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diff --git a/Ryujinx.Audio.Renderer/Parameter/Effect/BufferMixerParameter.cs b/Ryujinx.Audio.Renderer/Parameter/Effect/BufferMixerParameter.cs
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+//
+// Copyright (c) 2019-2020 Ryujinx
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+//
+
+using Ryujinx.Common.Memory;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Audio.Renderer.Parameter.Effect
+{
+ /// <summary>
+ /// <see cref="EffectInParameter.SpecificData"/> for <see cref="Common.EffectType.BufferMix"/>.
+ /// </summary>
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ public struct BufferMixParameter
+ {
+ /// <summary>
+ /// The input channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
+ /// </summary>
+ public Array24<byte> Input;
+
+ /// <summary>
+ /// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
+ /// </summary>
+ public Array24<byte> Output;
+
+ /// <summary>
+ /// The output volumes of the mixes.
+ /// </summary>
+ public Array24<float> Volumes;
+
+ /// <summary>
+ /// The total count of mixes used.
+ /// </summary>
+ public uint MixesCount;
+ }
+}