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-rw-r--r--Ryujinx.Graphics.Vulkan/FramebufferParams.cs3
-rw-r--r--Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs5
-rw-r--r--Ryujinx.Graphics.Vulkan/HelperShader.cs207
-rw-r--r--Ryujinx.Graphics.Vulkan/PipelineBase.cs4
-rw-r--r--Ryujinx.Graphics.Vulkan/PipelineConverter.cs2
-rw-r--r--Ryujinx.Graphics.Vulkan/PipelineHelperShader.cs11
-rw-r--r--Ryujinx.Graphics.Vulkan/PipelineState.cs2
-rw-r--r--Ryujinx.Graphics.Vulkan/Shaders/ColorCopyBetweenMsNonMs.comp89
-rw-r--r--Ryujinx.Graphics.Vulkan/Shaders/ColorCopyToNonMsComputeShaderSource.comp37
-rw-r--r--Ryujinx.Graphics.Vulkan/Shaders/ColorDrawToMsFragmentShaderSource.frag27
-rw-r--r--Ryujinx.Graphics.Vulkan/Shaders/ColorDrawToMsVertexShaderSource.vert11
-rw-r--r--Ryujinx.Graphics.Vulkan/Shaders/ShaderBinaries.cs611
-rw-r--r--Ryujinx.Graphics.Vulkan/TextureCopy.cs4
-rw-r--r--Ryujinx.Graphics.Vulkan/TextureStorage.cs14
-rw-r--r--Ryujinx.Graphics.Vulkan/VulkanRenderer.cs12
15 files changed, 577 insertions, 462 deletions
diff --git a/Ryujinx.Graphics.Vulkan/FramebufferParams.cs b/Ryujinx.Graphics.Vulkan/FramebufferParams.cs
index 43ee6f5c..1b99a609 100644
--- a/Ryujinx.Graphics.Vulkan/FramebufferParams.cs
+++ b/Ryujinx.Graphics.Vulkan/FramebufferParams.cs
@@ -32,6 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
Auto<DisposableImageView> view,
uint width,
uint height,
+ uint samples,
bool isDepthStencil,
VkFormat format)
{
@@ -43,7 +44,7 @@ namespace Ryujinx.Graphics.Vulkan
Height = height;
Layers = 1;
- AttachmentSamples = new[] { 1u };
+ AttachmentSamples = new[] { samples };
AttachmentFormats = new[] { format };
AttachmentIndices = new[] { 0 };
diff --git a/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs b/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
index 0c40aa71..7b1beb5f 100644
--- a/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
+++ b/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
@@ -22,6 +22,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly uint MinSubgroupSize;
public readonly uint MaxSubgroupSize;
public readonly ShaderStageFlags RequiredSubgroupSizeStages;
+ public readonly SampleCountFlags SupportedSampleCounts;
public HardwareCapabilities(
bool supportsIndexTypeUint8,
@@ -41,7 +42,8 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsGeometryShader,
uint minSubgroupSize,
uint maxSubgroupSize,
- ShaderStageFlags requiredSubgroupSizeStages)
+ ShaderStageFlags requiredSubgroupSizeStages,
+ SampleCountFlags supportedSampleCounts)
{
SupportsIndexTypeUint8 = supportsIndexTypeUint8;
SupportsCustomBorderColor = supportsCustomBorderColor;
@@ -61,6 +63,7 @@ namespace Ryujinx.Graphics.Vulkan
MinSubgroupSize = minSubgroupSize;
MaxSubgroupSize = maxSubgroupSize;
RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
+ SupportedSampleCounts = supportedSampleCounts;
}
}
}
diff --git a/Ryujinx.Graphics.Vulkan/HelperShader.cs b/Ryujinx.Graphics.Vulkan/HelperShader.cs
index ce373409..8b20dd1a 100644
--- a/Ryujinx.Graphics.Vulkan/HelperShader.cs
+++ b/Ryujinx.Graphics.Vulkan/HelperShader.cs
@@ -20,9 +20,10 @@ namespace Ryujinx.Graphics.Vulkan
private readonly IProgram _programColorBlitClearAlpha;
private readonly IProgram _programColorClear;
private readonly IProgram _programStrideChange;
- private readonly IProgram _programColorCopyBetweenMsNonMs;
private readonly IProgram _programConvertIndexBuffer;
private readonly IProgram _programConvertIndirectData;
+ private readonly IProgram _programColorCopyToNonMs;
+ private readonly IProgram _programColorDrawToMs;
public HelperShader(VulkanRenderer gd, Device device)
{
@@ -32,13 +33,13 @@ namespace Ryujinx.Graphics.Vulkan
_samplerLinear = gd.CreateSampler(GAL.SamplerCreateInfo.Create(MinFilter.Linear, MagFilter.Linear));
_samplerNearest = gd.CreateSampler(GAL.SamplerCreateInfo.Create(MinFilter.Nearest, MagFilter.Nearest));
- var vertexBindings = new ShaderBindings(
+ var colorBlitVertexBindings = new ShaderBindings(
new[] { 1 },
Array.Empty<int>(),
Array.Empty<int>(),
Array.Empty<int>());
- var fragmentBindings = new ShaderBindings(
+ var colorBlitFragmentBindings = new ShaderBindings(
Array.Empty<int>(),
Array.Empty<int>(),
new[] { 0 },
@@ -46,17 +47,17 @@ namespace Ryujinx.Graphics.Vulkan
