diff options
Diffstat (limited to 'Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs')
-rw-r--r-- | Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs b/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs index 5eab73bc..904b56f6 100644 --- a/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs +++ b/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs @@ -29,34 +29,34 @@ namespace Ryujinx.Audio.Renderer.Server private object _lock = new object(); private AudioRendererExecutionMode _executionMode; - private IWritableEvent _systemEvent; - private ManualResetEvent _terminationEvent; - private MemoryPoolState _dspMemoryPoolState; - private VoiceContext _voiceContext; - private MixContext _mixContext; - private SinkContext _sinkContext; - private SplitterContext _splitterContext; - private EffectContext _effectContext; - private PerformanceManager _performanceManager; - private UpsamplerManager _upsamplerManager; - private bool _isActive; - private BehaviourContext _behaviourContext; - private ulong _totalElapsedTicksUpdating; - private ulong _totalElapsedTicks; - private int _sessionId; - private Memory<MemoryPoolState> _memoryPools; - - private uint _sampleRate; - private uint _sampleCount; - private uint _mixBufferCount; - private uint _voiceChannelCountMax; - private uint _upsamplerCount; - private uint _memoryPoolCount; - private uint _processHandle; + private IWritableEvent _systemEvent; + private ManualResetEvent _terminationEvent; + private MemoryPoolState _dspMemoryPoolState; + private VoiceContext _voiceContext; + private MixContext _mixContext; + private SinkContext _sinkContext; + private SplitterContext _splitterContext; + private EffectContext _effectContext; + private PerformanceManager _performanceManager; + private UpsamplerManager _upsamplerManager; + private bool _isActive; + private BehaviourContext _behaviourContext; + private ulong _totalElapsedTicksUpdating; + private ulong _totalElapsedTicks; + private int _sessionId; + private Memory<MemoryPoolState> _memoryPools; + + private uint _sampleRate; + private uint _sampleCount; + private uint _mixBufferCount; + private uint _voiceChannelCountMax; + private uint _upsamplerCount; + private uint _memoryPoolCount; + private uint _processHandle; private ulong _appletResourceId; private WritableRegion _workBufferRegion; - private MemoryHandle _workBufferMemoryPin; + private MemoryHandle _workBufferMemoryPin; private Memory<float> _mixBuffer; private Memory<float> _depopBuffer; @@ -81,21 +81,21 @@ namespace Ryujinx.Audio.Renderer.Server public AudioRenderSystem(AudioRendererManager manager, IWritableEvent systemEvent) { - _manager = manager; - _terminationEvent = new ManualResetEvent(false); + _manager = manager; + _terminationEvent = new ManualResetEvent(false); _dspMemoryPoolState = MemoryPoolState.Create(MemoryPoolState.LocationType.Dsp); - _voiceContext = new VoiceContext(); - _mixContext = new MixContext(); - _sinkContext = new SinkContext(); - _splitterContext = new SplitterContext(); - _effectContext = new EffectContext(); + _voiceContext = new VoiceContext(); + _mixContext = new MixContext(); + _sinkContext = new SinkContext(); + _splitterContext = new SplitterContext(); + _effectContext = new EffectContext(); _commandProcessingTimeEstimator = null; _systemEvent = systemEvent; _behaviourContext = new BehaviourContext(); _totalElapsedTicksUpdating = 0; - _sessionId = 0; + _sessionId = 0; } public ResultCode Initialize(ref AudioRendererConfiguration parameter, uint processHandle, CpuAddress workBuffer, ulong workBufferSize, int sessionId, ulong appletResourceId, IVirtualMemoryManager memoryManager) @@ -116,7 +116,7 @@ namespace Ryujinx.Audio.Renderer.Server _behaviourContext.SetUserRevision(parameter.Revision); - _sampleRate = parameter.SampleRate; + _sampleRate = parameter.SampleRate; _sampleCount = parameter.SampleCount; _mixBufferCount = parameter.MixBufferCount; _voiceChannelCountMax = Constants.VoiceChannelCountMax; @@ -203,7 +203,7 @@ namespace Ryujinx.Audio.Renderer.Server { ref VoiceChannelResource voiceChannelResource = ref voiceChannelResources.Span[(int)id]; - voiceChannelResource.Id = id; + voiceChannelResource.Id = id; voiceChannelResource.IsUsed = false; } @@ -852,4 +852,4 @@ namespace Ryujinx.Audio.Renderer.Server } } } -} +}
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