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path: root/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs
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Diffstat (limited to 'Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs')
-rw-r--r--Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs72
1 files changed, 36 insertions, 36 deletions
diff --git a/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs b/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs
index 5eab73bc..904b56f6 100644
--- a/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs
+++ b/Ryujinx.Audio/Renderer/Server/AudioRenderSystem.cs
@@ -29,34 +29,34 @@ namespace Ryujinx.Audio.Renderer.Server
private object _lock = new object();
private AudioRendererExecutionMode _executionMode;
- private IWritableEvent _systemEvent;
- private ManualResetEvent _terminationEvent;
- private MemoryPoolState _dspMemoryPoolState;
- private VoiceContext _voiceContext;
- private MixContext _mixContext;
- private SinkContext _sinkContext;
- private SplitterContext _splitterContext;
- private EffectContext _effectContext;
- private PerformanceManager _performanceManager;
- private UpsamplerManager _upsamplerManager;
- private bool _isActive;
- private BehaviourContext _behaviourContext;
- private ulong _totalElapsedTicksUpdating;
- private ulong _totalElapsedTicks;
- private int _sessionId;
- private Memory<MemoryPoolState> _memoryPools;
-
- private uint _sampleRate;
- private uint _sampleCount;
- private uint _mixBufferCount;
- private uint _voiceChannelCountMax;
- private uint _upsamplerCount;
- private uint _memoryPoolCount;
- private uint _processHandle;
+ private IWritableEvent _systemEvent;
+ private ManualResetEvent _terminationEvent;
+ private MemoryPoolState _dspMemoryPoolState;
+ private VoiceContext _voiceContext;
+ private MixContext _mixContext;
+ private SinkContext _sinkContext;
+ private SplitterContext _splitterContext;
+ private EffectContext _effectContext;
+ private PerformanceManager _performanceManager;
+ private UpsamplerManager _upsamplerManager;
+ private bool _isActive;
+ private BehaviourContext _behaviourContext;
+ private ulong _totalElapsedTicksUpdating;
+ private ulong _totalElapsedTicks;
+ private int _sessionId;
+ private Memory<MemoryPoolState> _memoryPools;
+
+ private uint _sampleRate;
+ private uint _sampleCount;
+ private uint _mixBufferCount;
+ private uint _voiceChannelCountMax;
+ private uint _upsamplerCount;
+ private uint _memoryPoolCount;
+ private uint _processHandle;
private ulong _appletResourceId;
private WritableRegion _workBufferRegion;
- private MemoryHandle _workBufferMemoryPin;
+ private MemoryHandle _workBufferMemoryPin;
private Memory<float> _mixBuffer;
private Memory<float> _depopBuffer;
@@ -81,21 +81,21 @@ namespace Ryujinx.Audio.Renderer.Server
public AudioRenderSystem(AudioRendererManager manager, IWritableEvent systemEvent)
{
- _manager = manager;
- _terminationEvent = new ManualResetEvent(false);
+ _manager = manager;
+ _terminationEvent = new ManualResetEvent(false);
_dspMemoryPoolState = MemoryPoolState.Create(MemoryPoolState.LocationType.Dsp);
- _voiceContext = new VoiceContext();
- _mixContext = new MixContext();
- _sinkContext = new SinkContext();
- _splitterContext = new SplitterContext();
- _effectContext = new EffectContext();
+ _voiceContext = new VoiceContext();
+ _mixContext = new MixContext();
+ _sinkContext = new SinkContext();
+ _splitterContext = new SplitterContext();
+ _effectContext = new EffectContext();
_commandProcessingTimeEstimator = null;
_systemEvent = systemEvent;
_behaviourContext = new BehaviourContext();
_totalElapsedTicksUpdating = 0;
- _sessionId = 0;
+ _sessionId = 0;
}
public ResultCode Initialize(ref AudioRendererConfiguration parameter, uint processHandle, CpuAddress workBuffer, ulong workBufferSize, int sessionId, ulong appletResourceId, IVirtualMemoryManager memoryManager)
@@ -116,7 +116,7 @@ namespace Ryujinx.Audio.Renderer.Server
_behaviourContext.SetUserRevision(parameter.Revision);
- _sampleRate = parameter.SampleRate;
+ _sampleRate = parameter.SampleRate;
_sampleCount = parameter.SampleCount;
_mixBufferCount = parameter.MixBufferCount;
_voiceChannelCountMax = Constants.VoiceChannelCountMax;
@@ -203,7 +203,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
ref VoiceChannelResource voiceChannelResource = ref voiceChannelResources.Span[(int)id];
- voiceChannelResource.Id = id;
+ voiceChannelResource.Id = id;
voiceChannelResource.IsUsed = false;
}
@@ -852,4 +852,4 @@ namespace Ryujinx.Audio.Renderer.Server
}
}
}
-}
+} \ No newline at end of file