diff options
author | Mary Guillemard <mary@mary.zone> | 2024-03-02 12:51:05 +0100 |
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committer | GitHub <noreply@github.com> | 2024-03-02 12:51:05 +0100 |
commit | ec6cb0abb4b7669895b6e96fd7581c93b5abd691 (patch) | |
tree | 128c862ff5faea0b219467656d4023bee7faefb5 /src/Ryujinx/UI/Renderer/EmbeddedWindowOpenGL.cs | |
parent | 53b5985da6b9d7b281d9fc25b93bfd1d1918a107 (diff) |
infra: Make Avalonia the default UI (#6375)1.1.1216
* misc: Move Ryujinx project to Ryujinx.Gtk3
This breaks release CI for now but that's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* misc: Move Ryujinx.Ava project to Ryujinx
This breaks CI for now, but it's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* infra: Make Avalonia the default UI
Should fix CI after the previous changes.
GTK3 isn't build by the release job anymore, only by PR CI.
This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix missing copy in create_app_bundle.sh
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix syntax error
Signed-off-by: Mary Guillemard <mary@mary.zone>
---------
Signed-off-by: Mary Guillemard <mary@mary.zone>
Diffstat (limited to 'src/Ryujinx/UI/Renderer/EmbeddedWindowOpenGL.cs')
-rw-r--r-- | src/Ryujinx/UI/Renderer/EmbeddedWindowOpenGL.cs | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/src/Ryujinx/UI/Renderer/EmbeddedWindowOpenGL.cs b/src/Ryujinx/UI/Renderer/EmbeddedWindowOpenGL.cs new file mode 100644 index 00000000..3842301d --- /dev/null +++ b/src/Ryujinx/UI/Renderer/EmbeddedWindowOpenGL.cs @@ -0,0 +1,94 @@ +using OpenTK.Graphics.OpenGL; +using Ryujinx.Common.Configuration; +using Ryujinx.Common.Logging; +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.OpenGL; +using Ryujinx.UI.Common.Configuration; +using SPB.Graphics; +using SPB.Graphics.Exceptions; +using SPB.Graphics.OpenGL; +using SPB.Platform; +using SPB.Platform.WGL; +using SPB.Windowing; +using System; + +namespace Ryujinx.Ava.UI.Renderer +{ + public class EmbeddedWindowOpenGL : EmbeddedWindow + { + private SwappableNativeWindowBase _window; + + public OpenGLContextBase Context { get; set; } + + protected override void OnWindowDestroying() + { + Context.Dispose(); + + base.OnWindowDestroying(); + } + + public override void OnWindowCreated() + { + base.OnWindowCreated(); + + if (OperatingSystem.IsWindows()) + { + _window = new WGLWindow(new NativeHandle(WindowHandle)); + } + else if (OperatingSystem.IsLinux()) + { + _window = X11Window; + } + else + { + throw new PlatformNotSupportedException(); + } + + var flags = OpenGLContextFlags.Compat; + if (ConfigurationState.Instance.Logger.GraphicsDebugLevel != GraphicsDebugLevel.None) + { + flags |= OpenGLContextFlags.Debug; + } + + var graphicsMode = Environment.OSVersion.Platform == PlatformID.Unix ? new FramebufferFormat(new ColorFormat(8, 8, 8, 0), 16, 0, ColorFormat.Zero, 0, 2, false) : FramebufferFormat.Default; + + Context = PlatformHelper.CreateOpenGLContext(graphicsMode, 3, 3, flags); + + Context.Initialize(_window); + Context.MakeCurrent(_window); + + GL.LoadBindings(new OpenTKBindingsContext(Context.GetProcAddress)); + + Context.MakeCurrent(null); + } + + public void MakeCurrent(bool unbind = false, bool shouldThrow = true) + { + try + { + Context?.MakeCurrent(!unbind ? _window : null); + } + catch (ContextException e) + { + if (shouldThrow) + { + throw; + } + + Logger.Warning?.Print(LogClass.UI, $"Failed to {(!unbind ? "bind" : "unbind")} OpenGL context: {e}"); + } + } + + public void SwapBuffers() + { + _window?.SwapBuffers(); + } + + public void InitializeBackgroundContext(IRenderer renderer) + { + (renderer as OpenGLRenderer)?.InitializeBackgroundContext(SPBOpenGLContext.CreateBackgroundContext(Context)); + + MakeCurrent(); + } + } +} |