_programColorBlit = gd.CreateProgramWithMinimalLayout(new[]
{
- new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, vertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
- new ShaderSource(ShaderBinaries.ColorBlitFragmentShaderSource, fragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
+ new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
+ new ShaderSource(ShaderBinaries.ColorBlitFragmentShaderSource, colorBlitFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
});
_programColorBlitClearAlpha = gd.CreateProgramWithMinimalLayout(new[]
{
- new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, vertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
- new ShaderSource(ShaderBinaries.ColorBlitClearAlphaFragmentShaderSource, fragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
+ new ShaderSource(ShaderBinaries.ColorBlitVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
+ new ShaderSource(ShaderBinaries.ColorBlitClearAlphaFragmentShaderSource, colorBlitFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
});
- var fragmentBindings2 = new ShaderBindings(
+ var colorClearFragmentBindings = new ShaderBindings(
Array.Empty<int>(),
Array.Empty<int>(),
Array.Empty<int>(),
@@ -64,8 +65,8 @@ namespace Ryujinx.Graphics.Vulkan
_programColorClear = gd.CreateProgramWithMinimalLayout(new[]
{
- new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, vertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
- new ShaderSource(ShaderBinaries.ColorClearFragmentShaderSource, fragmentBindings2, ShaderStage.Fragment, TargetLanguage.Spirv),
+ new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
+ new ShaderSource(ShaderBinaries.ColorClearFragmentShaderSource, colorClearFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
});
var strideChangeBindings = new ShaderBindings(
@@ -79,18 +80,33 @@ namespace Ryujinx.Graphics.Vulkan
new ShaderSource(ShaderBinaries.ChangeBufferStrideShaderSource, strideChangeBindings, ShaderStage.Compute, TargetLanguage.Spirv),
});
- var colorCopyMSBindings = new ShaderBindings(
+ var colorCopyToNonMsBindings = new ShaderBindings(
new[] { 0 },
Array.Empty<int>(),
new[] { 0 },
new[] { 0 });
- _programColorCopyBetweenMsNonMs = gd.CreateProgramWithMinimalLayout(new[]
+ _programColorCopyToNonMs = gd.CreateProgramWithMinimalLayout(new[]
{
- new ShaderSource(ShaderBinaries.ColorCopyBetweenMsNonMs, colorCopyMSBindings, ShaderStage.Compute, TargetLanguage.Spirv),
- }, new[]
+ new ShaderSource(ShaderBinaries.ColorCopyToNonMsComputeShaderSource, colorCopyToNonMsBindings, ShaderStage.Compute, TargetLanguage.Spirv),
+ });
+
+ var colorDrawToMsVertexBindings = new ShaderBindings(
+ Array.Empty<int>(),
+ Array.Empty<int>(),
+ Array.Empty<int>(),
+ Array.Empty<int>());
+
+ var colorDrawToMsFragmentBindings = new ShaderBindings(
+ new[] { 0 },
+ Array.Empty<int>(),
+ new[] { 0 },
+ Array.Empty<int>());
+
+ _programColorDrawToMs = gd.CreateProgramWithMinimalLayout(new[]
{
- new SpecDescription((0, SpecConstType.Int32))
+ new ShaderSource(ShaderBinaries.ColorDrawToMsVertexShaderSource, colorDrawToMsVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
+ new ShaderSource(ShaderBinaries.ColorDrawToMsFragmentShaderSource, colorDrawToMsFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
});
var convertIndexBufferBindings = new ShaderBindings(
@@ -509,35 +525,17 @@ namespace Ryujinx.Graphics.Vulkan
public void CopyMSToNonMS(VulkanRenderer gd, CommandBufferScoped cbs, TextureView src, TextureView dst, int srcLayer, int dstLayer, int depth)
{
- CopyMS(gd, cbs, src, dst, srcLayer, dstLayer, depth, src.Info.Samples, dst.Info.Width, dst.Info.Height);
- }
-
- public void CopyNonMSToMS(VulkanRenderer gd, CommandBufferScoped cbs, TextureView src, TextureView dst, int srcLayer, int dstLayer, int depth)
- {
- CopyMS(gd, cbs, src, dst, srcLayer, dstLayer, depth, dst.Info.Samples, src.Info.Width, src.Info.Height);
- }
-
- private void CopyMS(
- VulkanRenderer gd,
- CommandBufferScoped cbs,
- TextureView src,
- TextureView dst,
- int srcLayer,
- int dstLayer,
- int depth,
- int samples,
- int nonMSWidth,
- int nonMSHeight)
- {
const int ParamsBufferSize = 16;
Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
+ int samples = src.Info.Samples;
+
// X and Y are the expected texture samples.
