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-rw-r--r--Ryujinx.Common/Logging/LogClass.cs3
-rw-r--r--Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs18
-rw-r--r--Ryujinx.HLE/HOS/Horizon.cs12
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrl/Types/NvHostSyncPt.cs7
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/NvMapDeviceFile.cs38
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/Types/NvFence.cs5
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferItem.cs62
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferItemConsumer.cs95
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueue.cs15
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs372
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueCore.cs283
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueProducer.cs752
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlot.cs22
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlotArray.cs28
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/ConsumerBase.cs175
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/HOSBinderDriverServer.cs109
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/IBinder.cs41
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/IConsumerListener.cs9
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/IFlattenable.cs13
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/IGraphicBufferProducer.cs276
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/IHOSBinderDriver.cs104
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/IProducerListener.cs7
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowApi.cs11
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowAttribute.cs13
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowScalingMode.cs11
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowTransform.cs16
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/NvFlinger.cs455
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs220
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/ParcelHeader.cs10
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/PixelFormat.cs14
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Status.cs22
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs376
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidFence.cs89
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidStrongPointer.cs38
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferEntry.cs15
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferState.cs10
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GbpBuffer.cs37
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBuffer.cs75
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBufferHeader.cs14
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/HalTransform.cs14
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/MultiFence.cs49
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBuffer.cs2
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBufferSurfaceArray.cs2
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/QueueBufferObject.cs35
-rw-r--r--Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Rect.cs64
-rw-r--r--Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/IHOSBinderDriver.cs99
-rw-r--r--Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/IManagerDisplayService.cs14
-rw-r--r--Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs85
-rw-r--r--Ryujinx.HLE/Switch.cs5
-rw-r--r--Ryujinx/Ui/GLRenderer.cs4
50 files changed, 3415 insertions, 830 deletions
diff --git a/Ryujinx.Common/Logging/LogClass.cs b/Ryujinx.Common/Logging/LogClass.cs
index 2aa60146..ab83bdc2 100644
--- a/Ryujinx.Common/Logging/LogClass.cs
+++ b/Ryujinx.Common/Logging/LogClass.cs
@@ -46,6 +46,7 @@ namespace Ryujinx.Common.Logging
ServiceSsl,
ServiceSss,
ServiceTime,
- ServiceVi
+ ServiceVi,
+ SurfaceFlinger
}
} \ No newline at end of file
diff --git a/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs b/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs
index 18f614bb..2c9f383a 100644
--- a/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs
+++ b/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs
@@ -1,4 +1,5 @@
-using System;
+using Ryujinx.Common.Logging;
+using System;
using System.Threading;
namespace Ryujinx.Graphics.Gpu.Synchronization
@@ -111,6 +112,16 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
throw new ArgumentOutOfRangeException(nameof(id));
}
+ bool warnAboutTimeout = false;
+
+ // TODO: Remove this when GPU channel scheduling will be implemented.
+ if (timeout == Timeout.InfiniteTimeSpan)
+ {
+ timeout = TimeSpan.FromSeconds(1);
+
+ warnAboutTimeout = true;
+ }
+
using (ManualResetEvent waitEvent = new ManualResetEvent(false))
{
var info = _syncpoints[id].RegisterCallback(threshold, () => waitEvent.Set());
@@ -124,6 +135,11 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
if (!signaled && info != null)
{
+ if (warnAboutTimeout)
+ {
+ Logger.PrintError(LogClass.Gpu, $"Wait on syncpoint {id} for threshold {threshold} took more than {timeout.TotalMilliseconds}ms, resuming execution...");
+ }
+
_syncpoints[id].UnregisterCallback(info);
}
diff --git a/Ryujinx.HLE/HOS/Horizon.cs b/Ryujinx.HLE/HOS/Horizon.cs
index 7f7fd4c6..d9dfb4b2 100644
--- a/Ryujinx.HLE/HOS/Horizon.cs
+++ b/Ryujinx.HLE/HOS/Horizon.cs
@@ -66,6 +66,8 @@ namespace Ryujinx.HLE.HOS
internal Switch Device { get; private set; }
+ internal SurfaceFlinger SurfaceFlinger { get; private set; }
+
public SystemStateMgr State { get; private set; }
internal bool KernelInitialized { get; private set; }
@@ -268,6 +270,8 @@ namespace Ryujinx.HLE.HOS
DatabaseImpl.Instance.InitializeDatabase(device);
HostSyncpoint = new NvHostSyncpt(device);
+
+ SurfaceFlinger = new SurfaceFlinger(device);
}
public void LoadCart(string exeFsDir, string romFsFile = null)
@@ -850,6 +854,8 @@ namespace Ryujinx.HLE.HOS
{
_isDisposed = true;
+ SurfaceFlinger.Dispose();
+
KProcess terminationProcess = new KProcess(this);
KThread terminationThread = new KThread(this);
@@ -873,12 +879,6 @@ namespace Ryujinx.HLE.HOS
terminationThread.Start();
- // Signal the vsync event to avoid issues of KThread waiting on it.
- if (Device.EnableDeviceVsync)
- {
- Device.VsyncEvent.Set();
- }
-
// Destroy nvservices channels as KThread could be waiting on some user events.
// This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
INvDrvServices.Destroy();
diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrl/Types/NvHostSyncPt.cs b/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrl/Types/NvHostSyncPt.cs
index f5c44e1f..ff56fbf5 100644
--- a/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrl/Types/NvHostSyncPt.cs
+++ b/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrl/Types/NvHostSyncPt.cs
@@ -8,6 +8,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
{
class NvHostSyncpt
{
+ public const int VBlank0SyncpointId = 26;
+ public const int VBlank1SyncpointId = 27;
+
private int[] _counterMin;
private int[] _counterMax;
private bool[] _clientManaged;
@@ -24,6 +27,10 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
_counterMax = new int[SynchronizationManager.MaxHardwareSyncpoints];
_clientManaged = new bool[SynchronizationManager.MaxHardwareSyncpoints];
_assigned = new bool[SynchronizationManager.MaxHardwareSyncpoints];
+
+ // Reserve VBLANK syncpoints
+ ReserveSyncpointLocked(VBlank0SyncpointId, true);
+ ReserveSyncpointLocked(VBlank1SyncpointId, true);
}
private void ReserveSyncpointLocked(uint id, bool isClientManaged)
diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/NvMapDeviceFile.cs b/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/NvMapDeviceFile.cs
index d03ede94..bbc30779 100644
--- a/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/NvMapDeviceFile.cs
+++ b/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvMap/NvMapDeviceFile.cs
@@ -165,12 +165,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
return NvInternalResult.InvalidInput;
}
- if (map.DecrementRefCount() <= 0)
+ if (DecrementMapRefCount(Owner, arguments.Handle))
{
- DeleteMapWithHandle(arguments.Handle);
-
- Logger.PrintInfo(LogClass.ServiceNv, $"Deleted map {arguments.Handle}!");
-
arguments.Address = map.Address;
arguments.Flags = 0;
}
@@ -248,9 +244,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
return dict.Add(map);
}
- private bool DeleteMapWithHandle(int handle)
+ private static bool DeleteMapWithHandle(KProcess process, int handle)
{
- if (_maps.TryGetValue(Owner, out IdDictionary dict))
+ if (_maps.TryGetValue(process, out IdDictionary dict))
{
return dict.Delete(handle) != null;
}
@@ -258,6 +254,34 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap
return false;
}
+ public static void IncrementMapRefCount(KProcess process, int handle, bool allowHandleZero = false)
+ {
+ GetMapFromHandle(process, handle, allowHandleZero)?.IncrementRefCount();
+ }
+
+ public static bool DecrementMapRefCount(KProcess process, int handle)
+ {
+ NvMapHandle map = GetMapFromHandle(process, handle, false);
+
+ if (map == null)
+ {
+ return false;
+ }
+
+ if (map.DecrementRefCount() <= 0)
+ {
+ DeleteMapWithHandle(process, handle);
+
+ Logger.PrintInfo(LogClass.ServiceNv, $"Deleted map {handle}!");
+
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+
public static NvMapHandle GetMapFromHandle(KProcess process, int handle, bool allowHandleZero = false)
{
if ((allowHandleZero || handle != 0) && _maps.TryGetValue(process, out IdDictionary dict))
diff --git a/Ryujinx.HLE/HOS/Services/Nv/Types/NvFence.cs b/Ryujinx.HLE/HOS/Services/Nv/Types/NvFence.cs
index 98f1ea72..664610a4 100644
--- a/Ryujinx.HLE/HOS/Services/Nv/Types/NvFence.cs
+++ b/Ryujinx.HLE/HOS/Services/Nv/Types/NvFence.cs
@@ -23,6 +23,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.Types
Value = hostSyncpt.ReadSyncpointValue(Id);
}
+ public void Increment(GpuContext gpuContext)
+ {
+ Value = gpuContext.Synchronization.IncrementSyncpoint(Id);
+ }
+
public bool Wait(GpuContext gpuContext, TimeSpan timeout)
{
if (IsValid())
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferItem.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferItem.cs
new file mode 100644
index 00000000..19fc7900
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferItem.cs
@@ -0,0 +1,62 @@
+using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
+using System;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ class BufferItem : ICloneable
+ {
+ public AndroidStrongPointer<GraphicBuffer> GraphicBuffer;
+ public AndroidFence Fence;
+ public Rect Crop;
+ public NativeWindowTransform Transform;
+ public NativeWindowScalingMode ScalingMode;
+ public long Timestamp;
+ public bool IsAutoTimestamp;
+ public int SwapInterval;
+ public ulong FrameNumber;
+ public int Slot;
+ public bool IsDroppable;
+ public bool AcquireCalled;
+ public bool TransformToDisplayInverse;
+
+ public BufferItem()
+ {
+ GraphicBuffer = new AndroidStrongPointer<GraphicBuffer>();
+ Transform = NativeWindowTransform.None;
+ ScalingMode = NativeWindowScalingMode.Freeze;
+ Timestamp = 0;
+ IsAutoTimestamp = false;
+ FrameNumber = 0;
+ Slot = BufferSlotArray.InvalidBufferSlot;
+ IsDroppable = false;
+ AcquireCalled = false;
+ TransformToDisplayInverse = false;
+ SwapInterval = 1;
+ Fence = AndroidFence.NoFence;
+
+ Crop = new Rect();
+ Crop.MakeInvalid();
+ }
+
+ public object Clone()
+ {
+ BufferItem item = new BufferItem();
+
+ item.Transform = Transform;
+ item.ScalingMode = ScalingMode;
+ item.IsAutoTimestamp = IsAutoTimestamp;
+ item.FrameNumber = FrameNumber;
+ item.Slot = Slot;
+ item.IsDroppable = IsDroppable;
+ item.AcquireCalled = AcquireCalled;
+ item.TransformToDisplayInverse = TransformToDisplayInverse;
+ item.SwapInterval = SwapInterval;
+ item.Fence = Fence;
+ item.Crop = Crop;
+
+ item.GraphicBuffer.Set(GraphicBuffer);
+
+ return item;
+ }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferItemConsumer.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferItemConsumer.cs
new file mode 100644
index 00000000..3b33bf8b
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferItemConsumer.cs
@@ -0,0 +1,95 @@
+using Ryujinx.Graphics.Gpu;
+using System;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ class BufferItemConsumer : ConsumerBase
+ {
+ private GpuContext _gpuContext;
+
+ public BufferItemConsumer(Switch device,
+ BufferQueueConsumer consumer,
+ uint consumerUsage,
+ int bufferCount,
+ bool controlledByApp,
+ IConsumerListener listener = null) : base(consumer, controlledByApp, listener)
+ {
+ _gpuContext = device.Gpu;
+
+ Status status = Consumer.SetConsumerUsageBits(consumerUsage);
+
+ if (status != Status.Success)
+ {
+ throw new InvalidOperationException();
+ }
+
+ if (bufferCount != -1)
+ {
+ status = Consumer.SetMaxAcquiredBufferCount(bufferCount);
+
+ if (status != Status.Success)
+ {
+ throw new InvalidOperationException();
+ }
+ }
+ }
+
+ public Status AcquireBuffer(out BufferItem bufferItem, ulong expectedPresent, bool waitForFence = false)
+ {
+ lock (Lock)
+ {
+ Status status = AcquireBufferLocked(out BufferItem tmp, expectedPresent);
+
+ if (status != Status.Success)
+ {
+ bufferItem = null;
+
+ return status;
+ }
+
+ // Make sure to clone the object to not temper the real instance.
+ bufferItem = (BufferItem)tmp.Clone();
+
+ if (waitForFence)
+ {
+ bufferItem.Fence.WaitForever(_gpuContext);
+ }
+
+ bufferItem.GraphicBuffer.Set(Slots[bufferItem.Slot].GraphicBuffer);
+
+ return Status.Success;
+ }
+ }
+
+ public Status ReleaseBuffer(BufferItem bufferItem, ref AndroidFence fence)
+ {
+ lock (Lock)
+ {
+ Status result = AddReleaseFenceLocked(bufferItem.Slot, ref bufferItem.GraphicBuffer, ref fence);
+
+ if (result == Status.Success)
+ {
+ result = ReleaseBufferLocked(bufferItem.Slot, ref bufferItem.GraphicBuffer);
+ }
+
+ return result;
+ }
+ }
+
+ public Status SetDefaultBufferSize(uint width, uint height)
+ {
+ lock (Lock)
+ {
+ return Consumer.SetDefaultBufferSize(width, height);
+ }
+ }
+
+ public Status SetDefaultBufferFormat(PixelFormat defaultFormat)
+ {
+ lock (Lock)
+ {
+ return Consumer.SetDefaultBufferFormat(defaultFormat);
+ }
+ }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueue.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueue.cs
new file mode 100644
index 00000000..3dd21fde
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueue.cs
@@ -0,0 +1,15 @@
+using Ryujinx.HLE.HOS.Kernel.Process;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ class BufferQueue
+ {
+ public static void CreateBufferQueue(Switch device, KProcess process, out BufferQueueProducer producer, out BufferQueueConsumer consumer)
+ {
+ BufferQueueCore core = new BufferQueueCore(device, process);
+
+ producer = new BufferQueueProducer(core);
+ consumer = new BufferQueueConsumer(core);
+ }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs
new file mode 100644
index 00000000..54ba5670
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs
@@ -0,0 +1,372 @@
+using Ryujinx.Common.Logging;
+using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
+using System;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ class BufferQueueConsumer
+ {
+ public BufferQueueCore Core { get; }
+
+ public BufferQueueConsumer(BufferQueueCore core)
+ {
+ Core = core;
+ }
+
+ public Status AcquireBuffer(out BufferItem bufferItem, ulong expectedPresent)
+ {
+ lock (Core.Lock)
+ {
+ int numAcquiredBuffers = 0;
+
+ for (int i = 0; i < Core.Slots.Length; i++)
+ {
+ if (Core.Slots[i].BufferState == BufferState.Acquired)
+ {
+ numAcquiredBuffers++;
+ }
+ }
+
+ if (numAcquiredBuffers >= Core.MaxAcquiredBufferCount + 1)
+ {
+ bufferItem = null;
+
+ Logger.PrintDebug(LogClass.SurfaceFlinger, $"Max acquired buffer count reached: {numAcquiredBuffers} (max: {Core.MaxAcquiredBufferCount})");
+
+ return Status.InvalidOperation;
+ }
+
+ if (Core.Queue.Count == 0)
+ {
+ bufferItem = null;
+
+ return Status.NoBufferAvailaible;
+ }
+
+ if (expectedPresent != 0)
+ {
+ // TODO: support this for advanced presenting.
