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+//
+// Copyright (c) 2019-2021 Ryujinx
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+//
+
+using System.Diagnostics;
+
+namespace Ryujinx.Audio.Renderer.Device
+{
+ /// <summary>
+ /// Represents a virtual device used by IAudioDevice.
+ /// </summary>
+ public class VirtualDevice
+ {
+ /// <summary>
+ /// All the defined virtual devices.
+ /// </summary>
+ public static readonly VirtualDevice[] Devices = new VirtualDevice[4]
+ {
+ new VirtualDevice("AudioStereoJackOutput", 2),
+ new VirtualDevice("AudioBuiltInSpeakerOutput", 2),
+ new VirtualDevice("AudioTvOutput", 6),
+ new VirtualDevice("AudioUsbDeviceOutput", 2),
+ };
+
+ /// <summary>
+ /// The name of the <see cref="VirtualDevice"/>.
+ /// </summary>
+ public string Name { get; }
+
+ /// <summary>
+ /// The count of channels supported by the <see cref="VirtualDevice"/>.
+ /// </summary>
+ public uint ChannelCount { get; }
+
+ /// <summary>
+ /// The system master volume of the <see cref="VirtualDevice"/>.
+ /// </summary>
+ public float MasterVolume { get; private set; }
+
+ /// <summary>
+ /// Create a new <see cref="VirtualDevice"/> instance.
+ /// </summary>
+ /// <param name="name">The name of the <see cref="VirtualDevice"/>.</param>
+ /// <param name="channelCount">The count of channels supported by the <see cref="VirtualDevice"/>.</param>
+ private VirtualDevice(string name, uint channelCount)
+ {
+ Name = name;
+ ChannelCount = channelCount;
+ }
+
+ /// <summary>
+ /// Update the master volume of the <see cref="VirtualDevice"/>.
+ /// </summary>
+ /// <param name="volume">The new master volume.</param>
+ public void UpdateMasterVolume(float volume)
+ {
+ Debug.Assert(volume >= 0.0f && volume <= 1.0f);
+
+ MasterVolume = volume;
+ }
+
+ /// <summary>
+ /// Check if the <see cref="VirtualDevice"/> is a usb device.
+ /// </summary>
+ /// <returns>Returns true if the <see cref="VirtualDevice"/> is a usb device.</returns>
+ public bool IsUsbDevice()
+ {
+ return Name.Equals("AudioUsbDeviceOutput");
+ }
+ }
+}