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-rw-r--r--ARMeilleure/Instructions/InstEmitSimdMove32.cs336
1 files changed, 336 insertions, 0 deletions
diff --git a/ARMeilleure/Instructions/InstEmitSimdMove32.cs b/ARMeilleure/Instructions/InstEmitSimdMove32.cs
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+++ b/ARMeilleure/Instructions/InstEmitSimdMove32.cs
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+using ARMeilleure.Decoders;
+using ARMeilleure.IntermediateRepresentation;
+using ARMeilleure.Translation;
+
+using static ARMeilleure.Instructions.InstEmitHelper;
+using static ARMeilleure.Instructions.InstEmitSimdHelper;
+using static ARMeilleure.Instructions.InstEmitSimdHelper32;
+using static ARMeilleure.IntermediateRepresentation.OperandHelper;
+
+namespace ARMeilleure.Instructions
+{
+ static partial class InstEmit32
+ {
+ public static void Vmov_I(ArmEmitterContext context)
+ {
+ EmitVectorImmUnaryOp32(context, (op1) => op1);
+ }
+
+ public static void Vmvn_I(ArmEmitterContext context)
+ {
+ EmitVectorImmUnaryOp32(context, (op1) => context.BitwiseExclusiveOr(op1, op1));
+ }
+
+ public static void Vmov_GS(ArmEmitterContext context)
+ {
+ OpCode32SimdMovGp op = (OpCode32SimdMovGp)context.CurrOp;
+
+ Operand vec = GetVecA32(op.Vn >> 2);
+ if (op.Op == 1)
+ {
+ // To general purpose.
+ Operand value = context.VectorExtract(OperandType.I32, vec, op.Vn & 0x3);
+ SetIntA32(context, op.Rt, value);
+ }
+ else
+ {
+ // From general purpose.
+ Operand value = GetIntA32(context, op.Rt);
+ context.Copy(vec, context.VectorInsert(vec, value, op.Vn & 0x3));
+ }
+ }
+
+ public static void Vmov_G1(ArmEmitterContext context)
+ {
+ OpCode32SimdMovGpElem op = (OpCode32SimdMovGpElem)context.CurrOp;
+
+ int index = op.Index + ((op.Vd & 1) << (3 - op.Size));
+ if (op.Op == 1)
+ {
+ // To general purpose.
+ Operand value = EmitVectorExtract32(context, op.Vd >> 1, index, op.Size, !op.U);
+ SetIntA32(context, op.Rt, value);
+ }
+ else
+ {
+ // From general purpose.
+ Operand vec = GetVecA32(op.Vd >> 1);
+ Operand value = GetIntA32(context, op.Rt);
+ context.Copy(vec, EmitVectorInsert(context, vec, value, index, op.Size));
+ }
+ }
+
+ public static void Vmov_G2(ArmEmitterContext context)
+ {
+ OpCode32SimdMovGpDouble op = (OpCode32SimdMovGpDouble)context.CurrOp;
+
+ Operand vec = GetVecA32(op.Vm >> 2);
+ int vm1 = op.Vm + 1;
+ bool sameOwnerVec = (op.Vm >> 2) == (vm1 >> 2);
+ Operand vec2 = sameOwnerVec ? vec : GetVecA32(vm1 >> 2);
+ if (op.Op == 1)
+ {
+ // To general purpose.
+ Operand lowValue = context.VectorExtract(OperandType.I32, vec, op.Vm & 3);
+ SetIntA32(context, op.Rt, lowValue);
+
+ Operand highValue = context.VectorExtract(OperandType.I32, vec2, vm1 & 3);
+ SetIntA32(context, op.Rt2, highValue);
+ }
+ else
+ {
+ // From general purpose.
+ Operand lowValue = GetIntA32(context, op.Rt);
+ Operand resultVec = context.VectorInsert(vec, lowValue, op.Vm & 3);
+
+ Operand highValue = GetIntA32(context, op.Rt2);
+
+ if (sameOwnerVec)
+ {
+ context.Copy(vec, context.VectorInsert(resultVec, highValue, vm1 & 3));
+ }
+ else
+ {
+ context.Copy(vec, resultVec);
+ context.Copy(vec2, context.VectorInsert(vec2, highValue, vm1 & 3));
+ }
+ }
+ }
+
+ public static void Vmov_GD(ArmEmitterContext context)
+ {
+ OpCode32SimdMovGpDouble op = (OpCode32SimdMovGpDouble)context.CurrOp;
+
+ Operand vec = GetVecA32(op.Vm >> 1);
+ if (op.Op == 1)
+ {
+ // To general purpose.