// Z and W are the actual texture samples used.
// They may differ if the GPU does not support the samples count requested and we had to use a lower amount.
(shaderParams[0], shaderParams[1]) = GetSampleCountXYLog2(samples);
- (shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags((uint)samples));
+ (shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)samples));
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, false);
@@ -559,17 +557,12 @@ namespace Ryujinx.Graphics.Vulkan
_pipeline.SetCommandBuffer(cbs);
- _pipeline.SetProgram(_programColorCopyBetweenMsNonMs);
+ _pipeline.SetProgram(_programColorCopyToNonMs);
var format = GetFormat(src.Info.BytesPerPixel);
- int dispatchX = (nonMSWidth + 31) / 32;
- int dispatchY = (nonMSHeight + 31) / 32;
-
- // Specialize shader.
- bool srcIsMs = src.Info.Target.IsMultisample();
- int conversionType = srcIsMs ? src.Info.BytesPerPixel : -src.Info.BytesPerPixel;
- _pipeline.Specialize(conversionType);
+ int dispatchX = (dst.Info.Width + 31) / 32;
+ int dispatchY = (dst.Info.Height + 31) / 32;
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
@@ -621,6 +614,129 @@ namespace Ryujinx.Graphics.Vulkan
1);
}
+ public void CopyNonMSToMS(VulkanRenderer gd, CommandBufferScoped cbs, TextureView src, TextureView dst, int srcLayer, int dstLayer, int depth)
+ {
+ const int ParamsBufferSize = 16;
+
+ Span<int> shaderParams = stackalloc int[ParamsBufferSize / sizeof(int)];
+
+ int samples = dst.Info.Samples;
+
+ // X and Y are the expected texture samples.
+ // Z and W are the actual texture samples used.
+ // They may differ if the GPU does not support the samples count requested and we had to use a lower amount.
+ (shaderParams[0], shaderParams[1]) = GetSampleCountXYLog2(samples);
+ (shaderParams[2], shaderParams[3]) = GetSampleCountXYLog2((int)TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)samples));
+
+ var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, false);
+
+ gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
+
+ TextureView.InsertImageBarrier(
+ gd.Api,
+ cbs.CommandBuffer,
+ src.GetImage().Get(cbs).Value,
+ TextureStorage.DefaultAccessMask,
+ AccessFlags.AccessShaderReadBit,
+ PipelineStageFlags.PipelineStageAllCommandsBit,
+ PipelineStageFlags.PipelineStageFragmentShaderBit,
+ ImageAspectFlags.ImageAspectColorBit,
+ src.FirstLayer + srcLayer,
+ src.FirstLevel,
+ depth,
+ 1);
+
+ _pipeline.SetCommandBuffer(cbs);
+
+ _pipeline.SetProgram(_programColorDrawToMs);
+
+ Span<GAL.Viewport> viewports = stackalloc GAL.Viewport[1];
+
+ var rect = new Rectangle<float>(0, 0, dst.Width, dst.Height);
+
+ viewports[0] = new GAL.Viewport(
+ rect,
+ ViewportSwizzle.PositiveX,
+ ViewportSwizzle.PositiveY,
+ ViewportSwizzle.PositiveZ,
+ ViewportSwizzle.PositiveW,
+ 0f,
+ 1f);
+
+ Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[1];
+
+ scissors[0] = new Rectangle<int>(0, 0, dst.Width, dst.Height);
+
+ _pipeline.SetRenderTargetColorMasks(new uint[] { 0xf });
+ _pipeline.SetScissors(scissors);
+ _pipeline.SetViewports(viewports, false);
+ _pipeline.SetPrimitiveTopology(GAL.PrimitiveTopology.TriangleStrip);
+
+ _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
+
+ var format = GetFormat(src.Info.BytesPerPixel);
+ var vkFormat = FormatTable.GetFormat(format);
+
+ if (src.Info.Target == Target.Texture2DMultisampleArray ||
+ dst.Info.Target == Target.Texture2DMultisampleArray)
+ {
+ for (int z = 0; z < depth; z++)
+ {
+ var srcView = Create2DLayerView(src, srcLayer + z, format);
+ var dstView = Create2DLayerView(dst, dstLayer + z);
+
+ _pipeline.SetTextureAndSampler(ShaderStage.Fragment, 0, srcView, null);
+ _pipeline.SetRenderTarget(
+ ((TextureView)dstView).GetView(format).GetImageViewForAttachment(),
+ (uint)dst.Width,
+ (uint)dst.Height,
+ (uint)samples,
+ false,
+ vkFormat);
+
+ _pipeline.Draw(4, 1, 0, 0);
+
+ srcView.Release();
+ dstView.Release();
+ }
+ }
+ else
+ {
+ var srcView = Create2DLayerView(src, srcLayer, format);
+
+ _pipeline.SetTextureAndSampler(ShaderStage.Fragment, 0, srcView, null);
+ _pipeline.SetRenderTarget(
+ dst.GetView(format).GetImageViewForAttachment(),
+ (uint)dst.Width,
+ (uint)dst.Height,
+ (uint)samples,
+ false,
+ vkFormat);
+
