diff options
author | Mary Guillemard <mary@mary.zone> | 2024-03-02 12:51:05 +0100 |
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committer | GitHub <noreply@github.com> | 2024-03-02 12:51:05 +0100 |
commit | ec6cb0abb4b7669895b6e96fd7581c93b5abd691 (patch) | |
tree | 128c862ff5faea0b219467656d4023bee7faefb5 /src/Ryujinx/UI/Windows/CheatWindow.axaml.cs | |
parent | 53b5985da6b9d7b281d9fc25b93bfd1d1918a107 (diff) |
infra: Make Avalonia the default UI (#6375)1.1.1216
* misc: Move Ryujinx project to Ryujinx.Gtk3
This breaks release CI for now but that's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* misc: Move Ryujinx.Ava project to Ryujinx
This breaks CI for now, but it's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* infra: Make Avalonia the default UI
Should fix CI after the previous changes.
GTK3 isn't build by the release job anymore, only by PR CI.
This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix missing copy in create_app_bundle.sh
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix syntax error
Signed-off-by: Mary Guillemard <mary@mary.zone>
---------
Signed-off-by: Mary Guillemard <mary@mary.zone>
Diffstat (limited to 'src/Ryujinx/UI/Windows/CheatWindow.axaml.cs')
-rw-r--r-- | src/Ryujinx/UI/Windows/CheatWindow.axaml.cs | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/src/Ryujinx/UI/Windows/CheatWindow.axaml.cs b/src/Ryujinx/UI/Windows/CheatWindow.axaml.cs new file mode 100644 index 00000000..d78e48a4 --- /dev/null +++ b/src/Ryujinx/UI/Windows/CheatWindow.axaml.cs @@ -0,0 +1,123 @@ +using Avalonia.Collections; +using Ryujinx.Ava.Common.Locale; +using Ryujinx.Ava.UI.Models; +using Ryujinx.HLE.FileSystem; +using Ryujinx.HLE.HOS; +using Ryujinx.UI.App.Common; +using System; +using System.Collections.Generic; +using System.Globalization; +using System.IO; +using System.Linq; + +namespace Ryujinx.Ava.UI.Windows +{ + public partial class CheatWindow : StyleableWindow + { + private readonly string _enabledCheatsPath; + public bool NoCheatsFound { get; } + + public AvaloniaList<CheatNode> LoadedCheats { get; } + + public string Heading { get; } + public string BuildId { get; } + + public CheatWindow() + { + DataContext = this; + + InitializeComponent(); + + Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.CheatWindowTitle]; + } + + public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName, string titlePath) + { + LoadedCheats = new AvaloniaList<CheatNode>(); + + Heading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.CheatWindowHeading, titleName, titleId.ToUpper()); + BuildId = ApplicationData.GetApplicationBuildId(virtualFileSystem, titlePath); + + InitializeComponent(); + + string modsBasePath = ModLoader.GetModsBasePath(); + string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, titleId); + ulong titleIdValue = ulong.Parse(titleId, NumberStyles.HexNumber); + + _enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt"); + + string[] enabled = Array.Empty<string>(); + + if (File.Exists(_enabledCheatsPath)) + { + enabled = File.ReadAllLines(_enabledCheatsPath); + } + + int cheatAdded = 0; + + var mods = new ModLoader.ModCache(); + + ModLoader.QueryContentsDir(mods, new DirectoryInfo(Path.Combine(modsBasePath, "contents")), titleIdValue); + + string currentCheatFile = string.Empty; + string buildId = string.Empty; + + CheatNode currentGroup = null; + + foreach (var cheat in mods.Cheats) + { + if (cheat.Path.FullName != currentCheatFile) + { + currentCheatFile = cheat.Path.FullName; + string parentPath = currentCheatFile.Replace(titleModsPath, ""); + + buildId = Path.GetFileNameWithoutExtension(currentCheatFile).ToUpper(); + currentGroup = new CheatNode("", buildId, parentPath, true); + + LoadedCheats.Add(currentGroup); + } + + var model = new CheatNode(cheat.Name, buildId, "", false, enabled.Contains($"{buildId}-{cheat.Name}")); + currentGroup?.SubNodes.Add(model); + + cheatAdded++; + } + + if (cheatAdded == 0) + { + NoCheatsFound = true; + } + + DataContext = this; + + Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.CheatWindowTitle]; + } + + public void Save() + { + if (NoCheatsFound) + { + return; + } + + List<string> enabledCheats = new(); + + foreach (var cheats in LoadedCheats) + { + foreach (var cheat in cheats.SubNodes) + { + if (cheat.IsEnabled) + { + enabledCheats.Add(cheat.BuildIdKey); + } + } + } + + Directory.CreateDirectory(Path.GetDirectoryName(_enabledCheatsPath)); + + File.WriteAllLines(_enabledCheatsPath, enabledCheats); + + Close(); + } + } +} |