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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Memory/Tracking/MemoryTracking.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Memory/Tracking/MemoryTracking.cs')
-rw-r--r--src/Ryujinx.Memory/Tracking/MemoryTracking.cs306
1 files changed, 306 insertions, 0 deletions
diff --git a/src/Ryujinx.Memory/Tracking/MemoryTracking.cs b/src/Ryujinx.Memory/Tracking/MemoryTracking.cs
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+using Ryujinx.Common.Pools;
+using Ryujinx.Memory.Range;
+using System.Collections.Generic;
+
+namespace Ryujinx.Memory.Tracking
+{
+ /// <summary>
+ /// Manages memory tracking for a given virutal/physical memory block.
+ /// </summary>
+ public class MemoryTracking
+ {
+ private readonly IVirtualMemoryManager _memoryManager;
+ private readonly InvalidAccessHandler _invalidAccessHandler;
+
+ // Only use these from within the lock.
+ private readonly NonOverlappingRangeList<VirtualRegion> _virtualRegions;
+
+ private readonly int _pageSize;
+
+ /// <summary>
+ /// This lock must be obtained when traversing or updating the region-handle hierarchy.
+ /// It is not required when reading dirty flags.
+ /// </summary>
+ internal object TrackingLock = new object();
+
+ /// <summary>
+ /// Create a new tracking structure for the given "physical" memory block,
+ /// with a given "virtual" memory manager that will provide mappings and virtual memory protection.
+ /// </summary>
+ /// <param name="memoryManager">Virtual memory manager</param>
+ /// <param name="block">Physical memory block</param>
+ /// <param name="pageSize">Page size of the virtual memory space</param>
+ public MemoryTracking(IVirtualMemoryManager memoryManager, int pageSize, InvalidAccessHandler invalidAccessHandler = null)
+ {
+ _memoryManager = memoryManager;
+ _pageSize = pageSize;
+ _invalidAccessHandler = invalidAccessHandler;
+
+ _virtualRegions = new NonOverlappingRangeList<VirtualRegion>();
+ }
+
+ private (ulong address, ulong size) PageAlign(ulong address, ulong size)
+ {
+ ulong pageMask = (ulong)_pageSize - 1;
+ ulong rA = address & ~pageMask;
+ ulong rS = ((address + size + pageMask) & ~pageMask) - rA;
+ return (rA, rS);
+ }
+
+ /// <summary>
+ /// Indicate that a virtual region has been mapped, and which physical region it has been mapped to.
+ /// Should be called after the mapping is complete.
+ /// </summary>
+ /// <param name="va">Virtual memory address</param>
+ /// <param name="size">Size to be mapped</param>
+ public void Map(ulong va, ulong size)
+ {
+ // A mapping may mean we need to re-evaluate each VirtualRegion's affected area.
+ // Find all handles that overlap with the range, we need to recalculate their physical regions
+
+ lock (TrackingLock)
+ {
+ ref var overlaps = ref ThreadStaticArray<VirtualRegion>.Get();
+
+ int count = _virtualRegions.FindOverlapsNonOverlapping(va, size, ref overlaps);
+
+ for (int i = 0; i < count; i++)
+ {
+ VirtualRegion region = overlaps[i];
+
+ // If the region has been fully remapped, signal that it has been mapped again.
+ bool remapped = _memoryManager.IsRangeMapped(region.Address, region.Size);
+ if (remapped)
+ {
+ region.SignalMappingChanged(true);
+ }
+
+ region.UpdateProtection();
+ }
+ }
+ }
+
+ /// <summary>
+ /// Indicate that a virtual region has been unmapped.
+ /// Should be called before the unmapping is complete.
+ /// </summary>
+ /// <param name="va">Virtual memory address</param>
+ /// <param name="size">Size to be unmapped</param>
+ public void Unmap(ulong va, ulong size)
+ {
+ // An unmapping may mean we need to re-evaluate each VirtualRegion's affected area.
+ // Find all handles that overlap with the range, we need to notify them that the region was unmapped.