+ throw new NotImplementedException();
+ }
+
+ bufferItem = Core.Queue[0];
+
+ if (Core.StillTracking(ref bufferItem))
+ {
+ Core.Slots[bufferItem.Slot].AcquireCalled = true;
+ Core.Slots[bufferItem.Slot].NeedsCleanupOnRelease = true;
+ Core.Slots[bufferItem.Slot].BufferState = BufferState.Acquired;
+ Core.Slots[bufferItem.Slot].Fence = AndroidFence.NoFence;
+ }
+
+ if (bufferItem.AcquireCalled)
+ {
+ bufferItem.GraphicBuffer.Reset();
+ }
+
+ Core.Queue.RemoveAt(0);
+
+ Core.CheckSystemEventsLocked(Core.GetMaxBufferCountLocked(true));
+ Core.SignalDequeueEvent();
+ }
+
+ return Status.Success;
+ }
+
+ public Status DetachBuffer(int slot)
+ {
+ lock (Core.Lock)
+ {
+ if (Core.IsAbandoned)
+ {
+ return Status.NoInit;
+ }
+
+ if (slot < 0 || slot >= Core.Slots.Length || !Core.IsOwnedByConsumerLocked(slot))
+ {
+ return Status.BadValue;
+ }
+
+ if (!Core.Slots[slot].RequestBufferCalled)
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Slot {slot} was detached without requesting a buffer");
+
+ return Status.BadValue;
+ }
+
+ Core.FreeBufferLocked(slot);
+ Core.SignalDequeueEvent();
+
+ return Status.Success;
+ }
+ }
+
+ public Status AttachBuffer(out int slot, ref AndroidStrongPointer<GraphicBuffer> graphicBuffer)
+ {
+ lock (Core.Lock)
+ {
+ int numAcquiredBuffers = 0;
+
+ int freeSlot = BufferSlotArray.InvalidBufferSlot;
+
+ for (int i = 0; i < Core.Slots.Length; i++)
+ {
+ if (Core.Slots[i].BufferState == BufferState.Acquired)
+ {
+ numAcquiredBuffers++;
+ }
+ else if (Core.Slots[i].BufferState == BufferState.Free)
+ {
+ if (freeSlot == BufferSlotArray.InvalidBufferSlot || Core.Slots[i].FrameNumber < Core.Slots[freeSlot].FrameNumber)
+ {
+ freeSlot = i;
+ }
+ }
+ }
+
+ if (numAcquiredBuffers > Core.MaxAcquiredBufferCount + 1)
+ {
+ slot = BufferSlotArray.InvalidBufferSlot;
+
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Max acquired buffer count reached: {numAcquiredBuffers} (max: {Core.MaxAcquiredBufferCount})");
+
+ return Status.InvalidOperation;
+ }
+
+ if (freeSlot == BufferSlotArray.InvalidBufferSlot)
+ {
+ slot = BufferSlotArray.InvalidBufferSlot;
+
+ return Status.NoMemory;
+ }
+
+ slot = freeSlot;
+
+ Core.Slots[slot].GraphicBuffer.Set(graphicBuffer);
+
+ Core.Slots[slot].BufferState = BufferState.Acquired;
+ Core.Slots[slot].AttachedByConsumer = true;
+ Core.Slots[slot].NeedsCleanupOnRelease = false;
+ Core.Slots[slot].Fence = AndroidFence.NoFence;
+ Core.Slots[slot].FrameNumber = 0;
+ Core.Slots[slot].AcquireCalled = false;
+ }
+
+ return Status.Success;
+ }
+
+ public Status ReleaseBuffer(int slot, ulong frameNumber, ref AndroidFence fence)
+ {
+ if (slot < 0 || slot >= Core.Slots.Length)
+ {
+ return Status.BadValue;
+ }
+
+ IProducerListener listener = null;
+
+ lock (Core.Lock)
+ {
+ if (Core.Slots[slot].FrameNumber != frameNumber)
+ {
+ return Status.StaleBufferSlot;
+ }
+
+ foreach (BufferItem item in Core.Queue)
+ {
+ if (item.Slot == slot)
+ {
+ return Status.BadValue;
+ }
+ }
+
+ if (Core.Slots[slot].BufferState == BufferState.Acquired)
+ {
+ Core.Slots[slot].BufferState = BufferState.Free;
+ Core.Slots[slot].Fence = fence;
+
+ listener = Core.ProducerListener;
+ }
+ else if (Core.Slots[slot].NeedsCleanupOnRelease)
+ {
+ Core.Slots[slot].NeedsCleanupOnRelease = false;
+
+ return Status.StaleBufferSlot;
+ }
+ else
+ {
+ return Status.BadValue;
+ }
+
+ Core.Slots[slot].GraphicBuffer.Object.DecrementNvMapHandleRefCount(Core.Owner);
+
+ Core.CheckSystemEventsLocked(Core.GetMaxBufferCountLocked(true));
+ Core.SignalDequeueEvent();
+ }
+
+ listener?.OnBufferReleased();
+
+ return Status.Success;
+ }
+
+ public Status Connect(IConsumerListener consumerListener, bool controlledByApp)
+ {
+ if (consumerListener == null)
+ {
+ return Status.BadValue;
+ }
+
+ lock (Core.Lock)
+ {
+ if (Core.IsAbandoned)
+ {
+ return Status.NoInit;
+ }
+
+ Core.ConsumerListener = consumerListener;
+ Core.ConsumerControlledByApp = controlledByApp;
+ }
+
+ return Status.Success;
+ }
+
+ public Status Disconnect()
+ {
+ lock (Core.Lock)
+ {
+ if (!Core.IsConsumerConnectedLocked())
+ {
+ return Status.BadValue;
+ }
+
+ Core.IsAbandoned = true;
+ Core.ConsumerListener = null;
+
+ Core.Queue.Clear();
+ Core.FreeAllBuffersLocked();
+ Core.SignalDequeueEvent();
+ }
+
+ return Status.Success;
+ }
+
+ public Status GetReleasedBuffers(out ulong slotMask)
+ {
+ slotMask = 0;
+
+ lock (Core.Lock)
+ {
+ if (Core.IsAbandoned)
+ {
+ return Status.BadValue;
+ }
+
+ for (int slot = 0; slot < Core.Slots.Length; slot++)
+ {
+ if (!Core.Slots[slot].AcquireCalled)
+ {
+ slotMask |= 1UL << slot;
+ }
+ }
+
+ for (int i = 0; i < Core.Queue.Count; i++)
+ {
+ if (Core.Queue[i].AcquireCalled)
+ {
+ slotMask &= ~(1UL << i);
+ }
+ }
+ }
+
+ return Status.Success;
+ }
+
+ public Status SetDefaultBufferSize(uint width, uint height)
+ {
+ if (width == 0 || height == 0)
+ {
+ return Status.BadValue;
+ }
+
+ lock (Core.Lock)
+ {
+ Core.DefaultWidth = (int)width;
+ Core.DefaultHeight = (int)height;
+ }
+
+ return Status.Success;
+ }
+
+ public Status SetDefaultMaxBufferCount(int bufferMaxCount)
+ {
+ lock (Core.Lock)
+ {
+ return Core.SetDefaultMaxBufferCountLocked(bufferMaxCount);
+ }
+ }
+
+ public Status DisableAsyncBuffer()
+ {
+ lock (Core.Lock)
+ {
+ if (Core.IsConsumerConnectedLocked())
+ {
+ return Status.InvalidOperation;
+ }
+
+ Core.UseAsyncBuffer = false;
+ }
+
+ return Status.Success;
+ }
+
+ public Status SetMaxAcquiredBufferCount(int maxAcquiredBufferCount)
+ {
+ if (maxAcquiredBufferCount < 0 || maxAcquiredBufferCount > BufferSlotArray.MaxAcquiredBuffers)
+ {
+ return Status.BadValue;
+ }
+
+ lock (Core.Lock)
+ {
+ if (Core.IsProducerConnectedLocked())
+ {
+ return Status.InvalidOperation;
+ }
+
+ Core.MaxAcquiredBufferCount = maxAcquiredBufferCount;
+ }
+
+ return Status.Success;
+ }
+
+ public Status SetDefaultBufferFormat(PixelFormat defaultFormat)
+ {
+ lock (Core.Lock)
+ {
+ Core.DefaultBufferFormat = defaultFormat;
+ }
+
+ return Status.Success;
+ }
+
+ public Status SetConsumerUsageBits(uint usage)
+ {
+ lock (Core.Lock)
+ {
+ Core.ConsumerUsageBits = usage;
+ }
+
+ return Status.Success;
+ }
+
+ public Status SetTransformHint(NativeWindowTransform transformHint)
+ {
+ lock (Core.Lock)
+ {
+ Core.TransformHint = transformHint;
+ }
+
+ return Status.Success;
+ }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueCore.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueCore.cs
new file mode 100644
index 00000000..8a5f5831
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueCore.cs
@@ -0,0 +1,283 @@
+using Ryujinx.Common.Logging;
+using Ryujinx.HLE.HOS.Kernel.Process;
+using Ryujinx.HLE.HOS.Kernel.Threading;
+using System;
+using System.Collections.Generic;
+using System.Threading;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ class BufferQueueCore
+ {
+ public BufferSlotArray Slots;
+ public int OverrideMaxBufferCount;
+ public bool UseAsyncBuffer;
+ public bool DequeueBufferCannotBlock;
+ public PixelFormat DefaultBufferFormat;
+ public int DefaultWidth;
+ public int DefaultHeight;
+ public int DefaultMaxBufferCount;
+ public int MaxAcquiredBufferCount;
+ public bool BufferHasBeenQueued;
+ public ulong FrameCounter;
+ public NativeWindowTransform TransformHint;
+ public bool IsAbandoned;
+ public NativeWindowApi ConnectedApi;
+ public bool IsAllocating;
+ public IProducerListener ProducerListener;
+ public IConsumerListener ConsumerListener;
+ public bool ConsumerControlledByApp;
+ public uint ConsumerUsageBits;
+ public List<BufferItem> Queue;
+
+ public readonly object Lock = new object();
+
+ private KEvent _waitBufferFreeEvent;
+ private KEvent _frameAvailableEvent;
+
+ public KProcess Owner { get; }
+
+ public BufferQueueCore(Switch device, KProcess process)
+ {
+ Slots = new BufferSlotArray();
+ IsAbandoned = false;
+ OverrideMaxBufferCount = 0;
+ DequeueBufferCannotBlock = false;
+ UseAsyncBuffer = false;
+ DefaultWidth = 1;
+ DefaultHeight = 1;
+ DefaultMaxBufferCount = 2;
+ MaxAcquiredBufferCount = 1;
+ FrameCounter = 0;
+ TransformHint = 0;
+ DefaultBufferFormat = PixelFormat.Rgba8888;
+ IsAllocating = false;
+ ProducerListener = null;
+ ConsumerListener = null;
+ ConsumerUsageBits = 0;
+
+ Queue = new List<BufferItem>();
+
+ // TODO: CreateGraphicBufferAlloc?
+
+ _waitBufferFreeEvent = new KEvent(device.System);
+ _frameAvailableEvent = new KEvent(device.System);
+
+ Owner = process;
+ }
+
+ public int GetMinUndequeuedBufferCountLocked(bool async)
+ {
+ if (!UseAsyncBuffer)
+ {
+ return 0;
+ }
+
+ if (DequeueBufferCannotBlock || async)
+ {
+ return MaxAcquiredBufferCount + 1;
+ }
+
+ return MaxAcquiredBufferCount;
+ }
+
+ public int GetMinMaxBufferCountLocked(bool async)
+ {
+ return GetMinUndequeuedBufferCountLocked(async);
+ }
+
+ public int GetMaxBufferCountLocked(bool async)
+ {
+ int minMaxBufferCount = GetMinMaxBufferCountLocked(async);
+
+ int maxBufferCount = Math.Max(DefaultMaxBufferCount, minMaxBufferCount);
+
+ if (OverrideMaxBufferCount != 0)
+ {
+ maxBufferCount = OverrideMaxBufferCount;
+ }
+
+ // Preserve all buffers already in control of the producer and the consumer.
+ for (int slot = maxBufferCount; slot < Slots.Length; slot++)
+ {
+ BufferState state = Slots[slot].BufferState;
+
+ if (state == BufferState.Queued || state == BufferState.Dequeued)
+ {
+ maxBufferCount = slot + 1;
+ }
+ }
+
+ return maxBufferCount;
+ }
+
+ public Status SetDefaultMaxBufferCountLocked(int count)
+ {
+ int minBufferCount = UseAsyncBuffer ? 2 : 1;
+
+ if (count < minBufferCount || count > Slots.Length)
+ {
+ return Status.BadValue;
+ }
+
+ DefaultMaxBufferCount = count;
+
+ SignalDequeueEvent();
+
+ return Status.Success;
+ }
+
+ public void SignalWaitBufferFreeEvent()
+ {
+ _waitBufferFreeEvent.WritableEvent.Signal();
+ }
+
+ public void SignalFrameAvailableEvent()
+ {
+ _frameAvailableEvent.WritableEvent.Signal();
+ }
+
+ // TODO: Find an accurate way to handle a regular condvar here as this will wake up unwanted threads in some edge cases.
+ public void SignalDequeueEvent()
+ {
+ Monitor.PulseAll(Lock);
+ }
+
+ public void WaitDequeueEvent()
+ {
+ Monitor.Wait(Lock);
+ }
+
+ public void SignalIsAbandonedEvent()
+ {
+ Monitor.PulseAll(Lock);
+ }
+
+ public void WaitIsAbandonedEvent()
+ {
+ Monitor.Wait(Lock);
+ }
+
+ public void FreeBufferLocked(int slot)
+ {
+ Slots[slot].GraphicBuffer.Reset();
+
+ if (Slots[slot].BufferState == BufferState.Acquired)
+ {
+ Slots[slot].NeedsCleanupOnRelease = true;
+ }
+
+ Slots[slot].BufferState = BufferState.Free;
+ Slots[slot].FrameNumber = uint.MaxValue;
+ Slots[slot].AcquireCalled = false;
+ Slots[slot].Fence.FenceCount = 0;
+ }
+
+ public void FreeAllBuffersLocked()
+ {
+ BufferHasBeenQueued = false;
+
+ for (int slot = 0; slot < Slots.Length; slot++)
+ {
+ FreeBufferLocked(slot);
+ }
+ }
+
+ public bool StillTracking(ref BufferItem item)
+ {
+ BufferSlot slot = Slots[item.Slot];
+
+ // TODO: Check this. On Android, this checks the "handle". I assume NvMapHandle is the handle, but it might not be.
