diff options
Diffstat (limited to 'Ryujinx.Audio.Renderer/Parameter/Sink/DeviceParameter.cs')
-rw-r--r-- | Ryujinx.Audio.Renderer/Parameter/Sink/DeviceParameter.cs | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/Ryujinx.Audio.Renderer/Parameter/Sink/DeviceParameter.cs b/Ryujinx.Audio.Renderer/Parameter/Sink/DeviceParameter.cs new file mode 100644 index 00000000..d4629ef2 --- /dev/null +++ b/Ryujinx.Audio.Renderer/Parameter/Sink/DeviceParameter.cs @@ -0,0 +1,75 @@ +// +// Copyright (c) 2019-2020 Ryujinx +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this program. If not, see <https://www.gnu.org/licenses/>. +// + +using Ryujinx.Common.Memory; +using Ryujinx.Common.Utilities; +using System; +using System.Runtime.InteropServices; + +namespace Ryujinx.Audio.Renderer.Parameter.Sink +{ + /// <summary> + /// <see cref="SinkInParameter.SpecificData"/> for <see cref="Common.SinkType.Device"/>. + /// </summary> + [StructLayout(LayoutKind.Sequential, Pack = 1)] + public struct DeviceParameter + { + /// <summary> + /// Device name storage. + /// </summary> + private DeviceNameStruct _deviceName; + + /// <summary> + /// Reserved/padding. + /// </summary> + private byte _padding; + + /// <summary> + /// The total count of channels to output to the device. + /// </summary> + public uint InputCount; + + /// <summary> + /// The input channels index that will be used. + /// </summary> + public Array6<byte> Input; + + /// <summary> + /// Reserved/padding. + /// </summary> + private byte _reserved; + + /// <summary> + /// Set to true if the user controls Surround to Stereo downmixing coefficients. + /// </summary> + [MarshalAs(UnmanagedType.I1)] + public bool DownMixParameterEnabled; + + /// <summary> + /// The user Surround to Stereo downmixing coefficients. + /// </summary> + public Array4<float> DownMixParameter; + + [StructLayout(LayoutKind.Sequential, Size = 0xFF, Pack = 1)] + private struct DeviceNameStruct { } + + /// <summary> + /// The output device name. + /// </summary> + public Span<byte> DeviceName => SpanHelpers.AsSpan<DeviceNameStruct, byte>(ref _deviceName); + } +} |