+ _pipeline.Draw(4, 1, 0, 0);
+
+ srcView.Release();
+ }
+
+ gd.BufferManager.Delete(bufferHandle);
+
+ _pipeline.Finish(gd, cbs);
+
+ TextureView.InsertImageBarrier(
+ gd.Api,
+ cbs.CommandBuffer,
+ dst.GetImage().Get(cbs).Value,
+ AccessFlags.AccessColorAttachmentWriteBit,
+ TextureStorage.DefaultAccessMask,
+ PipelineStageFlags.PipelineStageFragmentShaderBit,
+ PipelineStageFlags.PipelineStageAllCommandsBit,
+ ImageAspectFlags.ImageAspectColorBit,
+ dst.FirstLayer + dstLayer,
+ dst.FirstLevel,
+ depth,
+ 1);
+ }
+
private static (int, int) GetSampleCountXYLog2(int samples)
{
int samplesInXLog2 = 0;
@@ -834,9 +950,10 @@ namespace Ryujinx.Graphics.Vulkan
_programColorBlit.Dispose();
_programColorClear.Dispose();
_programStrideChange.Dispose();
- _programColorCopyBetweenMsNonMs.Dispose();
_programConvertIndexBuffer.Dispose();
_programConvertIndirectData.Dispose();
+ _programColorCopyToNonMs.Dispose();
+ _programColorDrawToMs.Dispose();
_samplerNearest.Dispose();
_samplerLinear.Dispose();
_pipeline.Dispose();
diff --git a/Ryujinx.Graphics.Vulkan/PipelineBase.cs b/Ryujinx.Graphics.Vulkan/PipelineBase.cs
index 8679bc84..dfcb32d4 100644
--- a/Ryujinx.Graphics.Vulkan/PipelineBase.cs
+++ b/Ryujinx.Graphics.Vulkan/PipelineBase.cs
@@ -1263,7 +1263,6 @@ namespace Ryujinx.Graphics.Vulkan
{
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
UpdatePipelineAttachmentFormats();
- _newState.SamplesCount = FramebufferParams.AttachmentSamples.Length != 0 ? FramebufferParams.AttachmentSamples[0] : 1;
}
protected void UpdatePipelineAttachmentFormats()
@@ -1279,6 +1278,7 @@ namespace Ryujinx.Graphics.Vulkan
_newState.ColorBlendAttachmentStateCount = (uint)(FramebufferParams.MaxColorAttachmentIndex + 1);
_newState.HasDepthStencil = FramebufferParams.HasDepthStencil;
+ _newState.SamplesCount = FramebufferParams.AttachmentSamples.Length != 0 ? FramebufferParams.AttachmentSamples[0] : 1;
}
protected unsafe void CreateRenderPass()
@@ -1307,7 +1307,7 @@ namespace Ryujinx.Graphics.Vulkan
attachmentDescs[i] = new AttachmentDescription(
0,
FramebufferParams.AttachmentFormats[i],
- TextureStorage.ConvertToSampleCountFlags(FramebufferParams.AttachmentSamples[i]),
+ TextureStorage.ConvertToSampleCountFlags(Gd.Capabilities.SupportedSampleCounts, FramebufferParams.AttachmentSamples[i]),
AttachmentLoadOp.Load,
AttachmentStoreOp.Store,
AttachmentLoadOp.Load,
diff --git a/Ryujinx.Graphics.Vulkan/PipelineConverter.cs b/Ryujinx.Graphics.Vulkan/PipelineConverter.cs
index 0f7dfe9b..3e85ec36 100644
--- a/Ryujinx.Graphics.Vulkan/PipelineConverter.cs
+++ b/Ryujinx.Graphics.Vulkan/PipelineConverter.cs
@@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.Vulkan
attachmentDescs[i] = new AttachmentDescription(
0,
attachmentFormats[i],
- TextureStorage.ConvertToSampleCountFlags((uint)state.SamplesCount),
+ TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)state.SamplesCount),
AttachmentLoadOp.Load,
AttachmentStoreOp.Store,
AttachmentLoadOp.Load,
diff --git a/Ryujinx.Graphics.Vulkan/PipelineHelperShader.cs b/Ryujinx.Graphics.Vulkan/PipelineHelperShader.cs
index b2ee145d..b31b72a1 100644
--- a/Ryujinx.Graphics.Vulkan/PipelineHelperShader.cs
+++ b/Ryujinx.Graphics.Vulkan/PipelineHelperShader.cs
@@ -11,14 +11,19 @@ namespace Ryujinx.Graphics.Vulkan
public void SetRenderTarget(Auto<DisposableImageView> view, uint width, uint height, bool isDepthStencil, VkFormat format)
{
- CreateFramebuffer(view, width, height, isDepthStencil, format);
+ SetRenderTarget(view, width, height, 1u, isDepthStencil, format);
+ }
+
+ public void SetRenderTarget(Auto<DisposableImageView> view, uint width, uint height, uint samples, bool isDepthStencil, VkFormat format)
+ {
+ CreateFramebuffer(view, width, height, samples, isDepthStencil, format);
CreateRenderPass();
SignalStateChange();
}
- private void CreateFramebuffer(Auto<DisposableImageView> view, uint width, uint height, bool isDepthStencil, VkFormat format)
+ private void CreateFramebuffer(Auto<DisposableImageView> view, uint width, uint height, uint samples, bool isDepthStencil, VkFormat format)
{
- FramebufferParams = new FramebufferParams(Device, view, width, height, isDepthStencil, format);
