aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--Ryujinx.Graphics.Gpu/Image/Pool.cs26
-rw-r--r--Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs12
-rw-r--r--Ryujinx.Graphics.Gpu/Image/SamplerPool.cs14
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs12
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TexturePool.cs18
5 files changed, 60 insertions, 22 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/Pool.cs b/Ryujinx.Graphics.Gpu/Image/Pool.cs
index c2c1a9a1..c5aef77f 100644
--- a/Ryujinx.Graphics.Gpu/Image/Pool.cs
+++ b/Ryujinx.Graphics.Gpu/Image/Pool.cs
@@ -8,14 +8,16 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// Represents a pool of GPU resources, such as samplers or textures.
/// </summary>
- /// <typeparam name="T">Type of the GPU resource</typeparam>
- abstract class Pool<T> : IDisposable
+ /// <typeparam name="T1">Type of the GPU resource</typeparam>
+ /// <typeparam name="T2">Type of the descriptor</typeparam>
+ abstract class Pool<T1, T2> : IDisposable where T2 : unmanaged
{
protected const int DescriptorSize = 0x20;
protected GpuContext Context;
- protected T[] Items;
+ protected T1[] Items;
+ protected T2[] DescriptorCache;
/// <summary>
/// The maximum ID value of resources on the pool (inclusive).
@@ -47,7 +49,8 @@ namespace Ryujinx.Graphics.Gpu.Image
ulong size = (ulong)(uint)count * DescriptorSize;
- Items = new T[count];
+ Items = new T1[count];
+ DescriptorCache = new T2[count];
Address = address;
Size = size;
@@ -56,12 +59,23 @@ namespace Ryujinx.Graphics.Gpu.Image
_modifiedDelegate = RegionModified;
}
+
+ /// <summary>
+ /// Gets the descriptor for a given ID.
+ /// </summary>
+ /// <param name="id">ID of the descriptor. This is effectively a zero-based index</param>
+ /// <returns>The descriptor</returns>
+ public T2 GetDescriptor(int id)
+ {
+ return Context.PhysicalMemory.Read<T2>(Address + (ulong)id * DescriptorSize);
+ }
+
/// <summary>
/// Gets the GPU resource with the given ID.
/// </summary>
/// <param name="id">ID of the resource. This is effectively a zero-based index</param>
/// <returns>The GPU resource with the given ID</returns>
- public abstract T Get(int id);
+ public abstract T1 Get(int id);
/// <summary>
/// Synchronizes host memory with guest memory.
@@ -97,7 +111,7 @@ namespace Ryujinx.Graphics.Gpu.Image
protected abstract void InvalidateRangeImpl(ulong address, ulong size);
- protected abstract void Delete(T item);
+ protected abstract void Delete(T1 item);
/// <summary>
/// Performs the disposal of all resources stored on the pool.
diff --git a/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs b/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs
index 2c28b743..64a146fb 100644
--- a/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs
+++ b/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs
@@ -1,4 +1,6 @@
using Ryujinx.Graphics.GAL;
+using System.Runtime.CompilerServices;
+using System.Runtime.Intrinsics;
namespace Ryujinx.Graphics.Gpu.Image
{
@@ -244,5 +246,15 @@ namespace Ryujinx.Graphics.Gpu.Image
{
return ((Word2 >> 12) & 0xfff) * Frac8ToF32;
}
+
+ /// <summary>
+ /// Check if two descriptors are equal.
+ /// </summary>
+ /// <param name="other">The descriptor to compare against</param>
+ /// <returns>True if they are equal, false otherwise</returns>
+ public bool Equals(ref SamplerDescriptor other)
+ {
+ return Unsafe.As<SamplerDescriptor, Vector256<byte>>(ref this).Equals(Unsafe.As<SamplerDescriptor, Vector256<byte>>(ref other));
+ }
}
}
diff --git a/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs b/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
index ca13a7d6..1395aea2 100644
--- a/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
+++ b/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
@@ -3,7 +3,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// Sampler pool.
