diff options
author | gnisman <gleb.nisman@gmail.com> | 2023-05-07 17:36:44 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-05-07 14:36:44 +0000 |
commit | dde208b480f3e2aeb0e3abc15857d031ceb22bf4 (patch) | |
tree | a1678181c7a0454bfeaa557457e3e3d0b07703a3 /src/Ryujinx/Ui/Windows/CheatWindow.cs | |
parent | 4c3d2d5d75c46a522d55c0a3ae6820255294517c (diff) |
UI: Expose games build ID for cheat management (#4340)1.1.764
* Ava UI: Expose games build ID for cheat management
* Fix bad merge
* Change integrity check level to error on invalid
* Add support for GDK
* Remove whitespace
* Add BID identifier
* PR Comments fix
* Restore title id in cheats GTK window
* use halign center instead of margin_left
* Merge
* fix after merge
* PR comments fix - design AVA
* PR fix - Move GetApplicationBuildId to ApplicationData class
* PR comment fix - Add empty line before method
* Align with PR #4755
* PR comments fix
* Change BuildId label to support translation
* Comments fix
* Remove unused BuildIdLabel property
Diffstat (limited to 'src/Ryujinx/Ui/Windows/CheatWindow.cs')
-rw-r--r-- | src/Ryujinx/Ui/Windows/CheatWindow.cs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/Ryujinx/Ui/Windows/CheatWindow.cs b/src/Ryujinx/Ui/Windows/CheatWindow.cs index 7dbea012..32df2c0c 100644 --- a/src/Ryujinx/Ui/Windows/CheatWindow.cs +++ b/src/Ryujinx/Ui/Windows/CheatWindow.cs @@ -1,6 +1,7 @@ using Gtk; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS; +using Ryujinx.Ui.App.Common; using System; using System.Collections.Generic; using System.IO; @@ -17,16 +18,18 @@ namespace Ryujinx.Ui.Windows #pragma warning disable CS0649, IDE0044 [GUI] Label _baseTitleInfoLabel; + [GUI] TextView _buildIdTextView; [GUI] TreeView _cheatTreeView; [GUI] Button _saveButton; #pragma warning restore CS0649, IDE0044 - public CheatWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) : this(new Builder("Ryujinx.Ui.Windows.CheatWindow.glade"), virtualFileSystem, titleId, titleName) { } + public CheatWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName, string titlePath) : this(new Builder("Ryujinx.Ui.Windows.CheatWindow.glade"), virtualFileSystem, titleId, titleName, titlePath) { } - private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) : base(builder.GetRawOwnedObject("_cheatWindow")) + private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName, string titlePath) : base(builder.GetRawOwnedObject("_cheatWindow")) { builder.Autoconnect(this); _baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]"; + _buildIdTextView.Buffer.Text = $"BuildId: {ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath)}"; string modsBasePath = ModLoader.GetModsBasePath(); string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16")); |