+ return !slot.GraphicBuffer.IsNull && slot.GraphicBuffer.Object.Buffer.Surfaces[0].NvMapHandle == item.GraphicBuffer.Object.Buffer.Surfaces[0].NvMapHandle;
+ }
+
+ public void WaitWhileAllocatingLocked()
+ {
+ while (IsAbandoned)
+ {
+ WaitIsAbandonedEvent();
+ }
+ }
+
+ public void CheckSystemEventsLocked(int maxBufferCount)
+ {
+ bool needBufferReleaseSignal = false;
+ bool needFrameAvailableSignal = false;
+
+ if (maxBufferCount > 1)
+ {
+ for (int i = 0; i < maxBufferCount; i++)
+ {
+ if (Slots[i].BufferState == BufferState.Queued)
+ {
+ needFrameAvailableSignal = true;
+ }
+ else if (Slots[i].BufferState == BufferState.Free)
+ {
+ needBufferReleaseSignal = true;
+ }
+ }
+ }
+
+ if (needBufferReleaseSignal)
+ {
+ SignalWaitBufferFreeEvent();
+ }
+ else
+ {
+ _waitBufferFreeEvent.WritableEvent.Clear();
+ }
+
+ if (needFrameAvailableSignal)
+ {
+ SignalFrameAvailableEvent();
+ }
+ else
+ {
+ _frameAvailableEvent.WritableEvent.Clear();
+ }
+ }
+
+ public bool IsProducerConnectedLocked()
+ {
+ return ConnectedApi != NativeWindowApi.NoApi;
+ }
+
+ public bool IsConsumerConnectedLocked()
+ {
+ return ConsumerListener != null;
+ }
+
+ public KReadableEvent GetWaitBufferFreeEvent()
+ {
+ lock (Lock)
+ {
+ return _waitBufferFreeEvent.ReadableEvent;
+ }
+ }
+
+ public bool IsOwnedByConsumerLocked(int slot)
+ {
+ if (Slots[slot].BufferState != BufferState.Acquired)
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Slot {slot} is not owned by the consumer (state = {Slots[slot].BufferState})");
+
+ return false;
+ }
+
+ return true;
+ }
+
+ public bool IsOwnedByProducerLocked(int slot)
+ {
+ if (Slots[slot].BufferState != BufferState.Dequeued)
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Slot {slot} is not owned by the producer (state = {Slots[slot].BufferState})");
+
+ return false;
+ }
+
+ return true;
+ }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueProducer.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueProducer.cs
new file mode 100644
index 00000000..4c23eeec
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueProducer.cs
@@ -0,0 +1,752 @@
+using Ryujinx.Common.Logging;
+using Ryujinx.HLE.HOS.Kernel.Threading;
+using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
+using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
+using System;
+using System.Threading;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ class BufferQueueProducer : IGraphicBufferProducer
+ {
+ public BufferQueueCore Core { get; }
+
+ private uint _stickyTransform;
+
+ private uint _nextCallbackTicket;
+ private uint _currentCallbackTicket;
+ private uint _callbackTicket;
+
+ private readonly object _callbackLock = new object();
+
+ public BufferQueueProducer(BufferQueueCore core)
+ {
+ Core = core;
+
+ _stickyTransform = 0;
+ _callbackTicket = 0;
+ _nextCallbackTicket = 0;
+ _currentCallbackTicket = 0;
+ }
+
+ public override Status RequestBuffer(int slot, out AndroidStrongPointer<GraphicBuffer> graphicBuffer)
+ {
+ graphicBuffer = new AndroidStrongPointer<GraphicBuffer>();
+
+ lock (Core.Lock)
+ {
+ if (Core.IsAbandoned)
+ {
+ return Status.NoInit;
+ }
+
+ if (slot < 0 || slot >= Core.Slots.Length || !Core.IsOwnedByProducerLocked(slot))
+ {
+ return Status.BadValue;
+ }
+
+ graphicBuffer.Set(Core.Slots[slot].GraphicBuffer);
+
+ Core.Slots[slot].RequestBufferCalled = true;
+
+ return Status.Success;
+ }
+ }
+
+ public override Status SetBufferCount(int bufferCount)
+ {
+ IConsumerListener listener = null;
+
+ lock (Core.Lock)
+ {
+ if (Core.IsAbandoned)
+ {
+ return Status.NoInit;
+ }
+
+ if (bufferCount > BufferSlotArray.NumBufferSlots)
+ {
+ return Status.BadValue;
+ }
+
+ for (int slot = 0; slot < Core.Slots.Length; slot++)
+ {
+ if (Core.Slots[slot].BufferState == BufferState.Dequeued)
+ {
+ return Status.BadValue;
+ }
+ }
+
+ if (bufferCount == 0)
+ {
+ Core.OverrideMaxBufferCount = 0;
+ Core.SignalDequeueEvent();
+
+ return Status.Success;
+ }
+
+ int minBufferSlots = Core.GetMinMaxBufferCountLocked(false);
+
+ if (bufferCount < minBufferSlots)
+ {
+ return Status.BadValue;
+ }
+
+ Core.OverrideMaxBufferCount = bufferCount;
+ Core.SignalDequeueEvent();
+
+ listener = Core.ConsumerListener;
+ }
+
+ listener?.OnBuffersReleased();
+
+ return Status.Success;
+ }
+
+ public override Status DequeueBuffer(out int slot,
+ out AndroidFence fence,
+ bool async,
+ uint width,
+ uint height,
+ PixelFormat format,
+ uint usage)
+ {
+ if ((width == 0 && height != 0) || (height == 0 && width != 0))
+ {
+ slot = BufferSlotArray.InvalidBufferSlot;
+ fence = AndroidFence.NoFence;
+
+ return Status.BadValue;
+ }
+
+ Status returnFlags = Status.Success;
+
+ bool attachedByConsumer = false;
+
+ lock (Core.Lock)
+ {
+ if (format == PixelFormat.Unknown)
+ {
+ format = Core.DefaultBufferFormat;
+ }
+
+ usage |= Core.ConsumerUsageBits;
+
+ Status status = WaitForFreeSlotThenRelock(async, out slot, out returnFlags);
+
+ if (status != Status.Success)
+ {
+ slot = BufferSlotArray.InvalidBufferSlot;
+ fence = AndroidFence.NoFence;
+
+ return status;
+ }
+
+ if (slot == BufferSlotArray.InvalidBufferSlot)
+ {
+ fence = AndroidFence.NoFence;
+
+ Logger.PrintError(LogClass.SurfaceFlinger, "No available buffer slots");
+
+ return Status.Busy;
+ }
+
+ attachedByConsumer = Core.Slots[slot].AttachedByConsumer;
+
+ if (width == 0 || height == 0)
+ {
+ width = (uint)Core.DefaultWidth;
+ height = (uint)Core.DefaultHeight;
+ }
+
+ Core.Slots[slot].BufferState = BufferState.Dequeued;
+
+ GraphicBuffer graphicBuffer = Core.Slots[slot].GraphicBuffer.Object;
+
+ if (Core.Slots[slot].GraphicBuffer.IsNull
+ || graphicBuffer.Width != width
+ || graphicBuffer.Height != height
+ || graphicBuffer.Format != format
+ || (graphicBuffer.Usage & usage) != usage)
+ {
+ if (Core.Slots[slot].GraphicBuffer.IsNull)
+ {
+ slot = BufferSlotArray.InvalidBufferSlot;
+ fence = AndroidFence.NoFence;
+
+ return Status.NoMemory;
+ }
+ else
+ {
+ string formattedError = $"Preallocated buffer mismatch - slot {slot}\n" +
+ $"available: Width = {graphicBuffer.Width} Height = {graphicBuffer.Height} Format = {graphicBuffer.Format} Usage = {graphicBuffer.Usage:x} " +
+ $"requested: Width = {width} Height = {height} Format = {format} Usage = {usage:x}";
+
+ Logger.PrintError(LogClass.SurfaceFlinger, formattedError);
+
+ slot = BufferSlotArray.InvalidBufferSlot;
+ fence = AndroidFence.NoFence;
+
+ return Status.NoInit;
+ }
+ }
+
+ fence = Core.Slots[slot].Fence;
+
+ Core.Slots[slot].Fence = AndroidFence.NoFence;
+
+ Core.CheckSystemEventsLocked(Core.GetMaxBufferCountLocked(async));
+ }
+
+ if (attachedByConsumer)
+ {
+ returnFlags |= Status.BufferNeedsReallocation;
+ }
+
+ return returnFlags;
+ }
+
+ public override Status DetachBuffer(int slot)
+ {
+ lock (Core.Lock)
+ {
+ if (Core.IsAbandoned)
+ {
+ return Status.NoInit;
+ }
+
+ if (slot < 0 || slot >= Core.Slots.Length || !Core.IsOwnedByProducerLocked(slot))
+ {
+ return Status.BadValue;
+ }
+
+ if (!Core.Slots[slot].RequestBufferCalled)
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Slot {slot} was detached without requesting a buffer");
+
+ return Status.BadValue;
+ }
+
+ Core.FreeBufferLocked(slot);
+ Core.SignalDequeueEvent();
+
+ return Status.Success;
+ }
+ }
+
+ public override Status DetachNextBuffer(out AndroidStrongPointer<GraphicBuffer> graphicBuffer, out AndroidFence fence)
+ {
+ lock (Core.Lock)
+ {
+ Core.WaitWhileAllocatingLocked();
+
+ if (Core.IsAbandoned)
+ {
+ graphicBuffer = default;
+ fence = AndroidFence.NoFence;
+
+ return Status.NoInit;
+ }
+
+ int nextBufferSlot = BufferSlotArray.InvalidBufferSlot;
+
+ for (int slot = 0; slot < Core.Slots.Length; slot++)
+ {
+ if (Core.Slots[slot].BufferState == BufferState.Free && !Core.Slots[slot].GraphicBuffer.IsNull)
+ {
+ if (nextBufferSlot == BufferSlotArray.InvalidBufferSlot || Core.Slots[slot].FrameNumber < Core.Slots[nextBufferSlot].FrameNumber)
+ {
+ nextBufferSlot = slot;
+ }
+ }
+ }
+
+ if (nextBufferSlot == BufferSlotArray.InvalidBufferSlot)
+ {
+ graphicBuffer = default;
+ fence = AndroidFence.NoFence;
+
+ return Status.NoMemory;
+ }
+
+ graphicBuffer = Core.Slots[nextBufferSlot].GraphicBuffer;
+ fence = Core.Slots[nextBufferSlot].Fence;
+
+ Core.FreeBufferLocked(nextBufferSlot);
+
+ return Status.Success;
+ }
+ }
+
+ public override Status AttachBuffer(out int slot, AndroidStrongPointer<GraphicBuffer> graphicBuffer)
+ {
+ lock (Core.Lock)
+ {
+ Status status = WaitForFreeSlotThenRelock(false, out slot, out Status returnFlags);
+
+ if (status != Status.Success)
+ {
+ return status;
+ }
+
+ if (slot == BufferSlotArray.InvalidBufferSlot)
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, "No available buffer slots");
+
+ return Status.Busy;
+ }
+
+ Core.Slots[slot].GraphicBuffer.Set(graphicBuffer);
+
+ Core.Slots[slot].BufferState = BufferState.Dequeued;
+ Core.Slots[slot].Fence = AndroidFence.NoFence;
+ Core.Slots[slot].RequestBufferCalled = true;
+
+ return returnFlags;
+ }
+ }
+
+ public override Status QueueBuffer(int slot, ref QueueBufferInput input, out QueueBufferOutput output)
+ {
+ output = default;
+
+ switch (input.ScalingMode)
+ {
+ case NativeWindowScalingMode.Freeze:
+ case NativeWindowScalingMode.ScaleToWindow:
+ case NativeWindowScalingMode.ScaleCrop:
+ case NativeWindowScalingMode.Unknown:
+ case NativeWindowScalingMode.NoScaleCrop:
+ break;
+ default:
+ return Status.BadValue;
+ }
+
+ BufferItem item = new BufferItem();
+
+ IConsumerListener frameAvailableListener = null;
+ IConsumerListener frameReplaceListener = null;
+
+ lock (Core.Lock)
+ {
+ if (Core.IsAbandoned)
+ {
+ return Status.NoInit;
+ }
+
+ int maxBufferCount = Core.GetMaxBufferCountLocked(input.Async != 0);
+
+ if (input.Async != 0 && Core.OverrideMaxBufferCount != 0 && Core.OverrideMaxBufferCount < maxBufferCount)
+ {
+ return Status.BadValue;
+ }
+
+ if (slot < 0 || slot >= Core.Slots.Length || !Core.IsOwnedByProducerLocked(slot))
+ {
+ return Status.BadValue;
+ }
+
+ if (!Core.Slots[slot].RequestBufferCalled)
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Slot {slot} was queued without requesting a buffer");
+
+ return Status.BadValue;
+ }
+
+ input.Crop.Intersect(Core.Slots[slot].GraphicBuffer.Object.ToRect(), out Rect croppedRect);
+
+ if (croppedRect != input.Crop)
+ {
+ return Status.BadValue;
+ }
+
+ Core.Slots[slot].Fence = input.Fence;
+ Core.Slots[slot].BufferState = BufferState.Queued;
+ Core.FrameCounter++;
+ Core.Slots[slot].FrameNumber = Core.FrameCounter;
+
+ item.AcquireCalled = Core.Slots[slot].AcquireCalled;
+ item.Crop = input.Crop;
+ item.Transform = input.Transform;
+ item.TransformToDisplayInverse = (input.Transform & NativeWindowTransform.InverseDisplay) == NativeWindowTransform.InverseDisplay;
+ item.ScalingMode = input.ScalingMode;
+ item.Timestamp = input.Timestamp;
+ item.IsAutoTimestamp = input.IsAutoTimestamp != 0;
+ item.SwapInterval = input.SwapInterval;
+ item.FrameNumber = Core.FrameCounter;
+ item.Slot = slot;
+ item.Fence = input.Fence;
+ item.IsDroppable = Core.DequeueBufferCannotBlock || input.Async != 0;
+
+ item.GraphicBuffer.Set(Core.Slots[slot].GraphicBuffer);
+ item.GraphicBuffer.Object.IncrementNvMapHandleRefCount(Core.Owner);
+
+ _stickyTransform = input.StickyTransform;
+
+ if (Core.Queue.Count == 0)
+ {
+ Core.Queue.Add(item);
+
+ frameAvailableListener = Core.ConsumerListener;
+ }
+ else
+ {
+ BufferItem frontItem = Core.Queue[0];
+
+ if (frontItem.IsDroppable)
+ {
+ if (Core.StillTracking(ref frontItem))
+ {
+ Core.Slots[slot].BufferState = BufferState.Free;
+ Core.Slots[slot].FrameNumber = 0;
+ }
+
+ Core.Queue.RemoveAt(0);
+ Core.Queue.Insert(0, item);
+
+ frameReplaceListener = Core.ConsumerListener;
+ }
+ else
+ {
+ Core.Queue.Add(item);
+
+ frameAvailableListener = Core.ConsumerListener;
+ }
+ }
+
+ Core.BufferHasBeenQueued = true;
+ Core.SignalDequeueEvent();
+
+ Core.CheckSystemEventsLocked(maxBufferCount);
+
+ output = new QueueBufferOutput
+ {
+ Width = (uint)Core.DefaultWidth,
+ Height = (uint)Core.DefaultHeight,
+ TransformHint = Core.TransformHint,
+ NumPendingBuffers = (uint)Core.Queue.Count
+ };
+
+ _callbackTicket = _nextCallbackTicket++;
+ }
+
+ lock (_callbackLock)
+ {
+ while (_callbackTicket != _currentCallbackTicket)
+ {
+ Monitor.Wait(_callbackLock);
+ }
+
+ frameAvailableListener?.OnFrameAvailable(ref item);
+ frameReplaceListener?.OnFrameReplaced(ref item);
+
+ _currentCallbackTicket++;
+
+ Monitor.PulseAll(_callbackLock);
+ }
+
+ return Status.Success;
+ }
+
+ public override void CancelBuffer(int slot, ref AndroidFence fence)
+ {
+ lock (Core.Lock)
+ {
+ if (Core.IsAbandoned || slot < 0 || slot >= Core.Slots.Length || !Core.IsOwnedByProducerLocked(slot))
+ {
+ return;
+ }
+
+ Core.Slots[slot].BufferState = BufferState.Free;
+ Core.Slots[slot].FrameNumber = 0;
+ Core.Slots[slot].Fence = fence;
+ Core.SignalDequeueEvent();
+ }
+ }
+
+ public override Status Query(NativeWindowAttribute what, out int outValue)
+ {
+ lock (Core.Lock)
+ {
+ if (Core.IsAbandoned)
+ {
+ outValue = 0;
+ return Status.NoInit;
+ }
+
+ switch (what)
+ {
+ case NativeWindowAttribute.Width:
+ outValue = Core.DefaultWidth;
+ return Status.Success;
+ case NativeWindowAttribute.Height:
+ outValue = Core.DefaultHeight;
+ return Status.Success;
+ case NativeWindowAttribute.Format:
+ outValue = (int)Core.DefaultBufferFormat;
+ return Status.Success;
+ case NativeWindowAttribute.MinUnqueuedBuffers:
+ outValue = Core.GetMinUndequeuedBufferCountLocked(false);
+ return Status.Success;
+ case NativeWindowAttribute.ConsumerUsageBits:
+ outValue = (int)Core.ConsumerUsageBits;
+ return Status.Success;
+ case NativeWindowAttribute.MaxBufferCountAsync:
+ outValue = Core.GetMaxBufferCountLocked(true);
+ return Status.Success;
+ default:
+ outValue = 0;
+ return Status.BadValue;
+ }
+ }
+ }
+
+ public override Status Connect(IProducerListener listener, NativeWindowApi api, bool producerControlledByApp, out QueueBufferOutput output)
+ {
+ output = new QueueBufferOutput();
+
+ lock (Core.Lock)
+ {
+ if (Core.IsAbandoned || Core.ConsumerListener == null)
+ {
+ return Status.NoInit;
+ }
+
+ if (Core.ConnectedApi != NativeWindowApi.NoApi)
+ {
+ return Status.BadValue;
+ }
+
+ Core.BufferHasBeenQueued = false;
+ Core.DequeueBufferCannotBlock = Core.ConsumerControlledByApp && producerControlledByApp;
+
+ switch (api)
+ {
+ case NativeWindowApi.NVN:
+ case NativeWindowApi.CPU:
+ case NativeWindowApi.Media:
+ case NativeWindowApi.Camera:
+ Core.ProducerListener = listener;
+ Core.ConnectedApi = api;
+
+ output.Width = (uint)Core.DefaultWidth;
+ output.Height = (uint)Core.DefaultHeight;
+ output.TransformHint = Core.TransformHint;
+ output.NumPendingBuffers = (uint)Core.Queue.Count;
+ return Status.Success;
+ default:
+ return Status.BadValue;
+ }
+ }
+ }
+
+ public override Status Disconnect(NativeWindowApi api)
+ {
+ IProducerListener producerListener = null;
+
+ Status status = Status.BadValue;
+
+ lock (Core.Lock)
+ {
+ if (Core.IsAbandoned)
+ {
+ return Status.Success;
+ }
+
+ switch (api)
+ {
+ case NativeWindowApi.NVN:
+ case NativeWindowApi.CPU:
+ case NativeWindowApi.Media:
+ case NativeWindowApi.Camera:
+ if (Core.ConnectedApi == api)
+ {
+ Core.FreeAllBuffersLocked();
+
+ producerListener = Core.ProducerListener;
+
+ Core.ProducerListener = null;
+ Core.ConnectedApi = NativeWindowApi.NoApi;
+
+ Core.SignalDequeueEvent();
+
+ status = Status.Success;
+ }
+ break;
+ }
+ }
+
+ producerListener?.OnBufferReleased();
+
+ return status;
+ }
+
+ public override Status SetPreallocatedBuffer(int slot, AndroidStrongPointer<GraphicBuffer> graphicBuffer)
+ {
+ if (slot < 0 || slot >= Core.Slots.Length)
+ {
+ return Status.BadValue;
+ }
+
+ lock (Core.Lock)
+ {
+ Core.Slots[slot].BufferState = BufferState.Free;
+ Core.Slots[slot].Fence = AndroidFence.NoFence;
+ Core.Slots[slot].RequestBufferCalled = false;
+ Core.Slots[slot].NeedsCleanupOnRelease = false;
+ Core.Slots[slot].FrameNumber = 0;
+
+ Core.Slots[slot].GraphicBuffer.Set(graphicBuffer);
+
+ if (!Core.Slots[slot].GraphicBuffer.IsNull)
+ {
+ Core.Slots[slot].GraphicBuffer.Object.Buffer.Usage &= (int)Core.ConsumerUsageBits;
+ }
+
+ bool cleared = false;
+
+ if (!graphicBuffer.IsNull)
+ {
+ // NOTE: Nintendo set the default width, height and format from the GraphicBuffer..
+ // This is entirely wrong and should only be controlled by the consumer...
+ Core.DefaultWidth = graphicBuffer.Object.Width;
+ Core.DefaultHeight = graphicBuffer.Object.Height;
+ Core.DefaultBufferFormat = graphicBuffer.Object.Format;
+ }
+ else
+ {
+ foreach (BufferItem item in Core.Queue)
+ {
+ if (item.Slot >= BufferSlotArray.NumBufferSlots)
+ {
+ Core.Queue.Clear();
+ Core.FreeAllBuffersLocked();
+ Core.SignalDequeueEvent();
+ Core.SignalWaitBufferFreeEvent();
+ Core.SignalFrameAvailableEvent();
+
+ cleared = true;
+
+ break;
+ }
+ }
+ }
+
+ // The dequeue event must not be signaled two times in case of clean up,
+ // but for some reason, it still signals the wait buffer free event two times...
+ if (!cleared)
+ {
+ Core.SignalDequeueEvent();
+ }
+
+ Core.SignalWaitBufferFreeEvent();
+
+ return Status.Success;
+ }
+ }
+
+ private Status WaitForFreeSlotThenRelock(bool async, out int freeSlot, out Status returnStatus)
+ {
+ bool tryAgain = true;
+
+ freeSlot = BufferSlotArray.InvalidBufferSlot;
+ returnStatus = Status.Success;
+
+ while (tryAgain)
+ {
+ if (Core.IsAbandoned)
+ {
+ freeSlot = BufferSlotArray.InvalidBufferSlot;
+
+ return Status.NoInit;
+ }
+
+ int maxBufferCount = Core.GetMaxBufferCountLocked(async);
+
+ if (async && Core.OverrideMaxBufferCount != 0 && Core.OverrideMaxBufferCount < maxBufferCount)
+ {
+ freeSlot = BufferSlotArray.InvalidBufferSlot;
+
+ return Status.BadValue;
+ }
+
+ for (int slot = maxBufferCount; slot < Core.Slots.Length; slot++)
+ {
+ if (!Core.Slots[slot].GraphicBuffer.IsNull)
+ {
+ Core.FreeBufferLocked(slot);
+ returnStatus |= Status.ReleaseAllBuffers;
+ }
+ }
+
+ freeSlot = BufferSlotArray.InvalidBufferSlot;
+
+ int dequeuedCount = 0;
+ int acquiredCount = 0;
+
+ for (int slot = 0; slot < maxBufferCount; slot++)
+ {
+ switch (Core.Slots[slot].BufferState)
+ {
+ case BufferState.Acquired:
+ acquiredCount++;
+ break;
+ case BufferState.Dequeued:
+ dequeuedCount++;
+ break;
+ case BufferState.Free:
+ if (freeSlot == BufferSlotArray.InvalidBufferSlot || Core.Slots[slot].FrameNumber < Core.Slots[freeSlot].FrameNumber)
+ {
+ freeSlot = slot;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ // The producer SHOULD call SetBufferCount otherwise it's not allowed to dequeue multiple buffers.
