diff options
Diffstat (limited to 'Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs')
-rw-r--r-- | Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs b/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs index 77545b57..54548c11 100644 --- a/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs +++ b/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs @@ -51,7 +51,7 @@ namespace Ryujinx.Audio.Backends.SDL2 return _pauseEvent; } - public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount) + public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume) { if (channelCount == 0) { @@ -68,7 +68,7 @@ namespace Ryujinx.Audio.Backends.SDL2 throw new NotImplementedException("Input direction is currently not implemented on SDL2 backend!"); } - SDL2HardwareDeviceSession session = new SDL2HardwareDeviceSession(this, memoryManager, sampleFormat, sampleRate, channelCount); + SDL2HardwareDeviceSession session = new SDL2HardwareDeviceSession(this, memoryManager, sampleFormat, sampleRate, channelCount, volume); _sessions.TryAdd(session, 0); |