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-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs13
1 files changed, 11 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
index 4c9d5b55..2de55b2d 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
@@ -114,6 +114,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
return ubName + "." + GetSwizzleMask(offset & 3);
}
+ private static string GetVec4Indexed(string vectorName, string indexExpr)
+ {
+ string result = $"{vectorName}.x";
+ for (int i = 1; i < 4; i++)
+ {
+ result = $"(({indexExpr}) == {i}) ? ({vectorName}.{GetSwizzleMask(i)}) : ({result})";
+ }
+ return $"({result})";
+ }
+
public static string GetConstantBufferName(IAstNode slot, string offsetExpr, ShaderStage stage)
{
// Non-constant slots are not supported.
@@ -124,9 +134,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
string ubName = GetUbName(stage, operand.Value);
string index0 = "[" + offsetExpr + " >> 2]";
- string index1 = "[" + offsetExpr + " & 3]";
- return ubName + index0 + index1;
+ return GetVec4Indexed(ubName + index0, offsetExpr + " & 3");
}
public static string GetOutAttributeName(AstOperand attr, ShaderStage stage)