+ if (Core.OverrideMaxBufferCount == 0 && dequeuedCount > 0)
+ {
+ return Status.InvalidOperation;
+ }
+
+ if (Core.BufferHasBeenQueued)
+ {
+ int newUndequeuedCount = maxBufferCount - (dequeuedCount + 1);
+ int minUndequeuedCount = Core.GetMinUndequeuedBufferCountLocked(async);
+
+ if (newUndequeuedCount < minUndequeuedCount)
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Min undequeued buffer count ({minUndequeuedCount}) exceeded (dequeued = {dequeuedCount} undequeued = {newUndequeuedCount})");
+
+ return Status.InvalidOperation;
+ }
+ }
+
+ bool tooManyBuffers = Core.Queue.Count > maxBufferCount;
+
+ tryAgain = freeSlot == BufferSlotArray.InvalidBufferSlot || tooManyBuffers;
+
+ if (tryAgain)
+ {
+ if (async || (Core.DequeueBufferCannotBlock && acquiredCount < Core.MaxAcquiredBufferCount))
+ {
+ Core.CheckSystemEventsLocked(maxBufferCount);
+
+ return Status.WouldBlock;
+ }
+
+ Core.WaitDequeueEvent();
+ }
+ }
+
+ return Status.Success;
+ }
+
+ protected override KReadableEvent GetWaitBufferFreeEvent()
+ {
+ return Core.GetWaitBufferFreeEvent();
+ }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlot.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlot.cs
new file mode 100644
index 00000000..dbfba0ee
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlot.cs
@@ -0,0 +1,22 @@
+using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ class BufferSlot
+ {
+ public AndroidStrongPointer<GraphicBuffer> GraphicBuffer;
+ public BufferState BufferState;
+ public bool RequestBufferCalled;
+ public ulong FrameNumber;
+ public AndroidFence Fence;
+ public bool AcquireCalled;
+ public bool NeedsCleanupOnRelease;
+ public bool AttachedByConsumer;
+
+ public BufferSlot()
+ {
+ GraphicBuffer = new AndroidStrongPointer<GraphicBuffer>();
+ BufferState = BufferState.Free;
+ }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlotArray.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlotArray.cs
new file mode 100644
index 00000000..d2404c58
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferSlotArray.cs
@@ -0,0 +1,28 @@
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ class BufferSlotArray
+ {
+ // TODO: move to BufferQueue
+ public const int NumBufferSlots = 0x40;
+ public const int MaxAcquiredBuffers = NumBufferSlots - 2;
+ public const int InvalidBufferSlot = -1;
+
+ private BufferSlot[] _raw = new BufferSlot[NumBufferSlots];
+
+ public BufferSlotArray()
+ {
+ for (int i = 0; i < _raw.Length; i++)
+ {
+ _raw[i] = new BufferSlot();
+ }
+ }
+
+ public BufferSlot this[int index]
+ {
+ get => _raw[index];
+ set => _raw[index] = value;
+ }
+
+ public int Length => NumBufferSlots;
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ConsumerBase.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ConsumerBase.cs
new file mode 100644
index 00000000..49fceed9
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ConsumerBase.cs
@@ -0,0 +1,175 @@
+using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
+using System;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ class ConsumerBase : IConsumerListener
+ {
+ public class Slot
+ {
+ public AndroidStrongPointer<GraphicBuffer> GraphicBuffer;
+ public AndroidFence Fence;
+ public ulong FrameNumber;
+
+ public Slot()
+ {
+ GraphicBuffer = new AndroidStrongPointer<GraphicBuffer>();
+ }
+ }
+
+ protected Slot[] Slots = new Slot[BufferSlotArray.NumBufferSlots];
+
+ protected bool IsAbandoned;
+
+ protected BufferQueueConsumer Consumer;
+
+ protected readonly object Lock = new object();
+
+ private IConsumerListener _listener;
+
+ public ConsumerBase(BufferQueueConsumer consumer, bool controlledByApp, IConsumerListener listener)
+ {
+ for (int i = 0; i < Slots.Length; i++)
+ {
+ Slots[i] = new Slot();
+ }
+
+ IsAbandoned = false;
+ Consumer = consumer;
+ _listener = listener;
+
+ Status connectStatus = consumer.Connect(this, controlledByApp);
+
+ if (connectStatus != Status.Success)
+ {
+ throw new InvalidOperationException();
+ }
+ }
+
+ public virtual void OnBuffersReleased()
+ {
+ lock (Lock)
+ {
+ if (IsAbandoned)
+ {
+ return;
+ }
+
+ Consumer.GetReleasedBuffers(out ulong slotMask);
+
+ for (int i = 0; i < Slots.Length; i++)
+ {
+ if ((slotMask & (1UL << i)) != 0)
+ {
+ FreeBufferLocked(i);
+ }
+ }
+ }
+ }
+
+ public virtual void OnFrameAvailable(ref BufferItem item)
+ {
+ _listener?.OnFrameAvailable(ref item);
+ }
+
+ public virtual void OnFrameReplaced(ref BufferItem item)
+ {
+ _listener?.OnFrameReplaced(ref item);
+ }
+
+ protected virtual void FreeBufferLocked(int slotIndex)
+ {
+ Slots[slotIndex].GraphicBuffer.Reset();
+
+ Slots[slotIndex].Fence = AndroidFence.NoFence;
+ Slots[slotIndex].FrameNumber = 0;
+ }
+
+ public void Abandon()
+ {
+ lock (Lock)
+ {
+ if (!IsAbandoned)
+ {
+ AbandonLocked();
+
+ IsAbandoned = true;
+ }
+ }
+ }
+
+ protected virtual void AbandonLocked()
+ {
+ for (int i = 0; i < Slots.Length; i++)
+ {
+ FreeBufferLocked(i);
+ }
+
+ Consumer.Disconnect();
+ }
+
+ protected virtual Status AcquireBufferLocked(out BufferItem bufferItem, ulong expectedPresent)
+ {
+ Status acquireStatus = Consumer.AcquireBuffer(out bufferItem, expectedPresent);
+
+ if (acquireStatus != Status.Success)
+ {
+ return acquireStatus;
+ }
+
+ if (!bufferItem.GraphicBuffer.IsNull)
+ {
+ Slots[bufferItem.Slot].GraphicBuffer.Set(bufferItem.GraphicBuffer.Object);
+ }
+
+ Slots[bufferItem.Slot].FrameNumber = bufferItem.FrameNumber;
+ Slots[bufferItem.Slot].Fence = bufferItem.Fence;
+
+ return Status.Success;
+ }
+
+ protected virtual Status AddReleaseFenceLocked(int slot, ref AndroidStrongPointer<GraphicBuffer> graphicBuffer, ref AndroidFence fence)
+ {
+ if (!StillTracking(slot, ref graphicBuffer))
+ {
+ return Status.Success;
+ }
+
+ Slots[slot].Fence = fence;
+
+ return Status.Success;
+ }
+
+ protected virtual Status ReleaseBufferLocked(int slot, ref AndroidStrongPointer<GraphicBuffer> graphicBuffer)
+ {
+ if (!StillTracking(slot, ref graphicBuffer))
+ {
+ return Status.Success;
+ }
+
+ Status result = Consumer.ReleaseBuffer(slot, Slots[slot].FrameNumber, ref Slots[slot].Fence);
+
+ if (result == Status.StaleBufferSlot)
+ {
+ FreeBufferLocked(slot);
+ }
+
+ Slots[slot].Fence = AndroidFence.NoFence;
+
+ return result;
+ }
+
+ protected virtual bool StillTracking(int slotIndex, ref AndroidStrongPointer<GraphicBuffer> graphicBuffer)
+ {
+ if (slotIndex < 0 || slotIndex >= Slots.Length)
+ {
+ return false;
+ }
+
+ Slot slot = Slots[slotIndex];
+
+ // TODO: Check this. On Android, this checks the "handle". I assume NvMapHandle is the handle, but it might not be.
+ return !slot.GraphicBuffer.IsNull && slot.GraphicBuffer.Object.Buffer.Surfaces[0].NvMapHandle == graphicBuffer.Object.Buffer.Surfaces[0].NvMapHandle;
+ }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/HOSBinderDriverServer.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/HOSBinderDriverServer.cs
new file mode 100644
index 00000000..37bf5b5c
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/HOSBinderDriverServer.cs
@@ -0,0 +1,109 @@
+using Ryujinx.Common.Logging;
+using Ryujinx.HLE.HOS.Kernel.Threading;
+using System;
+using System.Collections.Generic;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ class HOSBinderDriverServer : IHOSBinderDriver
+ {
+ private static Dictionary<int, IBinder> _registeredBinderObjects = new Dictionary<int, IBinder>();
+
+ private static int _lastBinderId = 0;
+
+ private static object _lock = new object();
+
+ public static int RegisterBinderObject(IBinder binder)
+ {
+ lock (_lock)
+ {
+ _lastBinderId++;
+
+ _registeredBinderObjects.Add(_lastBinderId, binder);
+
+ return _lastBinderId;
+ }
+ }
+
+ public static void UnregisterBinderObject(int binderId)
+ {
+ lock (_lock)
+ {
+ _registeredBinderObjects.Remove(binderId);
+ }
+ }
+
+ public static int GetBinderId(IBinder binder)
+ {
+ lock (_lock)
+ {
+ foreach (KeyValuePair<int, IBinder> pair in _registeredBinderObjects)
+ {
+ if (ReferenceEquals(binder, pair.Value))
+ {
+ return pair.Key;
+ }
+ }
+
+ return -1;
+ }
+ }
+
+ private static IBinder GetBinderObjectById(int binderId)
+ {
+ lock (_lock)
+ {
+ if (_registeredBinderObjects.TryGetValue(binderId, out IBinder binder))
+ {
+ return binder;
+ }
+
+ return null;
+ }
+ }
+
+ protected override ResultCode AdjustRefcount(int binderId, int addVal, int type)
+ {
+ IBinder binder = GetBinderObjectById(binderId);
+
+ if (binder == null)
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
+
+ return ResultCode.Success;
+ }
+
+ return binder.AdjustRefcount(addVal, type);
+ }
+
+ protected override void GetNativeHandle(int binderId, uint typeId, out KReadableEvent readableEvent)
+ {
+ IBinder binder = GetBinderObjectById(binderId);
+
+ if (binder == null)
+ {
+ readableEvent = null;
+
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
+
+ return;
+ }
+
+ binder.GetNativeHandle(typeId, out readableEvent);
+ }
+
+ protected override ResultCode OnTransact(int binderId, uint code, uint flags, ReadOnlySpan<byte> inputParcel, Span<byte> outputParcel)
+ {
+ IBinder binder = GetBinderObjectById(binderId);
+
+ if (binder == null)
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid binder id {binderId}");
+
+ return ResultCode.Success;
+ }
+
+ return binder.OnTransact(code, flags, inputParcel, outputParcel);
+ }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IBinder.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IBinder.cs
new file mode 100644
index 00000000..b25ab28e
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IBinder.cs
@@ -0,0 +1,41 @@
+using Ryujinx.Common.Logging;
+using Ryujinx.HLE.HOS.Kernel.Threading;
+using System;
+using System.Runtime.CompilerServices;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ interface IBinder
+ {
+ ResultCode AdjustRefcount(int addVal, int type);
+
+ void GetNativeHandle(uint typeId, out KReadableEvent readableEvent);
+
+ ResultCode OnTransact(uint code, uint flags, ReadOnlySpan<byte> inputParcel, Span<byte> outputParcel)
+ {
+ Parcel inputParcelReader = new Parcel(inputParcel.ToArray());
+
+ // TODO: support objects?
+ Parcel outputParcelWriter = new Parcel((uint)(outputParcel.Length - Unsafe.SizeOf<ParcelHeader>()), 0);
+
+ string inputInterfaceToken = inputParcelReader.ReadInterfaceToken();
+
+ if (!InterfaceToken.Equals(inputInterfaceToken))
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Invalid interface token {inputInterfaceToken} (expected: {InterfaceToken}");
+
+ return ResultCode.Success;
+ }
+
+ OnTransact(code, flags, inputParcelReader, outputParcelWriter);
+
+ outputParcelWriter.Finish().CopyTo(outputParcel);
+
+ return ResultCode.Success;
+ }
+
+ void OnTransact(uint code, uint flags, Parcel inputParcel, Parcel outputParcel);
+
+ string InterfaceToken { get; }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IConsumerListener.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IConsumerListener.cs
new file mode 100644
index 00000000..78f9c2e7
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IConsumerListener.cs
@@ -0,0 +1,9 @@
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ interface IConsumerListener
+ {
+ void OnFrameAvailable(ref BufferItem item);
+ void OnFrameReplaced(ref BufferItem item);
+ void OnBuffersReleased();
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IFlattenable.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IFlattenable.cs
new file mode 100644
index 00000000..bfb76952
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IFlattenable.cs
@@ -0,0 +1,13 @@
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ interface IFlattenable
+ {
+ uint GetFlattenedSize();
+
+ uint GetFdCount();
+
+ void Flatten(Parcel parcel);
+
+ void Unflatten(Parcel parcel);
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IGraphicBufferProducer.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IGraphicBufferProducer.cs
new file mode 100644
index 00000000..41e21648
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IGraphicBufferProducer.cs
@@ -0,0 +1,276 @@
+using Ryujinx.Common.Logging;
+using Ryujinx.HLE.HOS.Kernel.Threading;
+using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ abstract class IGraphicBufferProducer : IBinder
+ {
+ public string InterfaceToken => "android.gui.IGraphicBufferProducer";
+
+ enum TransactionCode : uint
+ {
+ RequestBuffer = 1,
+ SetBufferCount,
+ DequeueBuffer,
+ DetachBuffer,
+ DetachNextBuffer,
+ AttachBuffer,
+ QueueBuffer,
+ CancelBuffer,
+ Query,
+ Connect,
+ Disconnect,
+ SetSidebandStream,
+ AllocateBuffers,
+ SetPreallocatedBuffer,
+ Reserved15,
+ GetBufferInfo,
+ GetBufferHistory
+ }
+
+ [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x54)]
+ public struct QueueBufferInput : IFlattenable
+ {
+ public long Timestamp;
+ public int IsAutoTimestamp;
+ public Rect Crop;
+ public NativeWindowScalingMode ScalingMode;
+ public NativeWindowTransform Transform;
+ public uint StickyTransform;
+ public int Async;
+ public int SwapInterval;
+ public AndroidFence Fence;
+
+ public void Flatten(Parcel parcel)
+ {
+ parcel.WriteUnmanagedType(ref this);
+ }
+
+ public uint GetFdCount()
+ {
+ return 0;
+ }
+
+ public uint GetFlattenedSize()
+ {
+ return (uint)Unsafe.SizeOf<QueueBufferInput>();
+ }
+
+ public void Unflatten(Parcel parcel)
+ {
+ this = parcel.ReadUnmanagedType<QueueBufferInput>();
+ }
+ }
+
+ public struct QueueBufferOutput
+ {
+ public uint Width;
+ public uint Height;
+ public NativeWindowTransform TransformHint;
+ public uint NumPendingBuffers;
+ }
+
+ public ResultCode AdjustRefcount(int addVal, int type)
+ {
+ // TODO?
