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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2024-01-29 19:58:18 +0100
committerGitHub <noreply@github.com>2024-01-29 19:58:18 +0100
commit70fcba39de34fc211d09da12783898161724b0dc (patch)
tree9efdf7c191694e95de149129c9032b129527cb32 /src/Ryujinx/Program.cs
parent7795b662a9b6054343195db9fc221a920509c1be (diff)
Make config filename changable for releases & Log to Ryujinx directory if application directory is not writable (#4707)1.1.1144
* Remove GetBaseApplicationDirectory() & Move logs directory to user base path We should assume the application directory might be write-protected. * Use Ryujinx.sh in Ryujinx.desktop This desktop file isn't really used right now, so this changes effectively nothing. * Use properties in ReleaseInformation.cs and add ConfigName property * Configure config filename in Github workflows * Add a separate config step for macOS Because they use BSD sed instead of GNU sed * Keep log directory at the old location for dev environments * Add FileSystemUtils since Directory.Move() doesn't work across filesystems Steal CopyDirectory code from https://learn.microsoft.com/en-us/dotnet/standard/io/how-to-copy-directories * Fix "Open Logs folder" button pointing to the wrong directory * Add execute permissions to Ryujinx.sh * Fix missing newlines * AppDataManager: Use FileSystemUtils.MoveDirectory() * Make dotnet format happy * Add a fallback for the logging directory
Diffstat (limited to 'src/Ryujinx/Program.cs')
-rw-r--r--src/Ryujinx/Program.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Ryujinx/Program.cs b/src/Ryujinx/Program.cs
index 597d00f3..3b5cd770 100644
--- a/src/Ryujinx/Program.cs
+++ b/src/Ryujinx/Program.cs
@@ -71,7 +71,7 @@ namespace Ryujinx
static void Main(string[] args)
{
- Version = ReleaseInformation.GetVersion();
+ Version = ReleaseInformation.Version;
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
{
@@ -167,8 +167,8 @@ namespace Ryujinx
Quality = 100,
});
- string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
- string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
+ string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
+ string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
// Now load the configuration as the other subsystems are now registered
ConfigurationPath = File.Exists(localConfigurationPath)