diff options
Diffstat (limited to 'Ryujinx.Audio/Renderer/Parameter/SinkInParameter.cs')
-rw-r--r-- | Ryujinx.Audio/Renderer/Parameter/SinkInParameter.cs | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Renderer/Parameter/SinkInParameter.cs b/Ryujinx.Audio/Renderer/Parameter/SinkInParameter.cs new file mode 100644 index 00000000..0859ef31 --- /dev/null +++ b/Ryujinx.Audio/Renderer/Parameter/SinkInParameter.cs @@ -0,0 +1,70 @@ +// +// Copyright (c) 2019-2021 Ryujinx +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this program. If not, see <https://www.gnu.org/licenses/>. +// + +using Ryujinx.Audio.Renderer.Common; +using Ryujinx.Common.Utilities; +using System; +using System.Runtime.InteropServices; + +namespace Ryujinx.Audio.Renderer.Parameter +{ + /// <summary> + /// Input information for a sink. + /// </summary> + [StructLayout(LayoutKind.Sequential, Pack = 1)] + public struct SinkInParameter + { + /// <summary> + /// Type of the sink. + /// </summary> + public SinkType Type; + + /// <summary> + /// Set to true if the sink is used. + /// </summary> + [MarshalAs(UnmanagedType.I1)] + public bool IsUsed; + + /// <summary> + /// Reserved/padding. + /// </summary> + private ushort _reserved1; + + /// <summary> + /// The node id of the sink. + /// </summary> + public int NodeId; + + /// <summary> + /// Reserved/padding. + /// </summary> + private unsafe fixed ulong _reserved2[3]; + + /// <summary> + /// Specific data storage. + /// </summary> + private SpecificDataStruct _specificDataStart; + + [StructLayout(LayoutKind.Sequential, Size = 0x120, Pack = 1)] + private struct SpecificDataStruct { } + + /// <summary> + /// Specific data changing depending of the <see cref="Type"/>. See also the <see cref="Sink"/> namespace. + /// </summary> + public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart); + } +} |