diff options
author | Mary <mary@mary.zone> | 2023-05-08 13:05:37 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-05-08 13:05:37 +0200 |
commit | a8950d6ac4c4d4e8b3884f799566603db2d9c406 (patch) | |
tree | aa297c8f71c17a7ce7016725566a8a1b683fb2db /src/Ryujinx.Headless.SDL2/Program.cs | |
parent | 162798b026a860a4fa51bd94dabb15f8f00e5a2b (diff) |
vulkan: Pass Vk instance to VulkanRenderer (#4859)1.1.772
This will allow possible multiple driver selection without any need of
LD preload. (useful when testing custom version of mesa for example)
Diffstat (limited to 'src/Ryujinx.Headless.SDL2/Program.cs')
-rw-r--r-- | src/Ryujinx.Headless.SDL2/Program.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Ryujinx.Headless.SDL2/Program.cs b/src/Ryujinx.Headless.SDL2/Program.cs index 453c470e..643db845 100644 --- a/src/Ryujinx.Headless.SDL2/Program.cs +++ b/src/Ryujinx.Headless.SDL2/Program.cs @@ -487,11 +487,12 @@ namespace Ryujinx.Headless.SDL2 if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow) { string preferredGpuId = string.Empty; + Vk api = Vk.GetApi(); if (!string.IsNullOrEmpty(options.PreferredGpuVendor)) { string preferredGpuVendor = options.PreferredGpuVendor.ToLowerInvariant(); - var devices = VulkanRenderer.GetPhysicalDevices(); + var devices = VulkanRenderer.GetPhysicalDevices(api); foreach (var device in devices) { @@ -504,6 +505,7 @@ namespace Ryujinx.Headless.SDL2 } return new VulkanRenderer( + api, (instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))), vulkanWindow.GetRequiredInstanceExtensions, preferredGpuId); |