+
+ lock (TrackingLock)
+ {
+ ref var overlaps = ref ThreadStaticArray<VirtualRegion>.Get();
+
+ int count = _virtualRegions.FindOverlapsNonOverlapping(va, size, ref overlaps);
+
+ for (int i = 0; i < count; i++)
+ {
+ VirtualRegion region = overlaps[i];
+
+ region.SignalMappingChanged(false);
+ }
+ }
+ }
+
+ /// <summary>
+ /// Get a list of virtual regions that a handle covers.
+ /// </summary>
+ /// <param name="va">Starting virtual memory address of the handle</param>
+ /// <param name="size">Size of the handle's memory region</param>
+ /// <returns>A list of virtual regions within the given range</returns>
+ internal List<VirtualRegion> GetVirtualRegionsForHandle(ulong va, ulong size)
+ {
+ List<VirtualRegion> result = new List<VirtualRegion>();
+ _virtualRegions.GetOrAddRegions(result, va, size, (va, size) => new VirtualRegion(this, va, size));
+
+ return result;
+ }
+
+ /// <summary>
+ /// Remove a virtual region from the range list. This assumes that the lock has been acquired.
+ /// </summary>
+ /// <param name="region">Region to remove</param>
+ internal void RemoveVirtual(VirtualRegion region)
+ {
+ _virtualRegions.Remove(region);
+ }
+
+ /// <summary>
+ /// Obtains a memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
+ /// </summary>
+ /// <param name="address">CPU virtual address of the region</param>
+ /// <param name="size">Size of the region</param>
+ /// <param name="handles">Handles to inherit state from or reuse. When none are present, provide null</param>
+ /// <param name="granularity">Desired granularity of write tracking</param>
+ /// <param name="id">Handle ID</param>
+ /// <returns>The memory tracking handle</returns>
+ public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, IEnumerable<IRegionHandle> handles, ulong granularity, int id)
+ {
+ return new MultiRegionHandle(this, address, size, handles, granularity, id);
+ }
+
+ /// <summary>
+ /// Obtains a smart memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
+ /// </summary>
+ /// <param name="address">CPU virtual address of the region</param>
+ /// <param name="size">Size of the region</param>
+ /// <param name="granularity">Desired granularity of write tracking</param>
+ /// <param name="id">Handle ID</param>
+ /// <returns>The memory tracking handle</returns>
+ public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity, int id)
+ {
+ (address, size) = PageAlign(address, size);
+
+ return new SmartMultiRegionHandle(this, address, size, granularity, id);
+ }
+
+ /// <summary>
+ /// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with.
+ /// </summary>
+ /// <param name="address">CPU virtual address of the region</param>
+ /// <param name="size">Size of the region</param>
+ /// <param name="id">Handle ID</param>
+ /// <returns>The memory tracking handle</returns>
+ public RegionHandle BeginTracking(ulong address, ulong size, int id)
+ {
+ var (paAddress, paSize) = PageAlign(address, size);
+
+ lock (TrackingLock)
+ {
+ bool mapped = _memoryManager.IsRangeMapped(address, size);
+ RegionHandle handle = new RegionHandle(this, paAddress, paSize, address, size, id, mapped);
+
+ return handle;
+ }
+ }
+
+ /// <summary>
+ /// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with.
+ /// </summary>
+ /// <param name="address">CPU virtual address of the region</param>
+ /// <param name="size">Size of the region</param>
+ /// <param name="bitmap">The bitmap owning the dirty flag for this handle</param>
+ /// <param name="bit">The bit of this handle within the dirty flag</param>
+ /// <param name="id">Handle ID</param>
+ /// <returns>The memory tracking handle</returns>
+ internal RegionHandle BeginTrackingBitmap(ulong address, ulong size, ConcurrentBitmap bitmap, int bit, int id)
+ {
+ var (paAddress, paSize) = PageAlign(address, size);
+
+ lock (TrackingLock)
+ {
+ bool mapped = _memoryManager.IsRangeMapped(address, size);
+ RegionHandle handle = new RegionHandle(this, paAddress, paSize, address, size, bitmap, bit, id, mapped);
+
+ return handle;
+ }
+ }
+
+ /// <summary>
+ /// Signal that a virtual memory event happened at the given location.
