aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Audio/Integration/HardwareDeviceImpl.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Audio/Integration/HardwareDeviceImpl.cs')
-rw-r--r--Ryujinx.Audio/Integration/HardwareDeviceImpl.cs82
1 files changed, 82 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Integration/HardwareDeviceImpl.cs b/Ryujinx.Audio/Integration/HardwareDeviceImpl.cs
new file mode 100644
index 00000000..d489b008
--- /dev/null
+++ b/Ryujinx.Audio/Integration/HardwareDeviceImpl.cs
@@ -0,0 +1,82 @@
+//
+// Copyright (c) 2019-2021 Ryujinx
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+//
+
+using Ryujinx.Audio.Common;
+using System;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Audio.Integration
+{
+ public class HardwareDeviceImpl : IHardwareDevice
+ {
+ private IHardwareDeviceSession _session;
+ private uint _channelCount;
+ private uint _sampleRate;
+ private uint _currentBufferTag;
+
+ private byte[] _buffer;
+
+ public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate)
+ {
+ _session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount);
+ _channelCount = channelCount;
+ _sampleRate = sampleRate;
+ _currentBufferTag = 0;
+
+ _buffer = new byte[Constants.TargetSampleCount * channelCount * sizeof(ushort)];
+
+ _session.Start();
+ }
+
+ public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount)
+ {
+ data.CopyTo(MemoryMarshal.Cast<byte, short>(_buffer));
+
+ _session.QueueBuffer(new AudioBuffer
+ {
+ DataPointer = _currentBufferTag++,
+ Data = _buffer,
+ DataSize = (ulong)_buffer.Length,
+ });
+
+ _currentBufferTag = _currentBufferTag % 4;
+ }
+
+ public uint GetChannelCount()
+ {
+ return _channelCount;
+ }
+
+ public uint GetSampleRate()
+ {
+ return _sampleRate;
+ }
+
+ public void Dispose()
+ {
+ Dispose(true);
+ }
+
+ protected virtual void Dispose(bool disposing)
+ {
+ if (disposing)
+ {
+ _session.Dispose();
+ }
+ }
+ }
+}