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Diffstat (limited to 'Ryujinx.Audio/Common/AudioInputConfiguration.cs')
-rw-r--r-- | Ryujinx.Audio/Common/AudioInputConfiguration.cs | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Common/AudioInputConfiguration.cs b/Ryujinx.Audio/Common/AudioInputConfiguration.cs new file mode 100644 index 00000000..9aa86569 --- /dev/null +++ b/Ryujinx.Audio/Common/AudioInputConfiguration.cs @@ -0,0 +1,46 @@ +// +// Copyright (c) 2019-2021 Ryujinx +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this program. If not, see <https://www.gnu.org/licenses/>. +// + +using System.Runtime.InteropServices; + +namespace Ryujinx.Audio.Common +{ + /// <summary> + /// Audio user input configuration. + /// </summary> + [StructLayout(LayoutKind.Sequential, Pack = 1)] + public struct AudioInputConfiguration + { + /// <summary> + /// The target sample rate of the user. + /// </summary> + /// <remarks>Only 48000Hz is considered valid, other sample rates will be refused.</remarks> + public uint SampleRate; + + /// <summary> + /// The target channel count of the user. + /// </summary> + /// <remarks>Only Stereo and Surround are considered valid, other configurations will be refused.</remarks> + /// <remarks>Not used in audin.</remarks> + public ushort ChannelCount; + + /// <summary> + /// Reserved/unused. + /// </summary> + private ushort _reserved; + } +} |