+ return ResultCode.Success;
+ }
+
+ public void GetNativeHandle(uint typeId, out KReadableEvent readableEvent)
+ {
+ if (typeId == 0xF)
+ {
+ readableEvent = GetWaitBufferFreeEvent();
+ }
+ else
+ {
+ throw new NotImplementedException($"Unimplemented native event type {typeId}!");
+ }
+ }
+
+ public void OnTransact(uint code, uint flags, Parcel inputParcel, Parcel outputParcel)
+ {
+ Status status = Status.Success;
+ int slot;
+ AndroidFence fence;
+ QueueBufferInput queueInput;
+ QueueBufferOutput queueOutput;
+ NativeWindowApi api;
+
+ AndroidStrongPointer<GraphicBuffer> graphicBuffer;
+ AndroidStrongPointer<AndroidFence> strongFence;
+
+ switch ((TransactionCode)code)
+ {
+ case TransactionCode.RequestBuffer:
+ slot = inputParcel.ReadInt32();
+
+ status = RequestBuffer(slot, out graphicBuffer);
+
+ outputParcel.WriteStrongPointer(ref graphicBuffer);
+
+ outputParcel.WriteStatus(status);
+
+ break;
+ case TransactionCode.SetBufferCount:
+ int bufferCount = inputParcel.ReadInt32();
+
+ status = SetBufferCount(bufferCount);
+
+ outputParcel.WriteStatus(status);
+
+ break;
+ case TransactionCode.DequeueBuffer:
+ bool async = inputParcel.ReadBoolean();
+ uint width = inputParcel.ReadUInt32();
+ uint height = inputParcel.ReadUInt32();
+ PixelFormat format = inputParcel.ReadUnmanagedType<PixelFormat>();
+ uint usage = inputParcel.ReadUInt32();
+
+ status = DequeueBuffer(out int dequeueSlot, out fence, async, width, height, format, usage);
+ strongFence = new AndroidStrongPointer<AndroidFence>(fence);
+
+ outputParcel.WriteInt32(dequeueSlot);
+ outputParcel.WriteStrongPointer(ref strongFence);
+
+ outputParcel.WriteStatus(status);
+
+ break;
+ case TransactionCode.DetachBuffer:
+ slot = inputParcel.ReadInt32();
+
+ status = DetachBuffer(slot);
+
+ outputParcel.WriteStatus(status);
+
+ break;
+ case TransactionCode.DetachNextBuffer:
+ status = DetachNextBuffer(out graphicBuffer, out fence);
+ strongFence = new AndroidStrongPointer<AndroidFence>(fence);
+
+ outputParcel.WriteStrongPointer(ref graphicBuffer);
+ outputParcel.WriteStrongPointer(ref strongFence);
+
+ outputParcel.WriteStatus(status);
+
+ break;
+ case TransactionCode.AttachBuffer:
+ graphicBuffer = inputParcel.ReadStrongPointer<GraphicBuffer>();
+
+ status = AttachBuffer(out slot, graphicBuffer);
+
+ outputParcel.WriteInt32(slot);
+
+ outputParcel.WriteStatus(status);
+
+ break;
+ case TransactionCode.QueueBuffer:
+ slot = inputParcel.ReadInt32();
+ queueInput = inputParcel.ReadFlattenable<QueueBufferInput>();
+
+ status = QueueBuffer(slot, ref queueInput, out queueOutput);
+
+ outputParcel.WriteUnmanagedType(ref queueOutput);
+
+ outputParcel.WriteStatus(status);
+
+ break;
+ case TransactionCode.CancelBuffer:
+ slot = inputParcel.ReadInt32();
+ fence = inputParcel.ReadFlattenable<AndroidFence>();
+
+ CancelBuffer(slot, ref fence);
+
+ outputParcel.WriteStatus(Status.Success);
+
+ break;
+ case TransactionCode.Query:
+ NativeWindowAttribute what = inputParcel.ReadUnmanagedType<NativeWindowAttribute>();
+
+ status = Query(what, out int outValue);
+
+ outputParcel.WriteInt32(outValue);
+
+ outputParcel.WriteStatus(status);
+
+ break;
+ case TransactionCode.Connect:
+ bool hasListener = inputParcel.ReadBoolean();
+
+ IProducerListener listener = null;
+
+ if (hasListener)
+ {
+ throw new NotImplementedException("Connect with a strong binder listener isn't implemented");
+ }
+
+ api = inputParcel.ReadUnmanagedType<NativeWindowApi>();
+
+ bool producerControlledByApp = inputParcel.ReadBoolean();
+
+ status = Connect(listener, api, producerControlledByApp, out queueOutput);
+
+ outputParcel.WriteUnmanagedType(ref queueOutput);
+
+ outputParcel.WriteStatus(status);
+
+ break;
+ case TransactionCode.Disconnect:
+ api = inputParcel.ReadUnmanagedType<NativeWindowApi>();
+
+ status = Disconnect(api);
+
+ outputParcel.WriteStatus(status);
+
+ break;
+ case TransactionCode.SetPreallocatedBuffer:
+ slot = inputParcel.ReadInt32();
+
+ graphicBuffer = inputParcel.ReadStrongPointer<GraphicBuffer>();
+
+ status = SetPreallocatedBuffer(slot, graphicBuffer);
+
+ outputParcel.WriteStatus(status);
+
+ break;
+ default:
+ throw new NotImplementedException($"Transaction {(TransactionCode)code} not implemented");
+ }
+
+ if (status != Status.Success)
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, $"Error returned by transaction {(TransactionCode)code}: {status}");
+ }
+ }
+
+ protected abstract KReadableEvent GetWaitBufferFreeEvent();
+
+ public abstract Status RequestBuffer(int slot, out AndroidStrongPointer<GraphicBuffer> graphicBuffer);
+
+ public abstract Status SetBufferCount(int bufferCount);
+
+ public abstract Status DequeueBuffer(out int slot, out AndroidFence fence, bool async, uint width, uint height, PixelFormat format, uint usage);
+
+ public abstract Status DetachBuffer(int slot);
+
+ public abstract Status DetachNextBuffer(out AndroidStrongPointer<GraphicBuffer> graphicBuffer, out AndroidFence fence);
+
+ public abstract Status AttachBuffer(out int slot, AndroidStrongPointer<GraphicBuffer> graphicBuffer);
+
+ public abstract Status QueueBuffer(int slot, ref QueueBufferInput input, out QueueBufferOutput output);
+
+ public abstract void CancelBuffer(int slot, ref AndroidFence fence);
+
+ public abstract Status Query(NativeWindowAttribute what, out int outValue);
+
+ public abstract Status Connect(IProducerListener listener, NativeWindowApi api, bool producerControlledByApp, out QueueBufferOutput output);
+
+ public abstract Status Disconnect(NativeWindowApi api);
+
+ public abstract Status SetPreallocatedBuffer(int slot, AndroidStrongPointer<GraphicBuffer> graphicBuffer);
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IHOSBinderDriver.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IHOSBinderDriver.cs
new file mode 100644
index 00000000..42924d38
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IHOSBinderDriver.cs
@@ -0,0 +1,104 @@
+using Ryujinx.HLE.HOS.Ipc;
+using Ryujinx.HLE.HOS.Kernel.Common;
+using Ryujinx.HLE.HOS.Kernel.Threading;
+using System;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ abstract class IHOSBinderDriver : IpcService
+ {
+ public IHOSBinderDriver() {}
+
+ [Command(0)]
+ // TransactParcel(s32, u32, u32, buffer<unknown, 5, 0>) -> buffer<unknown, 6, 0>
+ public ResultCode TransactParcel(ServiceCtx context)
+ {
+ int binderId = context.RequestData.ReadInt32();
+
+ uint code = context.RequestData.ReadUInt32();
+ uint flags = context.RequestData.ReadUInt32();
+
+ ulong dataPos = (ulong)context.Request.SendBuff[0].Position;
+ ulong dataSize = (ulong)context.Request.SendBuff[0].Size;
+
+ long replyPos = context.Request.ReceiveBuff[0].Position;
+ long replySize = context.Request.ReceiveBuff[0].Size;
+
+ ReadOnlySpan<byte> inputParcel = context.Memory.GetSpan(dataPos, dataSize);
+
+ Span<byte> outputParcel = new Span<byte>(new byte[replySize]);
+
+ ResultCode result = OnTransact(binderId, code, flags, inputParcel, outputParcel);
+
+ if (result == ResultCode.Success)
+ {
+ context.Memory.WriteBytes(replyPos, outputParcel.ToArray());
+ }
+
+ return result;
+ }
+
+ [Command(1)]
+ // AdjustRefcount(s32, s32, s32)
+ public ResultCode AdjustRefcount(ServiceCtx context)
+ {
+ int binderId = context.RequestData.ReadInt32();
+ int addVal = context.RequestData.ReadInt32();
+ int type = context.RequestData.ReadInt32();
+
+ return AdjustRefcount(binderId, addVal, type);
+ }
+
+ [Command(2)]
+ // GetNativeHandle(s32, s32) -> handle<copy>
+ public ResultCode GetNativeHandle(ServiceCtx context)
+ {
+ int binderId = context.RequestData.ReadInt32();
+
+ uint typeId = context.RequestData.ReadUInt32();
+
+ GetNativeHandle(binderId, typeId, out KReadableEvent readableEvent);
+
+ if (context.Process.HandleTable.GenerateHandle(readableEvent, out int handle) != KernelResult.Success)
+ {
+ throw new InvalidOperationException("Out of handles!");
+ }
+
+ context.Response.HandleDesc = IpcHandleDesc.MakeMove(handle);
+
+ return ResultCode.Success;
+ }
+
+ [Command(3)] // 3.0.0+
+ // TransactParcelAuto(s32, u32, u32, buffer<unknown, 21, 0>) -> buffer<unknown, 22, 0>
+ public ResultCode TransactParcelAuto(ServiceCtx context)
+ {
+ int binderId = context.RequestData.ReadInt32();
+
+ uint code = context.RequestData.ReadUInt32();
+ uint flags = context.RequestData.ReadUInt32();
+
+ (long dataPos, long dataSize) = context.Request.GetBufferType0x21();
+ (long replyPos, long replySize) = context.Request.GetBufferType0x22();
+
+ ReadOnlySpan<byte> inputParcel = context.Memory.GetSpan((ulong)dataPos, (ulong)dataSize);
+
+ Span<byte> outputParcel = new Span<byte>(new byte[replySize]);
+
+ ResultCode result = OnTransact(binderId, code, flags, inputParcel, outputParcel);
+
+ if (result == ResultCode.Success)
+ {
+ context.Memory.WriteBytes(replyPos, outputParcel.ToArray());
+ }
+
+ return result;
+ }
+
+ protected abstract ResultCode AdjustRefcount(int binderId, int addVal, int type);
+
+ protected abstract void GetNativeHandle(int binderId, uint typeId, out KReadableEvent readableEvent);
+
+ protected abstract ResultCode OnTransact(int binderId, uint code, uint flags, ReadOnlySpan<byte> inputParcel, Span<byte> outputParcel);
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IProducerListener.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IProducerListener.cs
new file mode 100644
index 00000000..43d2101e
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/IProducerListener.cs
@@ -0,0 +1,7 @@
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ interface IProducerListener
+ {
+ void OnBufferReleased();
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowApi.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowApi.cs
new file mode 100644
index 00000000..1ae2732f
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowApi.cs
@@ -0,0 +1,11 @@
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ enum NativeWindowApi : int
+ {
+ NoApi = 0,
+ NVN = 1,
+ CPU = 2,
+ Media = 3,
+ Camera = 4
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowAttribute.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowAttribute.cs
new file mode 100644
index 00000000..c40b4fa1
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowAttribute.cs
@@ -0,0 +1,13 @@
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ enum NativeWindowAttribute : uint
+ {
+ Width = 0,
+ Height = 1,
+ Format = 2,
+ MinUnqueuedBuffers = 3,
+ ConsumerRunningBehind = 9,
+ ConsumerUsageBits = 10,
+ MaxBufferCountAsync = 12
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowScalingMode.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowScalingMode.cs
new file mode 100644
index 00000000..4194c915
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowScalingMode.cs
@@ -0,0 +1,11 @@
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ enum NativeWindowScalingMode : uint
+ {
+ Freeze = 0,
+ ScaleToWindow = 1,
+ ScaleCrop = 2,
+ Unknown = 3,
+ NoScaleCrop = 4,
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowTransform.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowTransform.cs
new file mode 100644
index 00000000..650fe3c6
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowTransform.cs
@@ -0,0 +1,16 @@
+using System;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ [Flags]
+ enum NativeWindowTransform : uint
+ {
+ None = 0,
+ FlipX = 1,
+ FlipY = 2,
+ Rotate90 = 4,
+ Rotate180 = FlipX | FlipY,
+ Rotate270 = Rotate90 | Rotate180,
+ InverseDisplay = 8
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NvFlinger.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NvFlinger.cs
deleted file mode 100644
index 7b69f9cb..00000000
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NvFlinger.cs
+++ /dev/null
@@ -1,455 +0,0 @@
-using Ryujinx.Common;
-using Ryujinx.Common.Logging;
-using Ryujinx.Graphics.GAL;
-using Ryujinx.Graphics.Gpu;
-using Ryujinx.HLE.HOS.Kernel.Threading;
-using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
-using System;
-using System.Collections.Generic;
-using System.Diagnostics;
-using System.IO;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-using System.Text;
-using System.Threading;
-
-using static Ryujinx.HLE.HOS.Services.SurfaceFlinger.Parcel;
-
-namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
-{
- class NvFlinger : IDisposable
- {
- private delegate ResultCode ServiceProcessParcel(ServiceCtx context, BinaryReader parcelReader);
-
- private Dictionary<(string, int), ServiceProcessParcel> _commands;
-
- private KEvent _binderEvent;
-
- private IRenderer _renderer;
-
- private const int BufferQueueCount = 0x40;
- private const int BufferQueueMask = BufferQueueCount - 1;
-
- private BufferEntry[] _bufferQueue;
-
- private AutoResetEvent _waitBufferFree;
-
- private bool _disposed;
-
- public NvFlinger(IRenderer renderer, KEvent binderEvent)
- {
- _commands = new Dictionary<(string, int), ServiceProcessParcel>
- {
- { ("android.gui.IGraphicBufferProducer", 0x1), GbpRequestBuffer },
- { ("android.gui.IGraphicBufferProducer", 0x3), GbpDequeueBuffer },
- { ("android.gui.IGraphicBufferProducer", 0x4), GbpDetachBuffer },
- { ("android.gui.IGraphicBufferProducer", 0x7), GbpQueueBuffer },
- { ("android.gui.IGraphicBufferProducer", 0x8), GbpCancelBuffer },
- { ("android.gui.IGraphicBufferProducer", 0x9), GbpQuery },
- { ("android.gui.IGraphicBufferProducer", 0xa), GbpConnect },
- { ("android.gui.IGraphicBufferProducer", 0xb), GbpDisconnect },
- { ("android.gui.IGraphicBufferProducer", 0xe), GbpPreallocBuffer }
- };
-
- _renderer = renderer;
- _binderEvent = binderEvent;
-
- _bufferQueue = new BufferEntry[0x40];
-
- _waitBufferFree = new AutoResetEvent(false);
- }
-
- public ResultCode ProcessParcelRequest(ServiceCtx context, byte[] parcelData, int code)
- {
- using (MemoryStream ms = new MemoryStream(parcelData))
- {
- BinaryReader reader = new BinaryReader(ms);
-
- ms.Seek(4, SeekOrigin.Current);
-
- int strSize = reader.ReadInt32();
-
- string interfaceName = Encoding.Unicode.GetString(reader.ReadBytes(strSize * 2));
-
- long remainder = ms.Position & 0xf;
-
- if (remainder != 0)
- {
- ms.Seek(0x10 - remainder, SeekOrigin.Current);
- }
-
- ms.Seek(0x50, SeekOrigin.Begin);
-
- if (_commands.TryGetValue((interfaceName, code), out ServiceProcessParcel procReq))
- {
- Logger.PrintDebug(LogClass.ServiceVi, $"{interfaceName} {procReq.Method.Name}");
-
- return procReq(context, reader);
- }
- else
- {
- throw new NotImplementedException($"{interfaceName} {code}");
- }
- }
- }
-
- private ResultCode GbpRequestBuffer(ServiceCtx context, BinaryReader parcelReader)
- {
- int slot = parcelReader.ReadInt32();
-
- using (MemoryStream ms = new MemoryStream())
- {
- BinaryWriter writer = new BinaryWriter(ms);
-
- BufferEntry entry = _bufferQueue[slot];
-
- int bufferCount = 1; //?
- long bufferSize = entry.Data.Size;
-
- writer.Write(bufferCount);
- writer.Write(bufferSize);
-
- entry.Data.Write(writer);
-
- writer.Write(0);
-
- return MakeReplyParcel(context, ms.ToArray());
- }
- }
-
- private ResultCode GbpDequeueBuffer(ServiceCtx context, BinaryReader parcelReader)
- {
- // TODO: Errors.
- int async = parcelReader.ReadInt32();
- int width = parcelReader.ReadInt32();
- int height = parcelReader.ReadInt32();
- int format = parcelReader.ReadInt32();
- int usage = parcelReader.ReadInt32();
-
- int slot = GetFreeSlotBlocking(width, height);
-
- MultiFence multiFence = MultiFence.NoFence;
-
- using (MemoryStream ms = new MemoryStream())
- {
- BinaryWriter writer = new BinaryWriter(ms);
-
- // Allocated slot
- writer.Write(slot);
-
- // Has multi fence
- writer.Write(1);
-
- // Write the multi fnece
- WriteFlattenedObject(writer, multiFence);
-
- // Padding
- writer.Write(0);
-
- // Status
- writer.Write(0);
-
- return MakeReplyParcel(context, ms.ToArray());
- }
- }
-
- private ResultCode GbpQueueBuffer(ServiceCtx context, BinaryReader parcelReader)
- {
- context.Device.Statistics.RecordGameFrameTime();
-
- // TODO: Errors.
- int slot = parcelReader.ReadInt32();
-
- long Position = parcelReader.BaseStream.Position;
-
- QueueBufferObject queueBufferObject = ReadFlattenedObject<QueueBufferObject>(parcelReader);
-
- parcelReader.BaseStream.Position = Position;
-
- _bufferQueue[slot].Transform = queueBufferObject.Transform;
- _bufferQueue[slot].Fence = queueBufferObject.Fence;
- _bufferQueue[slot].Crop = queueBufferObject.Crop;
- _bufferQueue[slot].State = BufferState.Queued;
-
- SendFrameBuffer(context, slot);
-
- if (context.Device.EnableDeviceVsync)
- {
- context.Device.VsyncEvent.WaitOne();
- }
-
- return MakeReplyParcel(context, 1280, 720, 0, 0, 0);
- }
-
- private ResultCode GbpDetachBuffer(ServiceCtx context, BinaryReader parcelReader)
- {
- return MakeReplyParcel(context, 0);
- }
-
- private ResultCode GbpCancelBuffer(ServiceCtx context, BinaryReader parcelReader)
- {
- // TODO: Errors.
