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diff --git a/Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion1.cs b/Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion1.cs
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+//
+// Copyright (c) 2019-2020 Ryujinx
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+//
+
+using Ryujinx.Audio.Renderer.Dsp.Command;
+using System.Diagnostics;
+
+namespace Ryujinx.Audio.Renderer.Server
+{
+ /// <summary>
+ /// <see cref="ICommandProcessingTimeEstimator"/> version 1.
+ /// </summary>
+ public class CommandProcessingTimeEstimatorVersion1 : ICommandProcessingTimeEstimator
+ {
+ private uint _sampleCount;
+ private uint _bufferCount;
+
+ public CommandProcessingTimeEstimatorVersion1(uint sampleCount, uint bufferCount)
+ {
+ _sampleCount = sampleCount;
+ _bufferCount = bufferCount;
+ }
+
+ public uint Estimate(PerformanceCommand command)
+ {
+ return 1454;
+ }
+
+ public uint Estimate(ClearMixBufferCommand command)
+ {
+ return (uint)(_sampleCount * 0.83f * _bufferCount * 1.2f);
+ }
+
+ public uint Estimate(BiquadFilterCommand command)
+ {
+ return (uint)(_sampleCount * 58.0f * 1.2f);
+ }
+
+ public uint Estimate(MixRampGroupedCommand command)
+ {
+ int volumeCount = 0;
+
+ for (int i = 0; i < command.MixBufferCount; i++)
+ {
+ if (command.Volume0[i] != 0.0f || command.Volume1[i] != 0.0f)
+ {
+ volumeCount++;
+ }
+ }
+
+ return (uint)(_sampleCount * 14.4f * 1.2f * volumeCount);
+ }
+
+ public uint Estimate(MixRampCommand command)
+ {
+ return (uint)(_sampleCount * 14.4f * 1.2f);
+ }
+
+ public uint Estimate(DepopPrepareCommand command)
+ {
+ return 1080;
+ }
+
+ public uint Estimate(VolumeRampCommand command)
+ {
+ return (uint)(_sampleCount * 9.8f * 1.2f);
+ }
+
+ public uint Estimate(PcmInt16DataSourceCommandVersion1 command)
+ {
+ return (uint)(command.Pitch * 0.25f * 1.2f);
+ }
+
+ public uint Estimate(AdpcmDataSourceCommandVersion1 command)
+ {
+ return (uint)(command.Pitch * 0.46f * 1.2f);
+ }
+
+ public uint Estimate(DepopForMixBuffersCommand command)
+ {
+ return (uint)(_sampleCount * 8.9f * command.MixBufferCount);
+ }
+
+ public uint Estimate(CopyMixBufferCommand command)
+ {
+ // NOTE: Nintendo returns 0 here for some reasons even if it will generate a command like that on version 1.. maybe a mistake?
+ return 0;
+ }
+
+ public uint Estimate(MixCommand command)
+ {
+ return (uint)(_sampleCount * 10.0f * 1.2f);
+ }
+
+ public uint Estimate(DelayCommand command)
+ {
+ return (uint)(_sampleCount * command.Parameter.ChannelCount * 202.5f);
+ }
+
+ public uint Estimate(ReverbCommand command)
+ {
+ Debug.Assert(command.Parameter.IsChannelCountValid());
+
+ if (command.Enabled)
+ {
+ return (uint)(750 * _sampleCount * command.Parameter.ChannelCount * 1.2f);
+ }
+
+ return 0;
+ }
+
+ public uint Estimate(Reverb3dCommand command)
+ {
+ if (command.Enabled)
+ {
+ return (uint)(530 * _sampleCount * command.Parameter.ChannelCount * 1.2f);
+ }
+
+ return 0;
+ }
+
+ public uint Estimate(AuxiliaryBufferCommand command)
+ {
+ if (command.Enabled)
+ {
+ return 15956;
+ }
+
+ return 3765;
+ }
+
+ public uint Estimate(VolumeCommand command)
+ {
+ return (uint)(_sampleCount * 8.8f * 1.2f);
+ }
+
+ public uint Estimate(CircularBufferSinkCommand command)
+ {
+ return 55;
+ }
+
+ public uint Estimate(DownMixSurroundToStereoCommand command)
+ {
+ return 16108;
+ }
+
+ public uint Estimate(UpsampleCommand command)
+ {
+ return 357915;
+ }
+
+ public uint Estimate(DeviceSinkCommand command)
+ {
+ return 10042;
+ }
+
+ public uint Estimate(PcmFloatDataSourceCommandVersion1 command)
+ {
+ return 0;
+ }
+
+ public uint Estimate(DataSourceVersion2Command command)
+ {
+ return 0;
+ }
+ }
+}