+ FramebufferParams = new FramebufferParams(Device, view, width, height, samples, isDepthStencil, format);
UpdatePipelineAttachmentFormats();
}
diff --git a/Ryujinx.Graphics.Vulkan/PipelineState.cs b/Ryujinx.Graphics.Vulkan/PipelineState.cs
index e20a6649..00b154a0 100644
--- a/Ryujinx.Graphics.Vulkan/PipelineState.cs
+++ b/Ryujinx.Graphics.Vulkan/PipelineState.cs
@@ -439,7 +439,7 @@ namespace Ryujinx.Graphics.Vulkan
{
SType = StructureType.PipelineMultisampleStateCreateInfo,
SampleShadingEnable = false,
- RasterizationSamples = TextureStorage.ConvertToSampleCountFlags(SamplesCount),
+ RasterizationSamples = TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, SamplesCount),
MinSampleShading = 1,
AlphaToCoverageEnable = AlphaToCoverageEnable,
AlphaToOneEnable = AlphaToOneEnable
diff --git a/Ryujinx.Graphics.Vulkan/Shaders/ColorCopyBetweenMsNonMs.comp b/Ryujinx.Graphics.Vulkan/Shaders/ColorCopyBetweenMsNonMs.comp
deleted file mode 100644
index c1ae2444..00000000
--- a/Ryujinx.Graphics.Vulkan/Shaders/ColorCopyBetweenMsNonMs.comp
+++ /dev/null
@@ -1,89 +0,0 @@
-#version 450 core
-
-// +ve for MsToNonMs, -ve for reverse
-layout (constant_id = 0) const int convType = 0;
-
-layout (std140, binding = 0) uniform sample_counts_log2_in
-{
- ivec4 sample_counts_log2;
-};
-
-#define R8_ID 1
-#define R16_ID 2
-#define R32_ID 4
-#define RG32_ID 8
-#define RGBA32_ID 16
-
-#define R8_TYPE r8ui
-#define R16_TYPE r16ui
-#define R32_TYPE r32ui
-#define RG32_TYPE rg32ui
-#define RGBA32_TYPE rgba32ui
-
-#define DECLARE_BINDINGS(type) layout (set = 3, binding = 0, type##_TYPE) uniform uimage2DMS dstMS ## type; \
- layout (set = 3, binding = 0, type##_TYPE) uniform uimage2D dst ## type;
-
-#define CASE_SIZE(type) case type##_ID: imageSz = imageSize(dst ## type); break;
-
-#define CASE_CONVERT(type) case type##_ID: imageStore(dst ## type, ivec2(coords), texelFetch(srcMS, shiftedCoords, sampleIdx)); break; \
- case -type##_ID: imageStore(dstMS ## type, shiftedCoords, sampleIdx, texelFetch(src, ivec2(coords), 0)); break;
-
-// src tex
-layout (set = 2, binding = 0) uniform usampler2DMS srcMS;
-layout (set = 2, binding = 0) uniform usampler2D src;
-
-// dst img
-DECLARE_BINDINGS(R8)
-DECLARE_BINDINGS(R16)
-DECLARE_BINDINGS(R32)
-DECLARE_BINDINGS(RG32)
-DECLARE_BINDINGS(RGBA32)
-
-layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
-
-void main()
-{
- uvec2 coords = gl_GlobalInvocationID.xy;
-
- ivec2 imageSz = ivec2(0, 0);
-
- switch (convType)
- {
- case 0: break;
- CASE_SIZE(R8 )
- CASE_SIZE(R16 )
- CASE_SIZE(R32 )
- CASE_SIZE(RG32 )
- CASE_SIZE(RGBA32)
- default:
- imageSz = textureSize(src, 0);
- break;
- }
-
- if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
- {
- return;
- }
-
- int deltaX = sample_counts_log2.x - sample_counts_log2.z;
- int deltaY = sample_counts_log2.y - sample_counts_log2.w;
- int samplesInXLog2 = sample_counts_log2.z;
- int samplesInYLog2 = sample_counts_log2.w;
- int samplesInX = 1 << samplesInXLog2;
- int samplesInY = 1 << samplesInYLog2;
- int sampleIdx = ((int(coords.x) >> deltaX) & (samplesInX - 1)) | (((int(coords.y) >> deltaY) & (samplesInY - 1)) << samplesInXLog2);
-
- samplesInXLog2 = sample_counts_log2.x;
- samplesInYLog2 = sample_counts_log2.y;
-
- ivec2 shiftedCoords = ivec2(int(coords.x) >> samplesInXLog2, int(coords.y) >> samplesInYLog2);
-
- switch (convType)
- {
- CASE_CONVERT(R8 )
- CASE_CONVERT(R16 )
- CASE_CONVERT(R32 )
- CASE_CONVERT(RG32 )
- CASE_CONVERT(RGBA32)
- }
-} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Vulkan/Shaders/ColorCopyToNonMsComputeShaderSource.comp b/Ryujinx.Graphics.Vulkan/Shaders/ColorCopyToNonMsComputeShaderSource.comp
new file mode 100644
index 00000000..a3fe02ca
--- /dev/null
+++ b/Ryujinx.Graphics.Vulkan/Shaders/ColorCopyToNonMsComputeShaderSource.comp
@@ -0,0 +1,37 @@
+#version 450 core
+
+layout (std140, binding = 0) uniform sample_counts_log2_in
+{
+ ivec4 sample_counts_log2;
+};
+
+layout (set = 2, binding = 0) uniform usampler2DMS srcMS;
+layout (set = 3, binding = 0) writeonly uniform uimage2D dst;
+
+layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
+
+void main()
+{
+ uvec2 coords = gl_GlobalInvocationID.xy;
+ ivec2 imageSz = imageSize(dst);
+