+ Operand value = context.VectorExtract(OperandType.I64, vec, op.Vm & 1);
+ SetIntA32(context, op.Rt, context.ConvertI64ToI32(value));
+ SetIntA32(context, op.Rt2, context.ConvertI64ToI32(context.ShiftRightUI(value, Const(32))));
+ }
+ else
+ {
+ // From general purpose.
+ Operand lowValue = GetIntA32(context, op.Rt);
+ Operand highValue = GetIntA32(context, op.Rt2);
+
+ Operand value = context.BitwiseOr(
+ context.ZeroExtend32(OperandType.I64, lowValue),
+ context.ShiftLeft(context.ZeroExtend32(OperandType.I64, highValue), Const(32)));
+
+ context.Copy(vec, context.VectorInsert(vec, value, op.Vm & 1));
+ }
+ }
+
+ public static void Vtbl(ArmEmitterContext context)
+ {
+ OpCode32SimdTbl op = (OpCode32SimdTbl)context.CurrOp;
+
+ bool extension = op.Opc == 1;
+
+ int elems = op.GetBytesCount() >> op.Size;
+
+ int length = op.Length + 1;
+
+ (int Qx, int Ix)[] tableTuples = new (int, int)[length];
+ for (int i = 0; i < length; i++)
+ {
+ (int vn, int en) = GetQuadwordAndSubindex(op.Vn + i, op.RegisterSize);
+ tableTuples[i] = (vn, en);
+ }
+
+ int byteLength = length * 8;
+
+ Operand res = GetVecA32(op.Qd);
+ Operand m = GetVecA32(op.Qm);
+
+ for (int index = 0; index < elems; index++)
+ {
+ Operand selectedIndex = context.ZeroExtend8(OperandType.I32, context.VectorExtract8(m, index + op.Im));
+
+ Operand inRange = context.ICompareLess(selectedIndex, Const(byteLength));
+ Operand elemRes = null; // Note: This is I64 for ease of calculation.
+
+ // TODO: Branching rather than conditional select.
+
+ // Get indexed byte.
+ // To simplify (ha) the il, we get bytes from every vector and use a nested conditional select to choose the right result.
+ // This does have to extract `length` times for every element but certainly not as bad as it could be.
+
+ // Which vector number is the index on.
+ Operand vecIndex = context.ShiftRightUI(selectedIndex, Const(3));
+ // What should we shift by to extract it.
+ Operand subVecIndexShift = context.ShiftLeft(context.BitwiseAnd(selectedIndex, Const(7)), Const(3));
+
+ for (int i = 0; i < length; i++)
+ {
+ (int qx, int ix) = tableTuples[i];
+ // Get the whole vector, we'll get a byte out of it.
+ Operand lookupResult;
+ if (qx == op.Qd)
+ {
+ // Result contains the current state of the vector.
+ lookupResult = context.VectorExtract(OperandType.I64, res, ix);
+ }
+ else
+ {
+ lookupResult = EmitVectorExtract32(context, qx, ix, 3, false); // I64
+ }
+
+ lookupResult = context.ShiftRightUI(lookupResult, subVecIndexShift); // Get the relevant byte from this vector.
+
+ if (i == 0)
+ {
+ elemRes = lookupResult; // First result is always default.
