diff options
Diffstat (limited to 'Ryujinx.Audio.Backends.SoundIo/Native/libsoundio/SoundIOInStream.cs')
-rw-r--r-- | Ryujinx.Audio.Backends.SoundIo/Native/libsoundio/SoundIOInStream.cs | 293 |
1 files changed, 293 insertions, 0 deletions
diff --git a/Ryujinx.Audio.Backends.SoundIo/Native/libsoundio/SoundIOInStream.cs b/Ryujinx.Audio.Backends.SoundIo/Native/libsoundio/SoundIOInStream.cs new file mode 100644 index 00000000..df97d653 --- /dev/null +++ b/Ryujinx.Audio.Backends.SoundIo/Native/libsoundio/SoundIOInStream.cs @@ -0,0 +1,293 @@ +using System; +using System.Collections.Generic; +using System.Runtime.InteropServices; + +namespace SoundIOSharp +{ + public class SoundIOInStream : IDisposable + { + internal SoundIOInStream(Pointer<SoundIoInStream> handle) + { + this.handle = handle; + } + + Pointer<SoundIoInStream> handle; + + public void Dispose() + { + Natives.soundio_instream_destroy(handle); + } + + // Equality (based on handle) + + public override bool Equals(object other) + { + var d = other as SoundIOInStream; + + return d != null && (this.handle == d.handle); + } + + public override int GetHashCode() + { + return (int)(IntPtr)handle; + } + + public static bool operator == (SoundIOInStream obj1, SoundIOInStream obj2) + { + return obj1 is null ? obj2 is null : obj1.Equals(obj2); + } + + public static bool operator != (SoundIOInStream obj1, SoundIOInStream obj2) + { + return obj1 is null ? obj2 is object : !obj1.Equals(obj2); + } + + // fields + + public SoundIODevice Device + { + get { return new SoundIODevice(Marshal.ReadIntPtr(handle, device_offset)); } + } + + static readonly int device_offset = (int)Marshal.OffsetOf<SoundIoInStream>("device"); + + public SoundIOFormat Format + { + get { return (SoundIOFormat)Marshal.ReadInt32(handle, format_offset); } + set { Marshal.WriteInt32(handle, format_offset, (int) value); } + } + + static readonly int format_offset = (int)Marshal.OffsetOf<SoundIoInStream>("format"); + + public int SampleRate + { + get { return Marshal.ReadInt32(handle, sample_rate_offset); } + set { Marshal.WriteInt32(handle, sample_rate_offset, value); } + } + + static readonly int sample_rate_offset = (int)Marshal.OffsetOf<SoundIoInStream>("sample_rate"); + + public SoundIOChannelLayout Layout + { + get { return new SoundIOChannelLayout ((IntPtr) handle + layout_offset); } + set + { + unsafe + { + Buffer.MemoryCopy((void*)((IntPtr)handle + layout_offset), (void*)value.Handle, Marshal.SizeOf<SoundIoChannelLayout>(), Marshal.SizeOf<SoundIoChannelLayout>()); + } + } + } + + static readonly int layout_offset = (int)Marshal.OffsetOf<SoundIoInStream>("layout"); + + public double SoftwareLatency + { + get { return MarshalEx.ReadDouble(handle, software_latency_offset); } + set { MarshalEx.WriteDouble(handle, software_latency_offset, value); } + } + + static readonly int software_latency_offset = (int)Marshal.OffsetOf<SoundIoInStream>("software_latency"); + + // error_callback + public Action ErrorCallback + { + get { return error_callback; } + set + { + error_callback = value; + error_callback_native = _ => error_callback(); + + var ptr = Marshal.GetFunctionPointerForDelegate(error_callback_native); + + Marshal.WriteIntPtr(handle, error_callback_offset, ptr); + } + } + + static readonly int error_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("error_callback"); + + Action error_callback; + delegate void error_callback_delegate(IntPtr handle); + error_callback_delegate error_callback_native; + + // read_callback + public Action<int,int> ReadCallback + { + get { return read_callback; } + set + { + read_callback = value; + read_callback_native = (_, minFrameCount, maxFrameCount) => read_callback(minFrameCount, maxFrameCount); + + var ptr = Marshal.GetFunctionPointerForDelegate(read_callback_native); + + Marshal.WriteIntPtr(handle, read_callback_offset, ptr); + } + } + + static readonly int