+ if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
+ {
+ return;
+ }
+
+ int deltaX = sample_counts_log2.x - sample_counts_log2.z;
+ int deltaY = sample_counts_log2.y - sample_counts_log2.w;
+ int samplesInXLog2 = sample_counts_log2.z;
+ int samplesInYLog2 = sample_counts_log2.w;
+ int samplesInX = 1 << samplesInXLog2;
+ int samplesInY = 1 << samplesInYLog2;
+ int sampleIdx = ((int(coords.x) >> deltaX) & (samplesInX - 1)) | (((int(coords.y) >> deltaY) & (samplesInY - 1)) << samplesInXLog2);
+
+ samplesInXLog2 = sample_counts_log2.x;
+ samplesInYLog2 = sample_counts_log2.y;
+
+ ivec2 shiftedCoords = ivec2(int(coords.x) >> samplesInXLog2, int(coords.y) >> samplesInYLog2);
+
+ imageStore(dst, ivec2(coords), texelFetch(srcMS, shiftedCoords, sampleIdx));
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Vulkan/Shaders/ColorDrawToMsFragmentShaderSource.frag b/Ryujinx.Graphics.Vulkan/Shaders/ColorDrawToMsFragmentShaderSource.frag
new file mode 100644
index 00000000..e9151c44
--- /dev/null
+++ b/Ryujinx.Graphics.Vulkan/Shaders/ColorDrawToMsFragmentShaderSource.frag
@@ -0,0 +1,27 @@
+#version 450 core
+
+layout (std140, binding = 0) uniform sample_counts_log2_in
+{
+ ivec4 sample_counts_log2;
+};
+
+layout (set = 2, binding = 0) uniform usampler2D src;
+
+layout (location = 0) out uvec4 colour;
+
+void main()
+{
+ int deltaX = sample_counts_log2.x - sample_counts_log2.z;
+ int deltaY = sample_counts_log2.y - sample_counts_log2.w;
+ int samplesInXLog2 = sample_counts_log2.z;
+ int samplesInYLog2 = sample_counts_log2.w;
+ int samplesInX = 1 << samplesInXLog2;
+ int samplesInY = 1 << samplesInYLog2;
+
+ int sampleIndex = gl_SampleID;
+
+ int inX = (int(gl_FragCoord.x) << sample_counts_log2.x) | ((sampleIndex & (samplesInX - 1)) << deltaX);
+ int inY = (int(gl_FragCoord.y) << sample_counts_log2.y) | ((sampleIndex >> samplesInXLog2) << deltaY);
+
+ colour = texelFetch(src, ivec2(inX, inY), 0);
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Vulkan/Shaders/ColorDrawToMsVertexShaderSource.vert b/Ryujinx.Graphics.Vulkan/Shaders/ColorDrawToMsVertexShaderSource.vert
new file mode 100644
index 00000000..558792cc
--- /dev/null
+++ b/Ryujinx.Graphics.Vulkan/Shaders/ColorDrawToMsVertexShaderSource.vert
@@ -0,0 +1,11 @@
+#version 450 core
+
+void main()
+{
+ int low = gl_VertexIndex & 1;
+ int high = gl_VertexIndex >> 1;
+ gl_Position.x = (float(low) - 0.5f) * 2.0f;
+ gl_Position.y = (float(high) - 0.5f) * 2.0f;
+ gl_Position.z = 0.0f;
+ gl_Position.w = 1.0f;
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Vulkan/Shaders/ShaderBinaries.cs b/Ryujinx.Graphics.Vulkan/Shaders/ShaderBinaries.cs
index f05f04a8..992f1e69 100644
--- a/Ryujinx.Graphics.Vulkan/Shaders/ShaderBinaries.cs
+++ b/Ryujinx.Graphics.Vulkan/Shaders/ShaderBinaries.cs
@@ -552,322 +552,311 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
0x35, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
};
- public static readonly byte[] ColorCopyBetweenMsNonMs = new byte[]
+ public static readonly byte[] ColorCopyToNonMsComputeShaderSource = new byte[]
{
- 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x2D, 0x01, 0x00, 0x00,
+ 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x86, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
- 0x1B, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x31, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
- 0x32, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C,
- 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x06, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
- 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x47,
- 0x6C, 0x6F, 0x62, 0x61, 0x6C, 0x49, 0x6E, 0x76, 0x6F, 0x63, 0x61, 0x74, 0x69, 0x6F, 0x6E, 0x49,
- 0x44, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x15, 0x00, 0x00, 0x00, 0x63, 0x6F, 0x6E, 0x76,
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+ 0x32, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x38, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
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+ 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00,
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+ 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00,