+ }
+ else
+ {
+ Operand isThisElem = context.ICompareEqual(vecIndex, Const(i));
+ elemRes = context.ConditionalSelect(isThisElem, lookupResult, elemRes);
+ }
+ }
+
+ Operand fallback = (extension) ? context.ZeroExtend32(OperandType.I64, EmitVectorExtract32(context, op.Qd, index + op.Id, 0, false)) : Const(0L);
+
+ res = EmitVectorInsert(context, res, context.ConditionalSelect(inRange, elemRes, fallback), index + op.Id, 0);
+ }
+
+ context.Copy(GetVecA32(op.Qd), res);
+ }
+
+ public static void Vtrn(ArmEmitterContext context)
+ {
+ OpCode32SimdCmpZ op = (OpCode32SimdCmpZ)context.CurrOp;
+
+ int elems = op.GetBytesCount() >> op.Size;
+ int pairs = elems >> 1;
+
+ bool overlap = op.Qm == op.Qd;
+
+ Operand resD = GetVecA32(op.Qd);
+ Operand resM = GetVecA32(op.Qm);
+
+ for (int index = 0; index < pairs; index++)
+ {
+ int pairIndex = index << 1;
+ Operand d2 = EmitVectorExtract32(context, op.Qd, pairIndex + 1 + op.Id, op.Size, false);
+ Operand m1 = EmitVectorExtract32(context, op.Qm, pairIndex + op.Im, op.Size, false);
+
+ resD = EmitVectorInsert(context, resD, m1, pairIndex + 1 + op.Id, op.Size);
+
+ if (overlap)
+ {
+ resM = resD;
+ }
+
+ resM = EmitVectorInsert(context, resM, d2, pairIndex + op.Im, op.Size);
+
+ if (overlap)
+ {
+ resD = resM;
+ }
+ }
+
+ context.Copy(GetVecA32(op.Qd), resD);
+ if (!overlap)
+ {
+ context.Copy(GetVecA32(op.Qm), resM);
+ }
+ }
+
+ public static void Vzip(ArmEmitterContext context)
+ {
+ OpCode32SimdCmpZ op = (OpCode32SimdCmpZ)context.CurrOp;
+
+ int elems = op.GetBytesCount() >> op.Size;
+ int pairs = elems >> 1;
+
+ bool overlap = op.Qm == op.Qd;
+
+ Operand resD = GetVecA32(op.Qd);
+ Operand resM = GetVecA32(op.Qm);
+
+ for (int index = 0; index < pairs; index++)
+ {
+ int pairIndex = index << 1;
+ Operand dRowD = EmitVectorExtract32(context, op.Qd, index + op.Id, op.Size, false);
+ Operand mRowD = EmitVectorExtract32(context, op.Qm, index + op.Im, op.Size, false);
+
+ Operand dRowM = EmitVectorExtract32(context, op.Qd, index + op.Id + pairs, op.Size, false);
+ Operand mRowM = EmitVectorExtract32(context, op.Qm, index + op.Im + pairs, op.Size, false);
+
+ resD = EmitVectorInsert(context, resD, dRowD, pairIndex + op.Id, op.Size);
+ resD = EmitVectorInsert(context, resD, mRowD, pairIndex + 1 + op.Id, op.Size);
+
+ if (overlap)
+ {
+ resM = resD;
+ }
+
+ resM = EmitVectorInsert(context, resM, dRowM, pairIndex + op.Im, op.Size);
+ resM = EmitVectorInsert(context, resM, mRowM, pairIndex + 1 + op.Im, op.Size);
+
+ if (overlap)
+ {
+ resD = resM;
+ }
+ }
+
+ context.Copy(GetVecA32(op.Qd), resD);
+ if (!overlap)
+ {
+ context.Copy(GetVecA32(op.Qm), resM);
+ }
+ }
+
+ public static void Vuzp(ArmEmitterContext context)
+ {
+ OpCode32SimdCmpZ op = (OpCode32SimdCmpZ)context.CurrOp;
+
+ int elems = op.GetBytesCount() >> op.Size;
+ int pairs = elems >> 1;
+
+ bool overlap = op.Qm == op.Qd;
+
+ Operand resD = GetVecA32(op.Qd);
+ Operand resM = GetVecA32(op.Qm);
+
+ for (int index = 0; index < elems; index++)
+ {
+ Operand dIns, mIns;
+ if (index >= pairs)
+ {
+ int pind = index - pairs;
+ dIns = EmitVectorExtract32(context, op.Qm, (pind << 1) + op.Im, op.Size, false);
+ mIns = EmitVectorExtract32(context, op.Qm, ((pind << 1) | 1) + op.Im, op.Size, false);
+ }
+ else
+ {
+ dIns = EmitVectorExtract32(context, op.Qd, (index << 1) + op.Id, op.Size, false);
+ mIns = EmitVectorExtract32(context, op.Qd, ((index << 1) | 1) + op.Id, op.Size, false);
+ }
+
+ resD = EmitVectorInsert(context, resD, dIns, index + op.Id, op.Size);
+
+ if (overlap)
+ {
+ resM = resD;
+ }
+
+ resM = EmitVectorInsert(context, resM, mIns, index + op.Im, op.Size);
+
+ if (overlap)
+ {
+ resD = resM;
+ }
+ }
+
+ context.Copy(GetVecA32(op.Qd), resD);
+ if (!overlap)
+ {
+ context.Copy(GetVecA32(op.Qm), resM);
+ }
+ }
+ }
+}