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-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs
index a7acb469..ed8ed206 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs
@@ -372,7 +372,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
float srcX1 = ((float)_state.State.DrawTextureDuDx / (1UL << 32)) * dstWidth + srcX0;
float srcY1 = ((float)_state.State.DrawTextureDvDy / (1UL << 32)) * dstHeight + srcY0;
- engine.UpdateState();
+ engine.UpdateState(ulong.MaxValue & ~(1UL << StateUpdater.ShaderStateIndex));
+
+ _channel.TextureManager.UpdateRenderTargets();
int textureId = _state.State.DrawTextureTextureId;
int samplerId = _state.State.DrawTextureSamplerId;