read_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("read_callback"); + + Action<int, int> read_callback; + delegate void read_callback_delegate(IntPtr handle, int min, int max); + read_callback_delegate read_callback_native; + + // overflow_callback + public Action OverflowCallback + { + get { return overflow_callback; } + set + { + overflow_callback = value; + overflow_callback_native = _ => overflow_callback(); + + var ptr = Marshal.GetFunctionPointerForDelegate(overflow_callback_native); + + Marshal.WriteIntPtr(handle, overflow_callback_offset, ptr); + } + } + static readonly int overflow_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream>("overflow_callback"); + + Action overflow_callback; + delegate void overflow_callback_delegate(IntPtr handle); + overflow_callback_delegate overflow_callback_native; + + // FIXME: this should be taken care in more centralized/decent manner... we don't want to write + // this kind of code anywhere we need string marshaling. + List<IntPtr> allocated_hglobals = new List<IntPtr>(); + + public string Name + { + get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); } + set + { + unsafe + { + var existing = Marshal.ReadIntPtr(handle, name_offset); + if (allocated_hglobals.Contains(existing)) + { + allocated_hglobals.Remove(existing); + Marshal.FreeHGlobal(existing); + } + + var ptr = Marshal.StringToHGlobalAnsi(value); + Marshal.WriteIntPtr(handle, name_offset, ptr); + allocated_hglobals.Add(ptr); + } + } + } + + static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoInStream>("name"); + + public bool NonTerminalHint + { + get { return Marshal.ReadInt32(handle, non_terminal_hint_offset) != 0; } + } + + static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf<SoundIoInStream>("non_terminal_hint"); + + public int BytesPerFrame + { + get { return Marshal.ReadInt32(handle, bytes_per_frame_offset); } + } + + static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf<SoundIoInStream>("bytes_per_frame"); + + public int BytesPerSample + { + get { return Marshal.ReadInt32(handle, bytes_per_sample_offset); } + } + + static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf<SoundIoInStream>("bytes_per_sample"); + + public string LayoutErrorMessage + { + get + { + var code = (SoundIoError)Marshal.ReadInt32(handle, layout_error_offset); + + return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi(Natives.soundio_strerror((int)code)); + } + } + + static readonly int layout_error_offset = (int)Marshal.OffsetOf<SoundIoInStream>("layout_error"); + + // functions + + public void Open() + { + var ret = (SoundIoError)Natives.soundio_instream_open(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public void Start() + { + var ret = (SoundIoError)Natives.soundio_instream_start(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public SoundIOChannelAreas BeginRead(ref int frameCount) + { + IntPtr ptrs = default; + int nativeFrameCount = frameCount; + + unsafe + { + var frameCountPtr = &nativeFrameCount; + var ptrptr = &ptrs; + var ret = (SoundIoError)Natives.soundio_instream_begin_read(handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr); + + frameCount = *frameCountPtr; + + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + + return new SoundIOChannelAreas(ptrs, Layout.ChannelCount, frameCount); + } + } + + public void EndRead() + { + var ret = (SoundIoError)Natives.soundio_instream_end_read(handle); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public void Pause(bool pause) + { + var ret = (SoundIoError)Natives.soundio_instream_pause(handle, pause); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + } + + public double GetLatency() + { + unsafe + { + double* dptr = null; + IntPtr p = new IntPtr(dptr); + + var ret = (SoundIoError)Natives.soundio_instream_get_latency(handle, p); + if (ret != SoundIoError.SoundIoErrorNone) + { + throw new SoundIOException(ret); + } + + dptr = (double*)p; + + return *dptr; + } + } + } +} |