diff options
Diffstat (limited to 'Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs')
-rw-r--r-- | Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs b/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs new file mode 100644 index 00000000..7cc19997 --- /dev/null +++ b/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs @@ -0,0 +1,79 @@ +// +// Copyright (c) 2019-2021 Ryujinx +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this program. If not, see <https://www.gnu.org/licenses/>. +// + +using Ryujinx.Audio.Backends.Common; +using Ryujinx.Audio.Common; +using Ryujinx.Audio.Integration; +using Ryujinx.Memory; +using System.Threading; + +namespace Ryujinx.Audio.Backends.Dummy +{ + internal class DummyHardwareDeviceSessionOutput : HardwareDeviceSessionOutputBase + { + private float _volume; + private IHardwareDeviceDriver _manager; + + private ulong _playedSampleCount; + + public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount) + { + _volume = 1.0f; + _manager = manager; + } + + public override void Dispose() + { + // Nothing to do. + } + + public override ulong GetPlayedSampleCount() + { + return Interlocked.Read(ref _playedSampleCount); + } + + public override float GetVolume() + { + return _volume; + } + + public override void PrepareToClose() { } + + public override void QueueBuffer(AudioBuffer buffer) + { + Interlocked.Add(ref _playedSampleCount, GetSampleCount(buffer)); + + _manager.GetUpdateRequiredEvent().Set(); + } + + public override void SetVolume(float volume) + { + _volume = volume; + } + + public override void Start() { } + + public override void Stop() { } + + public override void UnregisterBuffer(AudioBuffer buffer) { } + + public override bool WasBufferFullyConsumed(AudioBuffer buffer) + { + return true; + } + } +}
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