diff options
author | Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> | 2024-02-11 02:09:18 +0000 |
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committer | GitHub <noreply@github.com> | 2024-02-11 03:09:18 +0100 |
commit | f06d22d6f01e657ebbc0c8ef082739cd468e47b5 (patch) | |
tree | c10a566438d3801b33c1d7b4eff73ea62b2f1a63 /src/Ryujinx/UI/Applet/GtkDynamicTextInputHandler.cs | |
parent | 84d6e8d121a1b329d26cc0e462aadd1108d99a04 (diff) |
Infra: Capitalisation Consistency (#6296)1.1.1187
* Rename Ryujinx.UI.Common
* Rename Ryujinx.UI.LocaleGenerator
* Update in Files
AboutWindow
* Configuration State
* Rename projects
* Ryujinx/UI
* Fix build
* Main remaining inconsistencies
* HLE.UI Namespace
* HLE.UI Files
* Namespace
* Ryujinx.UI.Common.Configuration.UI
* Ryujinx.UI.Common,Configuration.UI Files
* More instances
Diffstat (limited to 'src/Ryujinx/UI/Applet/GtkDynamicTextInputHandler.cs')
-rw-r--r-- | src/Ryujinx/UI/Applet/GtkDynamicTextInputHandler.cs | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/src/Ryujinx/UI/Applet/GtkDynamicTextInputHandler.cs b/src/Ryujinx/UI/Applet/GtkDynamicTextInputHandler.cs new file mode 100644 index 00000000..0e560b78 --- /dev/null +++ b/src/Ryujinx/UI/Applet/GtkDynamicTextInputHandler.cs @@ -0,0 +1,108 @@ +using Gtk; +using Ryujinx.HLE.UI; +using Ryujinx.Input.GTK3; +using Ryujinx.UI.Widgets; +using System.Threading; + +namespace Ryujinx.UI.Applet +{ + /// <summary> + /// Class that forwards key events to a GTK Entry so they can be processed into text. + /// </summary> + internal class GtkDynamicTextInputHandler : IDynamicTextInputHandler + { + private readonly Window _parent; + private readonly OffscreenWindow _inputToTextWindow = new(); + private readonly RawInputToTextEntry _inputToTextEntry = new(); + + private bool _canProcessInput; + + public event DynamicTextChangedHandler TextChangedEvent; + public event KeyPressedHandler KeyPressedEvent; + public event KeyReleasedHandler KeyReleasedEvent; + + public bool TextProcessingEnabled + { + get + { + return Volatile.Read(ref _canProcessInput); + } + + set + { + Volatile.Write(ref _canProcessInput, value); + } + } + + public GtkDynamicTextInputHandler(Window parent) + { + _parent = parent; + _parent.KeyPressEvent += HandleKeyPressEvent; + _parent.KeyReleaseEvent += HandleKeyReleaseEvent; + + _inputToTextWindow.Add(_inputToTextEntry); + + _inputToTextEntry.TruncateMultiline = true; + + // Start with input processing turned off so the text box won't accumulate text + // if the user is playing on the keyboard. + _canProcessInput = false; + } + + [GLib.ConnectBefore()] + private void HandleKeyPressEvent(object o, KeyPressEventArgs args) + { + var key = (Ryujinx.Common.Configuration.Hid.Key)GTK3MappingHelper.ToInputKey(args.Event.Key); + + if (!(KeyPressedEvent?.Invoke(key)).GetValueOrDefault(true)) + { + return; + } + + if (_canProcessInput) + { + _inputToTextEntry.SendKeyPressEvent(o, args); + _inputToTextEntry.GetSelectionBounds(out int selectionStart, out int selectionEnd); + TextChangedEvent?.Invoke(_inputToTextEntry.Text, selectionStart, selectionEnd, _inputToTextEntry.OverwriteMode); + } + } + + [GLib.ConnectBefore()] + private void HandleKeyReleaseEvent(object o, KeyReleaseEventArgs args) + { + var key = (Ryujinx.Common.Configuration.Hid.Key)GTK3MappingHelper.ToInputKey(args.Event.Key); + + if (!(KeyReleasedEvent?.Invoke(key)).GetValueOrDefault(true)) + { + return; + } + + if (_canProcessInput) + { + // TODO (caian): This solution may have problems if the pause is sent after a key press + // and before a key release. But for now GTK Entry does not seem to use release events. + _inputToTextEntry.SendKeyReleaseEvent(o, args); + _inputToTextEntry.GetSelectionBounds(out int selectionStart, out int selectionEnd); + TextChangedEvent?.Invoke(_inputToTextEntry.Text, selectionStart, selectionEnd, _inputToTextEntry.OverwriteMode); + } + } + + public void SetText(string text, int cursorBegin) + { + _inputToTextEntry.Text = text; + _inputToTextEntry.Position = cursorBegin; + } + + public void SetText(string text, int cursorBegin, int cursorEnd) + { + _inputToTextEntry.Text = text; + _inputToTextEntry.SelectRegion(cursorBegin, cursorEnd); + } + + public void Dispose() + { + _parent.KeyPressEvent -= HandleKeyPressEvent; + _parent.KeyReleaseEvent -= HandleKeyReleaseEvent; + } + } +} |