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-rw-r--r--Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs8
1 files changed, 5 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs b/Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs
index b9b533fb..07dbd209 100644
--- a/Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs
@@ -325,13 +325,15 @@ namespace Ryujinx.Graphics.Gpu.Memory
public void ReregisterRanges(Action<ulong, ulong> rangeAction)
{
ref var ranges = ref ThreadStaticArray<BufferModifiedRange>.Get();
+ int count;
// Range list must be consistent for this operation.
lock (_lock)
{
- if (ranges.Length < Count)
+ count = Count;
+ if (ranges.Length < count)
{
- Array.Resize(ref ranges, Count);
+ Array.Resize(ref ranges, count);
}
int i = 0;
@@ -342,7 +344,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
ulong currentSync = _context.SyncNumber;
- for (int i = 0; i < Count; i++)
+ for (int i = 0; i < count; i++)
{
BufferModifiedRange range = ranges[i];
if (range.SyncNumber != currentSync)