/// </summary>
- class SamplerPool : Pool<Sampler>
+ class SamplerPool : Pool<Sampler, SamplerDescriptor>
{
private int _sequenceNumber;
@@ -38,11 +38,13 @@ namespace Ryujinx.Graphics.Gpu.Image
if (sampler == null)
{
- SamplerDescriptor descriptor = Context.PhysicalMemory.Read<SamplerDescriptor>(Address + (ulong)id * DescriptorSize);
+ SamplerDescriptor descriptor = GetDescriptor(id);
sampler = new Sampler(Context, descriptor);
Items[id] = sampler;
+
+ DescriptorCache[id] = descriptor;
}
return sampler;
@@ -65,6 +67,14 @@ namespace Ryujinx.Graphics.Gpu.Image
if (sampler != null)
{
+ SamplerDescriptor descriptor = GetDescriptor(id);
+
+ // If the descriptors are the same, the sampler is still valid.
+ if (descriptor.Equals(ref DescriptorCache[id]))
+ {
+ continue;
+ }
+
sampler.Dispose();
Items[id] = null;
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs b/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs
index 76d97bf8..e85df136 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureDescriptor.cs
@@ -1,4 +1,6 @@
using Ryujinx.Graphics.Gpu.Shader.Cache.Definition;
+using System.Runtime.CompilerServices;
+using System.Runtime.Intrinsics;
namespace Ryujinx.Graphics.Gpu.Image
{
@@ -248,5 +250,15 @@ namespace Ryujinx.Graphics.Gpu.Image
return result;
}
+
+ /// <summary>
+ /// Check if two descriptors are equal.
+ /// </summary>
+ /// <param name="other">The descriptor to compare against</param>
+ /// <returns>True if they are equal, false otherwise</returns>
+ public bool Equals(ref TextureDescriptor other)
+ {
+ return Unsafe.As<TextureDescriptor, Vector256<byte>>(ref this).Equals(Unsafe.As<TextureDescriptor, Vector256<byte>>(ref other));
+ }
}
}
diff --git a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
index dfcd8a52..58e881ca 100644
--- a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
@@ -1,6 +1,5 @@
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
-using Ryujinx.Graphics.Gpu.Memory;
using Ryujinx.Graphics.Texture;
using System;
using System.Collections.Generic;
@@ -10,7 +9,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <summary>
/// Texture pool.
/// </summary>
- class TexturePool : Pool<Texture>
+ class TexturePool : Pool<Texture, TextureDescriptor>
{
private int _sequenceNumber;
@@ -65,6 +64,8 @@ namespace Ryujinx.Graphics.Gpu.Image
texture.IncrementReferenceCount();
Items[id] = texture;
+
+ DescriptorCache[id] = descriptor;
}
else
{
@@ -92,16 +93,6 @@ namespace Ryujinx.Graphics.Gpu.Image
}
/// <summary>
- /// Gets the texture descriptor from a given texture ID.
- /// </summary>
- /// <param name="id">ID of the texture. This is effectively a zero-based index</param>
- /// <returns>The texture descriptor</returns>
- public TextureDescriptor GetDescriptor(int id)
- {
- return Context.PhysicalMemory.Read<TextureDescriptor>(Address + (ulong)id * DescriptorSize);
- }
-
- /// <summary>
/// Implementation of the texture pool range invalidation.
/// </summary>
/// <param name="address">Start address of the range of the texture pool</param>
@@ -122,8 +113,7 @@ namespace Ryujinx.Graphics.Gpu.Image
// If the descriptors are the same, the texture is the same,
// we don't need to remove as it was not modified. Just continue.
- if (texture.Info.GpuAddress == descriptor.UnpackAddress() &&
- texture.IsExactMatch(GetInfo(descriptor, out _), TextureSearchFlags.Strict) != TextureMatchQuality.NoMatch)
+ if (descriptor.Equals(ref DescriptorCache[id]))
{
continue;
}