+ /// </summary>
+ /// <param name="address">Virtual address accessed</param>
+ /// <param name="size">Size of the region affected in bytes</param>
+ /// <param name="write">Whether the region was written to or read</param>
+ /// <returns>True if the event triggered any tracking regions, false otherwise</returns>
+ public bool VirtualMemoryEvent(ulong address, ulong size, bool write)
+ {
+ return VirtualMemoryEvent(address, size, write, precise: false, null);
+ }
+
+ /// <summary>
+ /// Signal that a virtual memory event happened at the given location.
+ /// This can be flagged as a precise event, which will avoid reprotection and call special handlers if possible.
+ /// A precise event has an exact address and size, rather than triggering on page granularity.
+ /// </summary>
+ /// <param name="address">Virtual address accessed</param>
+ /// <param name="size">Size of the region affected in bytes</param>
+ /// <param name="write">Whether the region was written to or read</param>
+ /// <param name="precise">True if the access is precise, false otherwise</param>
+ /// <param name="exemptId">Optional ID that of the handles that should not be signalled</param>
+ /// <returns>True if the event triggered any tracking regions, false otherwise</returns>
+ public bool VirtualMemoryEvent(ulong address, ulong size, bool write, bool precise, int? exemptId = null)
+ {
+ // Look up the virtual region using the region list.
+ // Signal up the chain to relevant handles.
+
+ bool shouldThrow = false;
+
+ lock (TrackingLock)
+ {
+ ref var overlaps = ref ThreadStaticArray<VirtualRegion>.Get();
+
+ int count = _virtualRegions.FindOverlapsNonOverlapping(address, size, ref overlaps);
+
+ if (count == 0 && !precise)
+ {
+ if (_memoryManager.IsRangeMapped(address, size))
+ {
+ // TODO: There is currently the possibility that a page can be protected after its virtual region is removed.
+ // This code handles that case when it happens, but it would be better to find out how this happens.
+ _memoryManager.TrackingReprotect(address & ~(ulong)(_pageSize - 1), (ulong)_pageSize, MemoryPermission.ReadAndWrite);
+ return true; // This memory _should_ be mapped, so we need to try again.
+ }
+ else
+ {
+ shouldThrow = true;
+ }
+ }
+ else
+ {
+ for (int i = 0; i < count; i++)
+ {
+ VirtualRegion region = overlaps[i];
+
+ if (precise)
+ {
+ region.SignalPrecise(address, size, write, exemptId);
+ }
+ else
+ {
+ region.Signal(address, size, write, exemptId);
+ }
+ }
+ }
+ }
+
+ if (shouldThrow)
+ {
+ _invalidAccessHandler?.Invoke(address);
+
+ // We can't continue - it's impossible to remove protection from the page.
+ // Even if the access handler wants us to continue, we wouldn't be able to.
+ throw new InvalidMemoryRegionException();
+ }
+
+ return true;
+ }
+
+ /// <summary>
+ /// Reprotect a given virtual region. The virtual memory manager will handle this.
+ /// </summary>
+ /// <param name="region">Region to reprotect</param>
+ /// <param name="permission">Memory permission to protect with</param>
+ internal void ProtectVirtualRegion(VirtualRegion region, MemoryPermission permission)
+ {
+ _memoryManager.TrackingReprotect(region.Address, region.Size, permission);
+ }
+
+ /// <summary>
+ /// Returns the number of virtual regions currently being tracked.
+ /// Useful for tests and metrics.
+ /// </summary>
+ /// <returns>The number of virtual regions</returns>
+ public int GetRegionCount()
+ {
+ lock (TrackingLock)
+ {
+ return _virtualRegions.Count;
+ }
+ }
+ }
+}