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authorMary Guillemard <mary@mary.zone>2024-03-02 12:51:05 +0100
committerGitHub <noreply@github.com>2024-03-02 12:51:05 +0100
commitec6cb0abb4b7669895b6e96fd7581c93b5abd691 (patch)
tree128c862ff5faea0b219467656d4023bee7faefb5 /src/Ryujinx/UI/Windows/CheatWindow.axaml.cs
parent53b5985da6b9d7b281d9fc25b93bfd1d1918a107 (diff)
infra: Make Avalonia the default UI (#6375)1.1.1216
* misc: Move Ryujinx project to Ryujinx.Gtk3 This breaks release CI for now but that's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * misc: Move Ryujinx.Ava project to Ryujinx This breaks CI for now, but it's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * infra: Make Avalonia the default UI Should fix CI after the previous changes. GTK3 isn't build by the release job anymore, only by PR CI. This also ensure that the test-ava update package is still generated to allow update from the old testing channel. Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix missing copy in create_app_bundle.sh Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix syntax error Signed-off-by: Mary Guillemard <mary@mary.zone> --------- Signed-off-by: Mary Guillemard <mary@mary.zone>
Diffstat (limited to 'src/Ryujinx/UI/Windows/CheatWindow.axaml.cs')
-rw-r--r--src/Ryujinx/UI/Windows/CheatWindow.axaml.cs123
1 files changed, 123 insertions, 0 deletions
diff --git a/src/Ryujinx/UI/Windows/CheatWindow.axaml.cs b/src/Ryujinx/UI/Windows/CheatWindow.axaml.cs
new file mode 100644
index 00000000..d78e48a4
--- /dev/null
+++ b/src/Ryujinx/UI/Windows/CheatWindow.axaml.cs
@@ -0,0 +1,123 @@
+using Avalonia.Collections;
+using Ryujinx.Ava.Common.Locale;
+using Ryujinx.Ava.UI.Models;
+using Ryujinx.HLE.FileSystem;
+using Ryujinx.HLE.HOS;
+using Ryujinx.UI.App.Common;
+using System;
+using System.Collections.Generic;
+using System.Globalization;
+using System.IO;
+using System.Linq;
+
+namespace Ryujinx.Ava.UI.Windows
+{
+ public partial class CheatWindow : StyleableWindow
+ {
+ private readonly string _enabledCheatsPath;
+ public bool NoCheatsFound { get; }
+
+ public AvaloniaList<CheatNode> LoadedCheats { get; }
+
+ public string Heading { get; }
+ public string BuildId { get; }
+
+ public CheatWindow()
+ {
+ DataContext = this;
+
+ InitializeComponent();
+
+ Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.CheatWindowTitle];
+ }
+
+ public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName, string titlePath)
+ {
+ LoadedCheats = new AvaloniaList<CheatNode>();
+
+ Heading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.CheatWindowHeading, titleName, titleId.ToUpper());
+ BuildId = ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath);
+
+ InitializeComponent();
+
+ string modsBasePath = ModLoader.GetModsBasePath();
+ string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, titleId);
+ ulong titleIdValue = ulong.Parse(titleId, NumberStyles.HexNumber);
+
+ _enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt");
+
+ string[] enabled = Array.Empty<string>();
+
+ if (File.Exists(_enabledCheatsPath))
+ {
+ enabled = File.ReadAllLines(_enabledCheatsPath);
+ }
+
+ int cheatAdded = 0;
+
+ var mods = new ModLoader.ModCache();
+
+ ModLoader.QueryContentsDir(mods, new DirectoryInfo(Path.Combine(modsBasePath, "contents")), titleIdValue);
+
+ string currentCheatFile = string.Empty;
+ string buildId = string.Empty;
+
+ CheatNode currentGroup = null;
+
+ foreach (var cheat in mods.Cheats)
+ {
+ if (cheat.Path.FullName != currentCheatFile)
+ {
+ currentCheatFile = cheat.Path.FullName;
+ string parentPath = currentCheatFile.Replace(titleModsPath, "");
+
+ buildId = Path.GetFileNameWithoutExtension(currentCheatFile).ToUpper();
+ currentGroup = new CheatNode("", buildId, parentPath, true);
+
+ LoadedCheats.Add(currentGroup);
+ }
+
+ var model = new CheatNode(cheat.Name, buildId, "", false, enabled.Contains($"{buildId}-{cheat.Name}"));
+ currentGroup?.SubNodes.Add(model);
+
+ cheatAdded++;
+ }
+
+ if (cheatAdded == 0)
+ {
+ NoCheatsFound = true;
+ }
+
+ DataContext = this;
+
+ Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.CheatWindowTitle];
+ }
+
+ public void Save()
+ {
+ if (NoCheatsFound)
+ {
+ return;
+ }
+
+ List<string> enabledCheats = new();
+
+ foreach (var cheats in LoadedCheats)
+ {
+ foreach (var cheat in cheats.SubNodes)
+ {
+ if (cheat.IsEnabled)
+ {
+ enabledCheats.Add(cheat.BuildIdKey);
+ }
+ }
+ }
+
+ Directory.CreateDirectory(Path.GetDirectoryName(_enabledCheatsPath));
+
+ File.WriteAllLines(_enabledCheatsPath, enabledCheats);
+
+ Close();
+ }
+ }
+}