diff options
Diffstat (limited to 'Ryujinx.Audio.Renderer/Server/Voice/VoiceChannelResource.cs')
-rw-r--r-- | Ryujinx.Audio.Renderer/Server/Voice/VoiceChannelResource.cs | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/Ryujinx.Audio.Renderer/Server/Voice/VoiceChannelResource.cs b/Ryujinx.Audio.Renderer/Server/Voice/VoiceChannelResource.cs new file mode 100644 index 00000000..6e6e7e76 --- /dev/null +++ b/Ryujinx.Audio.Renderer/Server/Voice/VoiceChannelResource.cs @@ -0,0 +1,57 @@ +// +// Copyright (c) 2019-2020 Ryujinx +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this program. If not, see <https://www.gnu.org/licenses/>. +// + +using Ryujinx.Common.Memory; +using System.Runtime.InteropServices; + +namespace Ryujinx.Audio.Renderer.Server.Voice +{ + /// <summary> + /// Server state for a voice channel resource. + /// </summary> + [StructLayout(LayoutKind.Sequential, Size = 0xD0, Pack = Alignment)] + public struct VoiceChannelResource + { + public const int Alignment = 0x10; + + /// <summary> + /// Mix volumes for the resource. + /// </summary> + public Array24<float> Mix; + + /// <summary> + /// Previous mix volumes for resource. + /// </summary> + public Array24<float> PreviousMix; + + /// <summary> + /// The id of the resource. + /// </summary> + public uint Id; + + /// <summary> + /// Indicate if the resource is used. + /// </summary> + [MarshalAs(UnmanagedType.I1)] + public bool IsUsed; + + public void UpdateState() + { + Mix.ToSpan().CopyTo(PreviousMix.ToSpan()); + } + } +} |