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- 0x19, 0x00, 0x09, 0x00, 0x25, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x26, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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- 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x2B, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x73, 0x5F, 0x6C, 0x6F, 0x67, 0x32, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x34, 0x00, 0x00, 0x00,
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+ 0x77, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00,
+ 0x7C, 0x00, 0x00, 0x00, 0x7B, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00,
+ 0x7F, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0x80, 0x00, 0x00, 0x00,
+ 0x81, 0x00, 0x00, 0x00, 0x7F, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
+ 0x64, 0x00, 0x00, 0x00, 0x63, 0x00, 0x04, 0x00, 0x75, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
+ 0x81, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0x84, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00,
+ 0x84, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
+ };
+
+ public static readonly byte[] ColorDrawToMsVertexShaderSource = new byte[]
+ {
+ 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x2E, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
+ 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
+ 0x0F, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
+ 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00,
+ 0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00,
+ 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x0A, 0x00, 0x00, 0x00,
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+ 0x6F, 0x69, 0x6E, 0x74, 0x53, 0x69, 0x7A, 0x65, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00,
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+ 0x28, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x21, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00,
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+ };
+
+ public static readonly byte[] ColorDrawToMsFragmentShaderSource = new byte[]
+ {
+ 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x5E, 0x00, 0x00, 0x00,
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+ 0x41, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
+ 0x0D, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x15, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x16, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
+ 0x10, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
+ 0x18, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00,
+ 0x19, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
+ 0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
+ 0x06, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00,
+ 0x06, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00,
+ 0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
+ 0x15, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x00,
+ 0x2E, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
+ 0x34, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x31, 0x00, 0x00, 0x00,
+ 0x37, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x38, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x3B, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00,
+ 0x06, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
+ 0xC7, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x00,
+ 0x3E, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00,
+ 0x3F, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0xC5, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x42, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00,
+ 0x35, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
+ 0x3D, 0x00, 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00,
+ 0x6E, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00,
+ 0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00,
+ 0x1A, 0x00, 0x00, 0x00, 0xC3, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4C, 0x00, 0x00, 0x00,
+ 0x2F, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
+ 0x4E, 0x00, 0x00, 0x00, 0x4C, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0xC5, 0x00, 0x05, 0x00,
