diff options
Diffstat (limited to 'Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs')
-rw-r--r-- | Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs b/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs new file mode 100644 index 00000000..77d5ddc2 --- /dev/null +++ b/Ryujinx.Audio/Renderer/Parameter/SplitterDestinationInParameter.cs @@ -0,0 +1,84 @@ +// +// Copyright (c) 2019-2021 Ryujinx +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this program. If not, see <https://www.gnu.org/licenses/>. +// + +using Ryujinx.Common.Utilities; +using System; +using System.Runtime.InteropServices; + +namespace Ryujinx.Audio.Renderer.Parameter +{ + /// <summary> + /// Input header for a splitter destination update. + /// </summary> + [StructLayout(LayoutKind.Sequential, Pack = 1)] + public struct SplitterDestinationInParameter + { + /// <summary> + /// Magic of the input header. + /// </summary> + public uint Magic; + + /// <summary> + /// Target splitter destination data id. + /// </summary> + public int Id; + + /// <summary> + /// Mix buffer volumes storage. + /// </summary> + private MixArray _mixBufferVolume; + + /// <summary> + /// The mix to output the result of the splitter. + /// </summary> + public int DestinationId; + + /// <summary> + /// Set to true if in use. + /// </summary> + [MarshalAs(UnmanagedType.I1)] + public bool IsUsed; + + /// <summary> + /// Reserved/padding. + /// </summary> + private unsafe fixed byte _reserved[3]; + + [StructLayout(LayoutKind.Sequential, Size = 4 * Constants.MixBufferCountMax, Pack = 1)] + private struct MixArray { } + + /// <summary> + /// Mix buffer volumes. + /// </summary> + /// <remarks>Used when a splitter id is specified in the mix.</remarks> + public Span<float> MixBufferVolume => SpanHelpers.AsSpan<MixArray, float>(ref _mixBufferVolume); + + /// <summary> + /// The expected constant of any input header. + /// </summary> + private const uint ValidMagic = 0x44444E53; + + /// <summary> + /// Check if the magic is valid. + /// </summary> + /// <returns>Returns true if the magic is valid.</returns> + public bool IsMagicValid() + { + return Magic == ValidMagic; + } + } +} |