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-rw-r--r--Ryujinx.Graphics.Gpu/Image/TexturePool.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
index 065844cb..dfcd8a52 100644
--- a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
@@ -223,7 +223,7 @@ namespace Ryujinx.Graphics.Gpu.Image
layerSize = sizeInfo.LayerSize;
- if (minLod != 0)
+ if (minLod != 0 && minLod < levels)
{
// If the base level is not zero, we additionally add the mip level offset
// to the address, this allows the texture manager to find the base level from the