+ 0x06, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x4E, 0x00, 0x00, 0x00,
+ 0x3D, 0x00, 0x04, 0x00, 0x54, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00,
+ 0x50, 0x00, 0x05, 0x00, 0x5A, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
+ 0x4F, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x53, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00,
+ 0x57, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0x50, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00,
+ 0x5C, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
+ 0x3E, 0x00, 0x03, 0x00, 0x52, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00,
0x38, 0x00, 0x01, 0x00,
};
diff --git a/Ryujinx.Graphics.Vulkan/TextureCopy.cs b/Ryujinx.Graphics.Vulkan/TextureCopy.cs
index 4403df15..c7ce2d99 100644
--- a/Ryujinx.Graphics.Vulkan/TextureCopy.cs
+++ b/Ryujinx.Graphics.Vulkan/TextureCopy.cs
@@ -389,7 +389,7 @@ namespace Ryujinx.Graphics.Vulkan
null,
0,
src.VkFormat,
- TextureStorage.ConvertToSampleCountFlags((uint)src.Info.Samples),
+ TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)src.Info.Samples),
AttachmentLoadOp.Load,
AttachmentStoreOp.Store,
AttachmentLoadOp.Load,
@@ -402,7 +402,7 @@ namespace Ryujinx.Graphics.Vulkan
null,
0,
dst.VkFormat,
- TextureStorage.ConvertToSampleCountFlags((uint)dst.Info.Samples),
+ TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)dst.Info.Samples),
AttachmentLoadOp.Load,
AttachmentStoreOp.Store,
AttachmentLoadOp.Load,
diff --git a/Ryujinx.Graphics.Vulkan/TextureStorage.cs b/Ryujinx.Graphics.Vulkan/TextureStorage.cs
index 16a49048..591a0c28 100644
--- a/Ryujinx.Graphics.Vulkan/TextureStorage.cs
+++ b/Ryujinx.Graphics.Vulkan/TextureStorage.cs
@@ -77,7 +77,7 @@ namespace Ryujinx.Graphics.Vulkan
var extent = new Extent3D((uint)info.Width, (uint)info.Height, depth);
- var sampleCountFlags = ConvertToSampleCountFlags((uint)info.Samples);
+ var sampleCountFlags = ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)info.Samples);
var usage = DefaultUsageFlags;
@@ -306,7 +306,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
- public static SampleCountFlags ConvertToSampleCountFlags(uint samples)
+ public static SampleCountFlags ConvertToSampleCountFlags(SampleCountFlags supportedSampleCounts, uint samples)
{
if (samples == 0 || samples > (uint)SampleCountFlags.Count64Bit)
{
@@ -314,7 +314,15 @@ namespace Ryujinx.Graphics.Vulkan
}
// Round up to the nearest power of two.
- return (SampleCountFlags)(1u << (31 - BitOperations.LeadingZeroCount(samples)));
+ SampleCountFlags converted = (SampleCountFlags)(1u << (31 - BitOperations.LeadingZeroCount(samples)));
+
+ // Pick nearest sample count that the host actually supports.
+ while (converted != SampleCountFlags.SampleCount1Bit && (converted & supportedSampleCounts) == 0)
+ {
+ converted = (SampleCountFlags)((uint)converted >> 1);
+ }
+
+ return converted;
}
public TextureView CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
diff --git a/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
index 5370335d..45e614e2 100644
--- a/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
+++ b/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
@@ -190,6 +190,13 @@ namespace Ryujinx.Graphics.Vulkan
Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
+ ref var properties = ref properties2.Properties;
+
+ SampleCountFlags supportedSampleCounts =
+ properties.Limits.FramebufferColorSampleCounts &
+ properties.Limits.FramebufferDepthSampleCounts &
+ properties.Limits.FramebufferStencilSampleCounts;
+
Capabilities = new HardwareCapabilities(
supportedExtensions.Contains("VK_EXT_index_type_uint8"),
supportedExtensions.Contains("VK_EXT_custom_border_color"),
@@ -208,9 +215,8 @@ namespace Ryujinx.Graphics.Vulkan
supportedFeatures.GeometryShader,
propertiesSubgroupSizeControl.MinSubgroupSize,
propertiesSubgroupSizeControl.MaxSubgroupSize,
- propertiesSubgroupSizeControl.RequiredSubgroupSizeStages);
-
- ref var properties = ref properties2.Properties;
+ propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
+ supportedSampleCounts);
MemoryAllocator = new MemoryAllocator(Api, _device, properties.Limits.MaxMemoryAllocationCount);