- int slot = parcelReader.ReadInt32();
-
- MultiFence fence = ReadFlattenedObject<MultiFence>(parcelReader);
-
- _bufferQueue[slot].State = BufferState.Free;
-
- _waitBufferFree.Set();
-
- return MakeReplyParcel(context, 0);
- }
-
- private ResultCode GbpQuery(ServiceCtx context, BinaryReader parcelReader)
- {
- return MakeReplyParcel(context, 0, 0);
- }
-
- private ResultCode GbpConnect(ServiceCtx context, BinaryReader parcelReader)
- {
- return MakeReplyParcel(context, 1280, 720, 0, 0, 0);
- }
-
- private ResultCode GbpDisconnect(ServiceCtx context, BinaryReader parcelReader)
- {
- return MakeReplyParcel(context, 0);
- }
-
- private ResultCode GbpPreallocBuffer(ServiceCtx context, BinaryReader parcelReader)
- {
- int slot = parcelReader.ReadInt32();
-
- bool hasInput = parcelReader.ReadInt32() == 1;
-
- if (hasInput)
- {
- byte[] graphicBuffer = ReadFlattenedObject(parcelReader);
-
- _bufferQueue[slot].State = BufferState.Free;
-
- using (BinaryReader graphicBufferReader = new BinaryReader(new MemoryStream(graphicBuffer)))
- {
- _bufferQueue[slot].Data = new GbpBuffer(graphicBufferReader);
- }
-
- }
-
- return MakeReplyParcel(context, 0);
- }
-
- private byte[] ReadFlattenedObject(BinaryReader reader)
- {
- long flattenedObjectSize = reader.ReadInt64();
-
- return reader.ReadBytes((int)flattenedObjectSize);
- }
-
- private T ReadFlattenedObject<T>(BinaryReader reader) where T: struct
- {
- long flattenedObjectSize = reader.ReadInt64();
-
- Debug.Assert(flattenedObjectSize == Unsafe.SizeOf<T>());
-
- return reader.ReadStruct<T>();
- }
-
- private unsafe void WriteFlattenedObject<T>(BinaryWriter writer, T value) where T : struct
- {
- writer.Write(Unsafe.SizeOf<T>());
- writer.WriteStruct(value);
- }
-
- private ResultCode MakeReplyParcel(ServiceCtx context, params int[] ints)
- {
- using (MemoryStream ms = new MemoryStream())
- {
- BinaryWriter writer = new BinaryWriter(ms);
-
- foreach (int Int in ints)
- {
- writer.Write(Int);
- }
-
- return MakeReplyParcel(context, ms.ToArray());
- }
- }
-
- private ResultCode MakeReplyParcel(ServiceCtx context, byte[] data)
- {
- (long replyPos, long replySize) = context.Request.GetBufferType0x22();
-
- byte[] reply = MakeParcel(data, new byte[0]);
-
- context.Memory.WriteBytes(replyPos, reply);
-
- return ResultCode.Success;
- }
-
- private Format ConvertColorFormat(ColorFormat colorFormat)
- {
- switch (colorFormat)
- {
- case ColorFormat.A8B8G8R8:
- return Format.R8G8B8A8Unorm;
- case ColorFormat.X8B8G8R8:
- return Format.R8G8B8A8Unorm;
- case ColorFormat.R5G6B5:
- return Format.B5G6R5Unorm;
- case ColorFormat.A8R8G8B8:
- return Format.B8G8R8A8Unorm;
- case ColorFormat.A4B4G4R4:
- return Format.R4G4B4A4Unorm;
- default:
- throw new NotImplementedException($"Color Format \"{colorFormat}\" not implemented!");
- }
- }
-
- // TODO: support multi surface
- private void SendFrameBuffer(ServiceCtx context, int slot)
- {
- int fbWidth = _bufferQueue[slot].Data.Header.Width;
- int fbHeight = _bufferQueue[slot].Data.Header.Height;
-
- int nvMapHandle = _bufferQueue[slot].Data.Buffer.Surfaces[0].NvMapHandle;
-
- if (nvMapHandle == 0)
- {
- nvMapHandle = _bufferQueue[slot].Data.Buffer.NvMapId;
- }
-
- int bufferOffset = _bufferQueue[slot].Data.Buffer.Surfaces[0].Offset;
-
- NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(context.Process, nvMapHandle);
-
- ulong fbAddr = (ulong)(map.Address + bufferOffset);
-
- _bufferQueue[slot].State = BufferState.Acquired;
-
- Format format = ConvertColorFormat(_bufferQueue[slot].Data.Buffer.Surfaces[0].ColorFormat);
-
- int bytesPerPixel =
- format == Format.B5G6R5Unorm ||
- format == Format.R4G4B4A4Unorm ? 2 : 4;
-
- int gobBlocksInY = 1 << _bufferQueue[slot].Data.Buffer.Surfaces[0].BlockHeightLog2;
-
- // Note: Rotation is being ignored.
-
- Rect cropRect = _bufferQueue[slot].Crop;
-
- bool flipX = _bufferQueue[slot].Transform.HasFlag(HalTransform.FlipX);
- bool flipY = _bufferQueue[slot].Transform.HasFlag(HalTransform.FlipY);
-
- ImageCrop crop = new ImageCrop(
- cropRect.Left,
- cropRect.Right,
- cropRect.Top,
- cropRect.Bottom,
- flipX,
- flipY);
-
- context.Device.Gpu.Window.EnqueueFrameThreadSafe(
- fbAddr,
- fbWidth,
- fbHeight,
- 0,
- false,
- gobBlocksInY,
- format,
- bytesPerPixel,
- crop,
- AcquireBuffer,
- ReleaseBuffer,
- slot);
- }
-
- private void AcquireBuffer(GpuContext context, object slot)
- {
- AcquireBuffer(context, (int)slot);
- }
-
- private void AcquireBuffer(GpuContext context, int slot)
- {
- _bufferQueue[slot].Fence.WaitForever(context);
- }
-
- private void ReleaseBuffer(object slot)
- {
- ReleaseBuffer((int)slot);
- }
-
- private void ReleaseBuffer(int slot)
- {
- _bufferQueue[slot].State = BufferState.Free;
-
- _binderEvent.ReadableEvent.Signal();
-
- _waitBufferFree.Set();
- }
-
- private int GetFreeSlotBlocking(int width, int height)
- {
- int slot;
-
- do
- {
- if ((slot = GetFreeSlot(width, height)) != -1)
- {
- break;
- }
-
- if (_disposed)
- {
- break;
- }
-
- _waitBufferFree.WaitOne();
- }
- while (!_disposed);
-
- return slot;
- }
-
- private int GetFreeSlot(int width, int height)
- {
- lock (_bufferQueue)
- {
- for (int slot = 0; slot < _bufferQueue.Length; slot++)
- {
- if (_bufferQueue[slot].State != BufferState.Free)
- {
- continue;
- }
-
- GbpBuffer data = _bufferQueue[slot].Data;
-
- if (data.Header.Width == width &&
- data.Header.Height == height)
- {
- _bufferQueue[slot].State = BufferState.Dequeued;
-
- return slot;
- }
- }
- }
-
- return -1;
- }
-
- public void Dispose()
- {
- Dispose(true);
- }
-
- protected virtual void Dispose(bool disposing)
- {
- if (disposing && !_disposed)
- {
- _disposed = true;
-
- _waitBufferFree.Set();
- _waitBufferFree.Dispose();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs
index f5d93423..3def026b 100644
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Parcel.cs
@@ -1,58 +1,216 @@
+using Ryujinx.Common;
+using Ryujinx.Common.Utilities;
+using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using System;
-using System.IO;
+using System.Diagnostics;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Text;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
- static class Parcel
+ class Parcel
{
- public static byte[] GetParcelData(byte[] parcel)
+ private readonly byte[] _rawData;
+
+ private Span<byte> Raw => new Span<byte>(_rawData);
+
+ private ref ParcelHeader Header => ref MemoryMarshal.Cast<byte, ParcelHeader>(_rawData)[0];
+
+ private Span<byte> Payload => Raw.Slice((int)Header.PayloadOffset, (int)Header.PayloadSize);
+
+ private Span<byte> Objects => Raw.Slice((int)Header.ObjectOffset, (int)Header.ObjectsSize);
+
+ private int _payloadPosition;
+ private int _objectPosition;
+
+ public Parcel(byte[] rawData)
+ {
+ _rawData = rawData;
+
+ _payloadPosition = 0;
+ _objectPosition = 0;
+ }
+
+ public Parcel(uint payloadSize, uint objectsSize)
{
- if (parcel == null)
+ uint headerSize = (uint)Unsafe.SizeOf<ParcelHeader>();
+
+ _rawData = new byte[BitUtils.AlignUp(headerSize + payloadSize + objectsSize, 4)];
+
+ Header.PayloadSize = payloadSize;
+ Header.ObjectsSize = objectsSize;
+ Header.PayloadOffset = headerSize;
+ Header.ObjectOffset = Header.PayloadOffset + Header.ObjectsSize;
+ }
+
+ public string ReadInterfaceToken()
+ {
+ // Ignore the policy flags
+ int strictPolicy = ReadInt32();
+
+ return ReadString16();
+ }
+
+ public string ReadString16()
+ {
+ int size = ReadInt32();
+
+ if (size < 0)
{
- throw new ArgumentNullException(nameof(parcel));
+ return "";
}
- using (MemoryStream ms = new MemoryStream(parcel))
+ ReadOnlySpan<byte> data = ReadInPlace((size + 1) * 2);
+
+ // Return the unicode string without the last character (null terminator)
+ return Encoding.Unicode.GetString(data.Slice(0, size * 2));
+ }
+
+ public int ReadInt32() => ReadUnmanagedType<int>();
+ public uint ReadUInt32() => ReadUnmanagedType<uint>();
+ public bool ReadBoolean() => ReadUnmanagedType<uint>() != 0;
+ public long ReadInt64() => ReadUnmanagedType<long>();
+ public ulong ReadUInt64() => ReadUnmanagedType<ulong>();
+
+ public T ReadFlattenable<T>() where T : unmanaged, IFlattenable
+ {
+ long flattenableSize = ReadInt64();
+
+ T result = new T();
+
+ Debug.Assert(flattenableSize == result.GetFlattenedSize());
+
+ result.Unflatten(this);
+
+ return result;
+ }
+
+ public T ReadUnmanagedType<T>() where T: unmanaged
+ {
+ ReadOnlySpan<byte> data = ReadInPlace(Unsafe.SizeOf<T>());
+
+ return MemoryMarshal.Cast<byte, T>(data)[0];
+ }
+
+ public ReadOnlySpan<byte> ReadInPlace(int size)
+ {
+ ReadOnlySpan<byte> result = Payload.Slice(_payloadPosition, size);
+
+ _payloadPosition += BitUtils.AlignUp(size, 4);
+
+ return result;
+ }
+
+ [StructLayout(LayoutKind.Sequential, Size = 0x28)]
+ private struct FlatBinderObject
+ {
+ public int Type;
+ public int Flags;
+ public long BinderId;
+ public long Cookie;
+
+ private byte _serviceNameStart;
+
+ public Span<byte> ServiceName => MemoryMarshal.CreateSpan(ref _serviceNameStart, 0x8);
+ }
+
+ public void WriteObject<T>(T obj, string serviceName) where T: IBinder
+ {
+ FlatBinderObject flatBinderObject = new FlatBinderObject
{
- BinaryReader reader = new BinaryReader(ms);
+ Type = 2,
+ Flags = 0,
+ BinderId = HOSBinderDriverServer.GetBinderId(obj),
+ };
- int dataSize = reader.ReadInt32();
- int dataOffset = reader.ReadInt32();
- int objsSize = reader.ReadInt32();
- int objsOffset = reader.ReadInt32();
+ Encoding.ASCII.GetBytes(serviceName).CopyTo(flatBinderObject.ServiceName);
- ms.Seek(dataOffset - 0x10, SeekOrigin.Current);
+ WriteUnmanagedType(ref flatBinderObject);
- return reader.ReadBytes(dataSize);
- }
+ // TODO: figure out what this value is
+
+ WriteInplaceObject(new byte[4] { 0, 0, 0, 0 });
}
- public static byte[] MakeParcel(byte[] data, byte[] objs)
+ public AndroidStrongPointer<T> ReadStrongPointer<T>() where T : unmanaged, IFlattenable
{
- if (data == null)
+ bool hasObject = ReadBoolean();
+
+ if (hasObject)
{
- throw new ArgumentNullException(nameof(data));
- }
+ T obj = ReadFlattenable<T>();
- if (objs == null)
+ return new AndroidStrongPointer<T>(obj);
+ }
+ else
{
- throw new ArgumentNullException(nameof(objs));
+ return new AndroidStrongPointer<T>();
}
+ }
- using (MemoryStream ms = new MemoryStream())
+ public void WriteStrongPointer<T>(ref AndroidStrongPointer<T> value) where T: unmanaged, IFlattenable
+ {
+ WriteBoolean(!value.IsNull);
+
+ if (!value.IsNull)
{
- BinaryWriter writer = new BinaryWriter(ms);
+ WriteFlattenable<T>(ref value.Object);
+ }
+ }
- writer.Write(data.Length);
- writer.Write(0x10);
- writer.Write(objs.Length);
- writer.Write(data.Length + 0x10);
+ public void WriteFlattenable<T>(ref T value) where T : unmanaged, IFlattenable
+ {
+ WriteInt64(value.GetFlattenedSize());
- writer.Write(data);
- writer.Write(objs);
+ value.Flatten(this);
+ }
- return ms.ToArray();
- }
+ public void WriteStatus(Status status) => WriteUnmanagedType(ref status);
+ public void WriteBoolean(bool value) => WriteUnmanagedType(ref value);
+ public void WriteInt32(int value) => WriteUnmanagedType(ref value);
+ public void WriteUInt32(uint value) => WriteUnmanagedType(ref value);
+ public void WriteInt64(long value) => WriteUnmanagedType(ref value);
+ public void WriteUInt64(ulong value) => WriteUnmanagedType(ref value);
+
+ public void WriteUnmanagedType<T>(ref T value) where T : unmanaged
+ {
+ WriteInplace(SpanHelpers.AsByteSpan(ref value));
+ }
+
+ public void WriteInplace(ReadOnlySpan<byte> data)
+ {
+ Span<byte> result = Payload.Slice(_payloadPosition, data.Length);
+
+ data.CopyTo(result);
+
+ _payloadPosition += BitUtils.AlignUp(data.Length, 4);
+ }
+
+ public void WriteInplaceObject(ReadOnlySpan<byte> data)
+ {
+ Span<byte> result = Objects.Slice(_objectPosition, data.Length);
+
+ data.CopyTo(result);
+
+ _objectPosition += BitUtils.AlignUp(data.Length, 4);
+ }
+
+ private void UpdateHeader()
+ {
+ uint headerSize = (uint)Unsafe.SizeOf<ParcelHeader>();
+
+ Header.PayloadSize = (uint)_payloadPosition;
+ Header.ObjectsSize = (uint)_objectPosition;
+ Header.PayloadOffset = headerSize;
+ Header.ObjectOffset = Header.PayloadOffset + Header.PayloadSize;
+ }
+
+ public ReadOnlySpan<byte> Finish()
+ {
+ UpdateHeader();
+
+ return Raw.Slice(0, (int)(Header.PayloadSize + Header.ObjectsSize + Unsafe.SizeOf<ParcelHeader>()));
}
}
-} \ No newline at end of file
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ParcelHeader.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ParcelHeader.cs
new file mode 100644
index 00000000..27068af2
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/ParcelHeader.cs
@@ -0,0 +1,10 @@
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ struct ParcelHeader
+ {
+ public uint PayloadSize;
+ public uint PayloadOffset;
+ public uint ObjectsSize;
+ public uint ObjectOffset;
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/PixelFormat.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/PixelFormat.cs
new file mode 100644
index 00000000..c0ddea10
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/PixelFormat.cs
@@ -0,0 +1,14 @@
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ enum PixelFormat : uint
+ {
+ Unknown,
+ Rgba8888,
+ Rgbx8888,
+ Rgb888,
+ Rgb565,
+ Bgra8888,
+ Rgba5551,
+ Rgba4444,
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Status.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Status.cs
new file mode 100644
index 00000000..5a151902
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Status.cs
@@ -0,0 +1,22 @@
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ enum Status : int
+ {
+ Success = 0,
+ WouldBlock = -11,
+ NoMemory = -12,
+ Busy = -16,
+ NoInit = -19,
+ BadValue = -22,
+ InvalidOperation = -37,
+
+ // Producer flags
+ BufferNeedsReallocation = 1,
+ ReleaseAllBuffers = 2,
+
+ // Consumer errors
+ StaleBufferSlot = 1,
+ NoBufferAvailaible = 2,
+ PresentLater = 3,
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs
new file mode 100644
index 00000000..12ebc7d7
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/SurfaceFlinger.cs
@@ -0,0 +1,376 @@
+using Ryujinx.Common.Logging;
+using Ryujinx.Graphics.GAL;
+using Ryujinx.Graphics.Gpu;
+using Ryujinx.HLE.HOS.Kernel.Process;
+using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
+using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
+using Ryujinx.HLE.HOS.Services.Nv.Types;
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.Threading;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ class SurfaceFlinger : IConsumerListener, IDisposable
+ {
+ private const int TargetFps = 60;
+
+ private Switch _device;
+
+ private Dictionary<long, Layer> _layers;
+
+ private bool _isRunning;
+
+ private Thread _composerThread;
+
+ private Stopwatch _chrono;
+
+ private AndroidFence _vblankFence;
+
+ private long _ticks;
+ private long _ticksPerFrame;
+
+ private int _swapInterval;
+
+ private readonly object Lock = new object();
+
+ public long LastId { get; private set; }
+
+ private class Layer
+ {
+ public int ProducerBinderId;
+ public IGraphicBufferProducer Producer;
+ public BufferItemConsumer Consumer;
+ public KProcess Owner;
+ }
+
+ private class TextureCallbackInformation
+ {
+ public Layer Layer;
+ public BufferItem Item;
+ public AndroidFence Fence;
+ }
+
+ public SurfaceFlinger(Switch device)
+ {
+ _device = device;
+ _layers = new Dictionary<long, Layer>();
+ LastId = 0;
+
+ _composerThread = new Thread(HandleComposition)
+ {
+ Name = "SurfaceFlinger.Composer"
+ };
+
+ _chrono = new Stopwatch();
+
+ _ticks = 0;
+
+ UpdateSwapInterval(1);
+
+ _vblankFence = AndroidFence.NoFence;
+ _vblankFence.AddFence(new NvFence
+ {
+ Id = NvHostSyncpt.VBlank0SyncpointId,
+ Value = 0
+ });
+
+ _composerThread.Start();
+ }
+
+ private void UpdateSwapInterval(int swapInterval)
+ {
+ _swapInterval = swapInterval;
+
+ // If the swap interval is 0, Game VSync is disabled.
