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authorgnisman <gleb.nisman@gmail.com>2023-05-07 17:36:44 +0300
committerGitHub <noreply@github.com>2023-05-07 14:36:44 +0000
commitdde208b480f3e2aeb0e3abc15857d031ceb22bf4 (patch)
treea1678181c7a0454bfeaa557457e3e3d0b07703a3 /src/Ryujinx/Ui/MainWindow.cs
parent4c3d2d5d75c46a522d55c0a3ae6820255294517c (diff)
UI: Expose games build ID for cheat management (#4340)1.1.764
* Ava UI: Expose games build ID for cheat management * Fix bad merge * Change integrity check level to error on invalid * Add support for GDK * Remove whitespace * Add BID identifier * PR Comments fix * Restore title id in cheats GTK window * use halign center instead of margin_left * Merge * fix after merge * PR comments fix - design AVA * PR fix - Move GetApplicationBuildId to ApplicationData class * PR comment fix - Add empty line before method * Align with PR #4755 * PR comments fix * Change BuildId label to support translation * Comments fix * Remove unused BuildIdLabel property
Diffstat (limited to 'src/Ryujinx/Ui/MainWindow.cs')
-rw-r--r--src/Ryujinx/Ui/MainWindow.cs9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/Ryujinx/Ui/MainWindow.cs b/src/Ryujinx/Ui/MainWindow.cs
index 4911c900..b61855e4 100644
--- a/src/Ryujinx/Ui/MainWindow.cs
+++ b/src/Ryujinx/Ui/MainWindow.cs
@@ -1626,9 +1626,12 @@ namespace Ryujinx.Ui
private void ManageCheats_Pressed(object sender, EventArgs args)
{
- var window = new CheatWindow(_virtualFileSystem,
- _emulationContext.Processes.ActiveApplication.ProgramId,
- _emulationContext.Processes.ActiveApplication.ApplicationControlProperties.Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString());
+ var window = new CheatWindow(
+ _virtualFileSystem,
+ _emulationContext.Processes.ActiveApplication.ProgramId,
+ _emulationContext.Processes.ActiveApplication.ApplicationControlProperties
+ .Title[(int)_emulationContext.System.State.DesiredTitleLanguage].NameString.ToString(),
+ _currentEmulatedGamePath);
window.Destroyed += CheatWindow_Destroyed;
window.Show();