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Diffstat (limited to 'Ryujinx.Audio/Backends/Common/HardwareDeviceSessionOutputBase.cs')
-rw-r--r--Ryujinx.Audio/Backends/Common/HardwareDeviceSessionOutputBase.cs89
1 files changed, 89 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Backends/Common/HardwareDeviceSessionOutputBase.cs b/Ryujinx.Audio/Backends/Common/HardwareDeviceSessionOutputBase.cs
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+++ b/Ryujinx.Audio/Backends/Common/HardwareDeviceSessionOutputBase.cs
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+//
+// Copyright (c) 2019-2021 Ryujinx
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+//
+
+using Ryujinx.Audio.Common;
+using Ryujinx.Audio.Integration;
+using Ryujinx.Memory;
+
+namespace Ryujinx.Audio.Backends.Common
+{
+ public abstract class HardwareDeviceSessionOutputBase : IHardwareDeviceSession
+ {
+ public IVirtualMemoryManager MemoryManager { get; }
+ public SampleFormat RequestedSampleFormat { get; }
+ public uint RequestedSampleRate { get; }
+ public uint RequestedChannelCount { get; }
+
+ public HardwareDeviceSessionOutputBase(IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
+ {
+ MemoryManager = memoryManager;
+ RequestedSampleFormat = requestedSampleFormat;
+ RequestedSampleRate = requestedSampleRate;
+ RequestedChannelCount = requestedChannelCount;
+ }
+
+ private byte[] GetBufferSamples(AudioBuffer buffer)
+ {
+ if (buffer.DataPointer == 0)
+ {
+ return null;
+ }
+
+ byte[] data = new byte[buffer.DataSize];
+
+ MemoryManager.Read(buffer.DataPointer, data);
+
+ return data;
+ }
+
+ protected ulong GetSampleCount(AudioBuffer buffer)
+ {
+ return (ulong)BackendHelper.GetSampleCount(RequestedSampleFormat, (int)RequestedChannelCount, (int)buffer.DataSize);
+ }
+
+ public abstract void Dispose();
+ public abstract void PrepareToClose();
+ public abstract void QueueBuffer(AudioBuffer buffer);
+ public abstract void SetVolume(float volume);
+ public abstract float GetVolume();
+ public abstract void Start();
+ public abstract void Stop();
+ public abstract ulong GetPlayedSampleCount();
+ public abstract bool WasBufferFullyConsumed(AudioBuffer buffer);
+ public virtual bool RegisterBuffer(AudioBuffer buffer)
+ {
+ return RegisterBuffer(buffer, GetBufferSamples(buffer));
+ }
+
+ public virtual bool RegisterBuffer(AudioBuffer buffer, byte[] samples)
+ {
+ if (samples == null)
+ {
+ return false;
+ }
+
+ if (buffer.Data == null)
+ {
+ buffer.Data = samples;
+ }
+
+ return true;
+ }
+
+ public virtual void UnregisterBuffer(AudioBuffer buffer) { }
+ }
+}