+ if (_swapInterval == 0)
+ {
+ _ticksPerFrame = 1;
+ }
+ else
+ {
+ _ticksPerFrame = Stopwatch.Frequency / (TargetFps / _swapInterval);
+ }
+ }
+
+ public IGraphicBufferProducer OpenLayer(KProcess process, long layerId)
+ {
+ bool needCreate;
+
+ lock (Lock)
+ {
+ needCreate = GetLayerByIdLocked(layerId) == null;
+ }
+
+ if (needCreate)
+ {
+ CreateLayerFromId(process, layerId);
+ }
+
+ return GetProducerByLayerId(layerId);
+ }
+
+ public IGraphicBufferProducer CreateLayer(KProcess process, out long layerId)
+ {
+ layerId = 1;
+
+ lock (Lock)
+ {
+ foreach (KeyValuePair<long, Layer> pair in _layers)
+ {
+ if (pair.Key >= layerId)
+ {
+ layerId = pair.Key + 1;
+ }
+ }
+ }
+
+ CreateLayerFromId(process, layerId);
+
+ return GetProducerByLayerId(layerId);
+ }
+
+ private void CreateLayerFromId(KProcess process, long layerId)
+ {
+ lock (Lock)
+ {
+ Logger.PrintInfo(LogClass.SurfaceFlinger, $"Creating layer {layerId}");
+
+ BufferQueue.CreateBufferQueue(_device, process, out BufferQueueProducer producer, out BufferQueueConsumer consumer);
+
+ _layers.Add(layerId, new Layer
+ {
+ ProducerBinderId = HOSBinderDriverServer.RegisterBinderObject(producer),
+ Producer = producer,
+ Consumer = new BufferItemConsumer(_device, consumer, 0, -1, false, this),
+ Owner = process
+ });
+
+ LastId = layerId;
+ }
+ }
+
+ public bool CloseLayer(long layerId)
+ {
+ lock (Lock)
+ {
+ Layer layer = GetLayerByIdLocked(layerId);
+
+ if (layer != null)
+ {
+ HOSBinderDriverServer.UnregisterBinderObject(layer.ProducerBinderId);
+ }
+
+ return _layers.Remove(layerId);
+ }
+ }
+
+ private Layer GetLayerByIdLocked(long layerId)
+ {
+ foreach (KeyValuePair<long, Layer> pair in _layers)
+ {
+ if (pair.Key == layerId)
+ {
+ return pair.Value;
+ }
+ }
+
+ return null;
+ }
+
+ public IGraphicBufferProducer GetProducerByLayerId(long layerId)
+ {
+ lock (Lock)
+ {
+ Layer layer = GetLayerByIdLocked(layerId);
+
+ if (layer != null)
+ {
+ return layer.Producer;
+ }
+ }
+
+ return null;
+ }
+
+ private void HandleComposition()
+ {
+ _isRunning = true;
+
+ while (_isRunning)
+ {
+ _ticks += _chrono.ElapsedTicks;
+
+ _chrono.Restart();
+
+ if (_ticks >= _ticksPerFrame)
+ {
+ Compose();
+
+ _device.System.SignalVsync();
+
+ _ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame);
+ }
+
+ // Sleep the minimal amount of time to avoid being too expensive.
+ Thread.Sleep(1);
+ }
+ }
+
+ public void Compose()
+ {
+ lock (Lock)
+ {
+ _vblankFence.NvFences[0].Increment(_device.Gpu);
+
+ // TODO: support multilayers (& multidisplay ?)
+ if (_layers.Count == 0)
+ {
+ return;
+ }
+
+ Layer layer = GetLayerByIdLocked(LastId);
+
+ Status acquireStatus = layer.Consumer.AcquireBuffer(out BufferItem item, 0);
+
+ if (acquireStatus == Status.Success)
+ {
+ // If device vsync is disabled, reflect the change.
+ if (!_device.EnableDeviceVsync)
+ {
+ if (_swapInterval != 0)
+ {
+ UpdateSwapInterval(0);
+ }
+ }
+ else if (item.SwapInterval != _swapInterval)
+ {
+ UpdateSwapInterval(item.SwapInterval);
+ }
+
+ PostFrameBuffer(layer, item);
+ }
+ else if (acquireStatus != Status.NoBufferAvailaible && acquireStatus != Status.InvalidOperation)
+ {
+ throw new InvalidOperationException();
+ }
+ }
+ }
+
+ private void PostFrameBuffer(Layer layer, BufferItem item)
+ {
+ int frameBufferWidth = item.GraphicBuffer.Object.Width;
+ int frameBufferHeight = item.GraphicBuffer.Object.Height;
+
+ int nvMapHandle = item.GraphicBuffer.Object.Buffer.Surfaces[0].NvMapHandle;
+
+ if (nvMapHandle == 0)
+ {
+ nvMapHandle = item.GraphicBuffer.Object.Buffer.NvMapId;
+ }
+
+ int bufferOffset = item.GraphicBuffer.Object.Buffer.Surfaces[0].Offset;
+
+ NvMapHandle map = NvMapDeviceFile.GetMapFromHandle(layer.Owner, nvMapHandle);
+
+ ulong frameBufferAddress = (ulong)(map.Address + bufferOffset);
+
+ Format format = ConvertColorFormat(item.GraphicBuffer.Object.Buffer.Surfaces[0].ColorFormat);
+
+ int bytesPerPixel =
+ format == Format.B5G6R5Unorm ||
+ format == Format.R4G4B4A4Unorm ? 2 : 4;
+
+ int gobBlocksInY = 1 << item.GraphicBuffer.Object.Buffer.Surfaces[0].BlockHeightLog2;
+
+ // Note: Rotation is being ignored.
+ Rect cropRect = item.Crop;
+
+ bool flipX = item.Transform.HasFlag(NativeWindowTransform.FlipX);
+ bool flipY = item.Transform.HasFlag(NativeWindowTransform.FlipY);
+
+ ImageCrop crop = new ImageCrop(
+ cropRect.Left,
+ cropRect.Right,
+ cropRect.Top,
+ cropRect.Bottom,
+ flipX,
+ flipY);
+
+ // Enforce that dequeueBuffer wait for the next vblank
+ _vblankFence.NvFences[0].Value++;
+
+ TextureCallbackInformation textureCallbackInformation = new TextureCallbackInformation
+ {
+ Layer = layer,
+ Item = item,
+ Fence = _vblankFence
+ };
+
+ _device.Gpu.Window.EnqueueFrameThreadSafe(
+ frameBufferAddress,
+ frameBufferWidth,
+ frameBufferHeight,
+ 0,
+ false,
+ gobBlocksInY,
+ format,
+ bytesPerPixel,
+ crop,
+ AcquireBuffer,
+ ReleaseBuffer,
+ textureCallbackInformation);
+ }
+
+ private void ReleaseBuffer(object obj)
+ {
+ ReleaseBuffer((TextureCallbackInformation)obj);
+ }
+
+ private void ReleaseBuffer(TextureCallbackInformation information)
+ {
+ information.Layer.Consumer.ReleaseBuffer(information.Item, ref information.Fence);
+ }
+
+ private void AcquireBuffer(GpuContext ignored, object obj)
+ {
+ AcquireBuffer((TextureCallbackInformation)obj);
+ }
+
+ private void AcquireBuffer(TextureCallbackInformation information)
+ {
+ information.Item.Fence.WaitForever(_device.Gpu);
+ }
+
+ public static Format ConvertColorFormat(ColorFormat colorFormat)
+ {
+ return colorFormat switch
+ {
+ ColorFormat.A8B8G8R8 => Format.R8G8B8A8Unorm,
+ ColorFormat.X8B8G8R8 => Format.R8G8B8A8Unorm,
+ ColorFormat.R5G6B5 => Format.B5G6R5Unorm,
+ ColorFormat.A8R8G8B8 => Format.B8G8R8A8Unorm,
+ ColorFormat.A4B4G4R4 => Format.R4G4B4A4Unorm,
+ _ => throw new NotImplementedException($"Color Format \"{colorFormat}\" not implemented!"),
+ };
+ }
+
+ public void Dispose()
+ {
+ _isRunning = false;
+ }
+
+ public void OnFrameAvailable(ref BufferItem item)
+ {
+ _device.Statistics.RecordGameFrameTime();
+ }
+
+ public void OnFrameReplaced(ref BufferItem item)
+ {
+ _device.Statistics.RecordGameFrameTime();
+ }
+
+ public void OnBuffersReleased() {}
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidFence.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidFence.cs
new file mode 100644
index 00000000..a5a9908f
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidFence.cs
@@ -0,0 +1,89 @@
+using Ryujinx.Common.Logging;
+using Ryujinx.Graphics.Gpu;
+using Ryujinx.HLE.HOS.Services.Nv.Types;
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Threading;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x24)]
+ struct AndroidFence : IFlattenable
+ {
+ public int FenceCount;
+
+ private byte _fenceStorageStart;
+
+ private Span<byte> _storage => MemoryMarshal.CreateSpan(ref _fenceStorageStart, Unsafe.SizeOf<NvFence>() * 4);
+
+ public Span<NvFence> NvFences => MemoryMarshal.Cast<byte, NvFence>(_storage);
+
+ public static AndroidFence NoFence
+ {
+ get
+ {
+ AndroidFence fence = new AndroidFence
+ {
+ FenceCount = 0
+ };
+
+ fence.NvFences[0].Id = NvFence.InvalidSyncPointId;
+
+ return fence;
+ }
+ }
+
+ public void AddFence(NvFence fence)
+ {
+ NvFences[FenceCount++] = fence;
+ }
+
+ public void WaitForever(GpuContext gpuContext)
+ {
+ bool hasTimeout = Wait(gpuContext, TimeSpan.FromMilliseconds(3000));
+
+ if (hasTimeout)
+ {
+ Logger.PrintError(LogClass.SurfaceFlinger, "Android fence didn't signal in 3000 ms");
+ Wait(gpuContext, Timeout.InfiniteTimeSpan);
+ }
+
+ }
+
+ public bool Wait(GpuContext gpuContext, TimeSpan timeout)
+ {
+ for (int i = 0; i < FenceCount; i++)
+ {
+ bool hasTimeout = NvFences[i].Wait(gpuContext, timeout);
+
+ if (hasTimeout)
+ {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ public uint GetFlattenedSize()
+ {
+ return (uint)Unsafe.SizeOf<AndroidFence>();
+ }
+
+ public uint GetFdCount()
+ {
+ return 0;
+ }
+
+ public void Flatten(Parcel parcel)
+ {
+ parcel.WriteUnmanagedType(ref this);
+ }
+
+ public void Unflatten(Parcel parcel)
+ {
+ this = parcel.ReadUnmanagedType<AndroidFence>();
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidStrongPointer.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidStrongPointer.cs
new file mode 100644
index 00000000..c356671b
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/AndroidStrongPointer.cs
@@ -0,0 +1,38 @@
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types
+{
+ class AndroidStrongPointer<T> where T: unmanaged, IFlattenable
+ {
+ public T Object;
+
+ private bool _hasObject;
+
+ public bool IsNull => !_hasObject;
+
+ public AndroidStrongPointer()
+ {
+ _hasObject = false;
+ }
+
+ public AndroidStrongPointer(T obj)
+ {
+ Set(obj);
+ }
+
+ public void Set(AndroidStrongPointer<T> other)
+ {
+ Object = other.Object;
+ _hasObject = other._hasObject;
+ }
+
+ public void Set(T obj)
+ {
+ Object = obj;
+ _hasObject = true;
+ }
+
+ public void Reset()
+ {
+ _hasObject = false;
+ }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferEntry.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferEntry.cs
deleted file mode 100644
index 7b61a190..00000000
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferEntry.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
-{
- struct BufferEntry
- {
- public BufferState State;
-
- public HalTransform Transform;
-
- public Rect Crop;
-
- public MultiFence Fence;
-
- public GbpBuffer Data;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferState.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferState.cs
index 673da860..1787f5a6 100644
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferState.cs
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/BufferState.cs
@@ -1,10 +1,10 @@
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
- enum BufferState
+ internal enum BufferState
{
- Free,
- Dequeued,
- Queued,
- Acquired
+ Free = 0,
+ Dequeued = 1,
+ Queued = 2,
+ Acquired = 3
}
} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GbpBuffer.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GbpBuffer.cs
deleted file mode 100644
index b93947fd..00000000
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GbpBuffer.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-using Ryujinx.Common;
-using System;
-using System.IO;
-using System.Runtime.InteropServices;
-
-namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
-{
- struct GbpBuffer
- {
- public GraphicBufferHeader Header { get; private set; }
- public NvGraphicBuffer Buffer { get; private set; }
-
- public int Size => Marshal.SizeOf<NvGraphicBuffer>() + Marshal.SizeOf<GraphicBufferHeader>();
-
- public GbpBuffer(BinaryReader reader)
- {
- Header = reader.ReadStruct<GraphicBufferHeader>();
-
- // ignore fds
- // TODO: check if that is used in official implementation
- reader.BaseStream.Position += Header.FdsCount * 4;
-
- if (Header.IntsCount != 0x51)
- {
- throw new NotImplementedException($"Unexpected Graphic Buffer ints count (expected 0x51, found 0x{Header.IntsCount:x}");
- }
-
- Buffer = reader.ReadStruct<NvGraphicBuffer>();
- }
-
- public void Write(BinaryWriter writer)
- {
- writer.WriteStruct(Header);
- writer.WriteStruct(Buffer);
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBuffer.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBuffer.cs
new file mode 100644
index 00000000..8d63d9cc
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBuffer.cs
@@ -0,0 +1,75 @@
+using Ryujinx.HLE.HOS.Kernel.Process;
+using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
+{
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ struct GraphicBuffer : IFlattenable
+ {
+ public GraphicBufferHeader Header;
+ public NvGraphicBuffer Buffer;
+
+ public int Width => Header.Width;
+ public int Height => Header.Height;
+ public PixelFormat Format => Header.Format;
+ public int Usage => Header.Usage;
+
+ public Rect ToRect()
+ {
+ return new Rect(Width, Height);
+ }
+
+ public void Flatten(Parcel parcel)
+ {
+ parcel.WriteUnmanagedType(ref Header);
+ parcel.WriteUnmanagedType(ref Buffer);
+ }
+
+ public void Unflatten(Parcel parcel)
+ {
+ Header = parcel.ReadUnmanagedType<GraphicBufferHeader>();
+
+ int expectedSize = Unsafe.SizeOf<NvGraphicBuffer>() / 4;
+
+ if (Header.IntsCount != expectedSize)
+ {
+ throw new NotImplementedException($"Unexpected Graphic Buffer ints count (expected 0x{expectedSize:x}, found 0x{Header.IntsCount:x})");
+ }
+
+ Buffer = parcel.ReadUnmanagedType<NvGraphicBuffer>();
+ }
+
+ public void IncrementNvMapHandleRefCount(KProcess process)
+ {
+ NvMapDeviceFile.IncrementMapRefCount(process, Buffer.NvMapId);
+
+ for (int i = 0; i < Buffer.Surfaces.Length; i++)
+ {
+ NvMapDeviceFile.IncrementMapRefCount(process, Buffer.Surfaces[i].NvMapHandle);
+ }
+ }
+
+ public void DecrementNvMapHandleRefCount(KProcess process)
+ {
+ NvMapDeviceFile.DecrementMapRefCount(process, Buffer.NvMapId);
+
+ for (int i = 0; i < Buffer.Surfaces.Length; i++)
+ {
+ NvMapDeviceFile.DecrementMapRefCount(process, Buffer.Surfaces[i].NvMapHandle);
+ }
+ }
+
+ public uint GetFlattenedSize()
+ {
+ return (uint)Unsafe.SizeOf<GraphicBuffer>();
+ }
+
+ public uint GetFdCount()
+ {
+ return 0;
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBufferHeader.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBufferHeader.cs
index fae0002f..77495922 100644
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBufferHeader.cs
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/GraphicBufferHeader.cs
@@ -2,15 +2,15 @@
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
- [StructLayout(LayoutKind.Sequential, Size = 0x28)]
+ [StructLayout(LayoutKind.Sequential, Size = 0x28, Pack = 1)]
struct GraphicBufferHeader
{
- public int Magic;
- public int Width;
- public int Height;
- public int Stride;
- public int Format;
- public int Usage;
+ public int Magic;
+ public int Width;
+ public int Height;
+ public int Stride;
+ public PixelFormat Format;
+ public int Usage;
public int Pid;
public int RefCount;
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/HalTransform.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/HalTransform.cs
deleted file mode 100644
index a1efed0b..00000000
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/HalTransform.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using System;
-
-namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
-{
- [Flags]
- enum HalTransform
- {
- FlipX = 1,
- FlipY = 2,
- Rotate90 = 4,
- Rotate180 = FlipX | FlipY,
- Rotate270 = Rotate90 | Rotate180
- }
-} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/MultiFence.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/MultiFence.cs
deleted file mode 100644
index 8ee62796..00000000
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/MultiFence.cs
+++ /dev/null
@@ -1,49 +0,0 @@
-using Ryujinx.Graphics.Gpu;
-using Ryujinx.HLE.HOS.Services.Nv.Types;
-using System;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-using System.Threading;
-
-namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
-{
- [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x24)]
- struct MultiFence
- {
- public int FenceCount;
-
- private byte _fenceStorageStart;
-
- private Span<byte> _storage => MemoryMarshal.CreateSpan(ref _fenceStorageStart, Unsafe.SizeOf<NvFence>() * 4);
-
- private Span<NvFence> _nvFences => MemoryMarshal.Cast<byte, NvFence>(_storage);
-
- public static MultiFence NoFence
- {
- get
- {
- MultiFence fence = new MultiFence
- {
- FenceCount = 0
- };
-
- fence._nvFences[0].Id = NvFence.InvalidSyncPointId;
-
- return fence;
- }
- }
-
- public void WaitForever(GpuContext gpuContext)
- {
- Wait(gpuContext, Timeout.InfiniteTimeSpan);
- }
-
- public void Wait(GpuContext gpuContext, TimeSpan timeout)
- {
- for (int i = 0; i < FenceCount; i++)
- {
- _nvFences[i].Wait(gpuContext, timeout);
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBuffer.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBuffer.cs
index 9a52245c..6bb47dcc 100644
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBuffer.cs
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBuffer.cs
@@ -2,7 +2,7 @@
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
- [StructLayout(LayoutKind.Explicit, Size = 0x144)]
+ [StructLayout(LayoutKind.Explicit, Size = 0x144, Pack = 1)]
struct NvGraphicBuffer
{
[FieldOffset(0x4)]
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBufferSurfaceArray.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBufferSurfaceArray.cs
index 7327b559..51ac98f8 100644
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBufferSurfaceArray.cs
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/NvGraphicBufferSurfaceArray.cs
@@ -35,5 +35,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
throw new IndexOutOfRangeException();
}
}
+
+ public int Length => 3;
}
} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/QueueBufferObject.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/QueueBufferObject.cs
deleted file mode 100644
index def3caef..00000000
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/QueueBufferObject.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-using System.Runtime.InteropServices;
-
-namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
-{
- [StructLayout(LayoutKind.Explicit, Pack = 1)]
- struct QueueBufferObject
- {
- [FieldOffset(0x0)]
- public long Timestamp;
-
- [FieldOffset(0x8)]
- public int IsAutoTimestamp;
-
- [FieldOffset(0xC)]
- public Rect Crop;
-
- [FieldOffset(0x1C)]
- public int ScalingMode;
-
- [FieldOffset(0x20)]
- public HalTransform Transform;
-
- [FieldOffset(0x24)]
- public int StickyTransform;
-
- [FieldOffset(0x28)]
- public int Unknown;
-
- [FieldOffset(0x2C)]
- public int SwapInterval;
-
- [FieldOffset(0x30)]
- public MultiFence Fence;
- }
-} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Rect.cs b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Rect.cs
index c2f51eea..a5dec969 100644
--- a/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Rect.cs
+++ b/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types/Rect.cs
@@ -1,13 +1,71 @@
-using System.Runtime.InteropServices;
+using System;
+using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
[StructLayout(LayoutKind.Sequential, Size = 0x10)]
- struct Rect
+ struct Rect : IEquatable<Rect>
{
- public int Top;
public int Left;
+ public int Top;
public int Right;
public int Bottom;
+
+ public int Width => Right - Left;
+ public int Height => Bottom - Top;
+
+ public Rect(int width, int height)
+ {
+ Left = 0;
+ Top = 0;
+ Right = width;
+ Bottom = height;
+ }
+
+ public bool IsEmpty()
+ {
+ return Width <= 0 || Height <= 0;
+ }
+
+ public bool Intersect(Rect other, out Rect result)
+ {
+ result = new Rect
+ {
+ Left = Math.Max(Left, other.Left),
+ Top = Math.Max(Top, other.Top),
+ Right = Math.Min(Right, other.Right),
+ Bottom = Math.Min(Bottom, other.Bottom)
+ };
+
+ return !result.IsEmpty();
+ }
+
+ public void MakeInvalid()
+ {
+ Right = -1;
+ Bottom = -1;
+ }
+
+ public static bool operator ==(Rect x, Rect y)
+ {
+ return x.Equals(y);
+ }
+
+ public static bool operator !=(Rect x, Rect y)
+ {
+ return !x.Equals(y);
+ }
+
+ public override bool Equals(object obj)
+ {
+ return obj is Rect rect && Equals(rect);
+ }
+
+ public bool Equals(Rect cmpObj)
+ {
+ return Left == cmpObj.Left && Top == cmpObj.Top && Right == cmpObj.Right && Bottom == cmpObj.Bottom;
+ }
+
+ public override int GetHashCode() => HashCode.Combine(Left, Top, Right, Bottom);
}
} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/IHOSBinderDriver.cs b/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/IHOSBinderDriver.cs
deleted file mode 100644
index e30d159c..00000000
--- a/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/IHOSBinderDriver.cs
+++ /dev/null
@@ -1,99 +0,0 @@
-using Ryujinx.Graphics.GAL;
-using Ryujinx.HLE.HOS.Ipc;
-using Ryujinx.HLE.HOS.Kernel.Common;
-using Ryujinx.HLE.HOS.Kernel.Threading;
-using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
-using System;
-
-namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
-{
- class IHOSBinderDriver : IpcService, IDisposable
- {
- private KEvent _binderEvent;
-
- private NvFlinger _flinger;
-
- public IHOSBinderDriver(Horizon system, IRenderer renderer)
- {
- _binderEvent = new KEvent(system);
-
- _binderEvent.ReadableEvent.Signal();
-
- _flinger = new NvFlinger(renderer, _binderEvent);
- }
-
- [Command(0)]
- // TransactParcel(s32, u32, u32, buffer<unknown, 5, 0>) -> buffer<unknown, 6, 0>
- public ResultCode TransactParcel(ServiceCtx context)
- {
- int id = context.RequestData.ReadInt32();
- int code = context.RequestData.ReadInt32();
-
- long dataPos = context.Request.SendBuff[0].Position;
- long dataSize = context.Request.SendBuff[0].Size;
-
- byte[] data = context.Memory.ReadBytes(dataPos, dataSize);
-
- data = Parcel.GetParcelData(data);
-
- return (ResultCode)_flinger.ProcessParcelRequest(context, data, code);
- }
-
- [Command(1)]
- // AdjustRefcount(s32, s32, s32)
- public ResultCode AdjustRefcount(ServiceCtx context)
- {
- int id = context.RequestData.ReadInt32();
- int addVal = context.RequestData.ReadInt32();
- int type = context.RequestData.ReadInt32();
-
- return ResultCode.Success;
- }
-
- [Command(2)]
- // GetNativeHandle(s32, s32) -> handle<copy>
- public ResultCode GetNativeHandle(ServiceCtx context)
- {
- int id = context.RequestData.ReadInt32();
- uint unk = context.RequestData.ReadUInt32();
-
- if (context.Process.HandleTable.GenerateHandle(_binderEvent.ReadableEvent, out int handle) != KernelResult.Success)
- {
- throw new InvalidOperationException("Out of handles!");
- }
-
- context.Response.HandleDesc = IpcHandleDesc.MakeMove(handle);
-
- return ResultCode.Success;
- }
-
- [Command(3)] // 3.0.0+
- // TransactParcelAuto(s32, u32, u32, buffer<unknown, 21, 0>) -> buffer<unknown, 22, 0>
- public ResultCode TransactParcelAuto(ServiceCtx context)
- {
- int id = context.RequestData.ReadInt32();
- int code = context.RequestData.ReadInt32();
-
- (long dataPos, long dataSize) = context.Request.GetBufferType0x21();
-
- byte[] data = context.Memory.ReadBytes(dataPos, dataSize);
-
- data = Parcel.GetParcelData(data);
-
- return (ResultCode)_flinger.ProcessParcelRequest(context, data, code);
- }
-
- public void Dispose()
- {
- Dispose(true);
- }
-
- protected virtual void Dispose(bool disposing)
- {
- if (disposing)
- {
- _flinger.Dispose();
- }
- }
- }
-} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/IManagerDisplayService.cs b/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/IManagerDisplayService.cs
index 24e73244..f8ef494a 100644
--- a/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/IManagerDisplayService.cs
+++ b/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/IManagerDisplayService.cs
@@ -1,4 +1,5 @@
using Ryujinx.Common.Logging;
+using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
{
@@ -15,9 +16,12 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
// CreateManagedLayer(u32, u64, nn::applet::AppletResourceUserId) -> u64
public ResultCode CreateManagedLayer(ServiceCtx context)
{
- Logger.PrintStub(LogClass.ServiceVi);
+ long layerFlags = context.RequestData.ReadInt64();
+ long displayId = context.RequestData.ReadInt64();
+
+ context.Device.System.SurfaceFlinger.CreateLayer(context.Process, out long layerId);
- context.ResponseData.Write(0L); //LayerId
+ context.ResponseData.Write(layerId);
return ResultCode.Success;
}
@@ -26,7 +30,9 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
// DestroyManagedLayer(u64)
public ResultCode DestroyManagedLayer(ServiceCtx context)
{
- Logger.PrintStub(LogClass.ServiceVi);
+ long layerId = context.RequestData.ReadInt64();
+
+ context.Device.System.SurfaceFlinger.CloseLayer(layerId);
return ResultCode.Success;
}
@@ -35,8 +41,6 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
// CreateStrayLayer(u32, u64) -> (u64, u64, buffer<bytes, 6>)
public ResultCode CreateStrayLayer(ServiceCtx context)
{
- Logger.PrintStub(LogClass.ServiceVi);
-
return _applicationDisplayService.CreateStrayLayer(context);
}
diff --git a/Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs b/Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs
index a2b57e74..b7869519 100644
--- a/Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs
+++ b/Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs
@@ -1,13 +1,11 @@
using ARMeilleure.Memory;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
+using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
using Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService;
using System;
-using System.IO;
using System.Text;
-using static Ryujinx.HLE.HOS.Services.SurfaceFlinger.Parcel;
-
namespace Ryujinx.HLE.HOS.Services.Vi.RootService
{
class IApplicationDisplayService : IpcService
@@ -23,9 +21,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
// GetRelayService() -> object<nns::hosbinder::IHOSBinderDriver>
public ResultCode GetRelayService(ServiceCtx context)
{
- MakeObject(context, new IHOSBinderDriver(
- context.Device.System,
- context.Device.Gpu.Renderer));
+ MakeObject(context, new HOSBinderDriverServer());
return ResultCode.Success;
}
@@ -52,9 +48,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
// GetIndirectDisplayTransactionService() -> object<nns::hosbinder::IHOSBinderDriver>
public ResultCode GetIndirectDisplayTransactionService(ServiceCtx context)
{
- MakeObject(context, new IHOSBinderDriver(
- context.Device.System,
- context.Device.Gpu.Renderer));
+ MakeObject(context, new HOSBinderDriverServer());
return ResultCode.Success;
}
@@ -71,8 +65,8 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
context.Memory.WriteBytes(recBuffPtr, Encoding.ASCII.GetBytes("Default"));
context.Memory.WriteInt64(recBuffPtr + 0x40, 0x1L);
context.Memory.WriteInt64(recBuffPtr + 0x48, 0x1L);
- context.Memory.WriteInt64(recBuffPtr + 0x50, 1920L);
- context.Memory.WriteInt64(recBuffPtr + 0x58, 1080L);
+ context.Memory.WriteInt64(recBuffPtr + 0x50, 1280L);
+ context.Memory.WriteInt64(recBuffPtr + 0x58, 720L);
context.ResponseData.Write(1L);
@@ -119,16 +113,24 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
// OpenLayer(nn::vi::DisplayName, u64, nn::applet::AppletResourceUserId, pid) -> (u64, buffer<bytes, 6>)
public ResultCode OpenLayer(ServiceCtx context)
{
- long layerId = context.RequestData.ReadInt64();
- long userId = context.RequestData.ReadInt64();
+ // TODO: support multi display.
+ byte[] displayName = context.RequestData.ReadBytes(0x40);
+ long layerId = context.RequestData.ReadInt64();
+ long userId = context.RequestData.ReadInt64();
long parcelPtr = context.Request.ReceiveBuff[0].Position;
- byte[] parcel = MakeIGraphicsBufferProducer(parcelPtr);
+ IBinder producer = context.Device.System.SurfaceFlinger.OpenLayer(context.Process, layerId);
+
+ Parcel parcel = new Parcel(0x28, 0x4);
+
+ parcel.WriteObject(producer, "dispdrv\0");
+
+ ReadOnlySpan<byte> parcelData = parcel.Finish();
- context.Memory.WriteBytes(parcelPtr, parcel);
+ context.Memory.WriteBytes(parcelPtr, parcelData.ToArray());
- context.ResponseData.Write((long)parcel.Length);
+ context.ResponseData.Write((long)parcelData.Length);
return ResultCode.Success;
}
@@ -139,6 +141,8 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
{
long layerId = context.RequestData.ReadInt64();
+ context.Device.System.SurfaceFlinger.CloseLayer(layerId);
+
return ResultCode.Success;
}
@@ -151,14 +155,21 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
long parcelPtr = context.Request.ReceiveBuff[0].Position;
+ // TODO: support multi display.
Display disp = _displays.GetData<Display>((int)displayId);
- byte[] parcel = MakeIGraphicsBufferProducer(parcelPtr);
+ IBinder producer = context.Device.System.SurfaceFlinger.CreateLayer(context.Process, out long layerId);
+
+ Parcel parcel = new Parcel(0x28, 0x4);
+
+ parcel.WriteObject(producer, "dispdrv\0");
+
+ ReadOnlySpan<byte> parcelData = parcel.Finish();
- context.Memory.WriteBytes(parcelPtr, parcel);
+ context.Memory.WriteBytes(parcelPtr, parcelData.ToArray());
- context.ResponseData.Write(0L);
- context.ResponseData.Write((long)parcel.Length);
+ context.ResponseData.Write(layerId);
+ context.ResponseData.Write((long)parcelData.Length);
return ResultCode.Success;
}
@@ -167,6 +178,10 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
// DestroyStrayLayer(u64)
public ResultCode DestroyStrayLayer(ServiceCtx context)
{
+ long layerId = context.RequestData.ReadInt64();
+
+ context.Device.System.SurfaceFlinger.CloseLayer(layerId);
+
return ResultCode.Success;
}
@@ -236,36 +251,6 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
return ResultCode.Success;
}
- private byte[] MakeIGraphicsBufferProducer(long basePtr)
- {
- long id = 0x20;
- long cookiePtr = 0L;
-
- using (MemoryStream ms = new MemoryStream())
- {
- BinaryWriter writer = new BinaryWriter(ms);
-
- // flat_binder_object (size is 0x28)
- writer.Write(2); //Type (BINDER_TYPE_WEAK_BINDER)
- writer.Write(0); //Flags
- writer.Write((int)(id >> 0));
- writer.Write((int)(id >> 32));
- writer.Write((int)(cookiePtr >> 0));
- writer.Write((int)(cookiePtr >> 32));
- writer.Write((byte)'d');
- writer.Write((byte)'i');
- writer.Write((byte)'s');
- writer.Write((byte)'p');
- writer.Write((byte)'d');
- writer.Write((byte)'r');
- writer.Write((byte)'v');
- writer.Write((byte)'\0');
- writer.Write(0L); //Pad
-
- return MakeParcel(ms.ToArray(), new byte[] { 0, 0, 0, 0 });
- }
- }
-
private string GetDisplayName(ServiceCtx context)
{
string name = string.Empty;
diff --git a/Ryujinx.HLE/Switch.cs b/Ryujinx.HLE/Switch.cs
index c9b8daa5..ea3ab238 100644
--- a/Ryujinx.HLE/Switch.cs
+++ b/Ryujinx.HLE/Switch.cs
@@ -32,8 +32,6 @@ namespace Ryujinx.HLE
public bool EnableDeviceVsync { get; set; } = true;
- public AutoResetEvent VsyncEvent { get; private set; }
-
public Switch(VirtualFileSystem fileSystem, ContentManager contentManager, IRenderer renderer, IAalOutput audioOut)
{
if (renderer == null)
@@ -60,8 +58,6 @@ namespace Ryujinx.HLE
Hid = new Hid(this, System.HidBaseAddress);
Hid.InitDevices();
-
- VsyncEvent = new AutoResetEvent(true);
}
public void Initialize()
@@ -156,7 +152,6 @@ namespace Ryujinx.HLE
if (disposing)
{
System.Dispose();
- VsyncEvent.Dispose();
AudioOut.Dispose();
}
}
diff --git a/Ryujinx/Ui/GLRenderer.cs b/Ryujinx/Ui/GLRenderer.cs
index 335b06a8..d266eefc 100644
--- a/Ryujinx/Ui/GLRenderer.cs
+++ b/Ryujinx/Ui/GLRenderer.cs
@@ -349,10 +349,6 @@ namespace Ryujinx.Ui
$"Game: {_device.Statistics.GetGameFrameRate():00.00} FPS",
$"GPU: {_renderer.GpuVendor}"));
- _device.System.SignalVsync();
-
- _device.VsyncEvent.Set();
-
_ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame);
}
}