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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-16 19:31:14 +0200 |
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committer | GitHub <noreply@github.com> | 2023-07-16 19:31:14 +0200 |
commit | 326749498bed4360e5a4b11fc67d5ec7cb9a3076 (patch) | |
tree | ae21fb26f99b401ca4e9efaab72b679a81c22369 /src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs | |
parent | fec8291c17fa106c28f58b56419e90d49a41a1ea (diff) |
[Ryujinx.HLE] Address dotnet-format issues (#5380)1.1.962
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Address or silence dotnet format IDE1006 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA2208 warnings
* Address or silence dotnet format CA1806 and a few CA1854 warnings
* Address dotnet format CA2211 warnings
* Address dotnet format CA1822 warnings
* Address or silence dotnet format CA1069 warnings
* Make dotnet format succeed in style mode
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Address dotnet format CA2208 warnings properly
* Make ProcessResult readonly
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Add previously silenced warnings back
I have no clue how these disappeared
* Revert formatting changes for while and for-loops
* Format if-blocks correctly
* Run dotnet format style after rebase
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format analyzers after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Fix a few disabled warnings
* Fix naming rule violation, Convert shader properties to auto-property and convert values to const
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Fix and silence a few dotnet-format warnings again
* Run dotnet format after rebase
* Use using declaration instead of block syntax
* Address IDE0251 warnings
* Address a few disabled IDE0060 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Fix naming rule violations
* Fix typo
* Add trailing commas, use targeted new and use array initializer
* Fix build issues
* Fix remaining build issues
* Remove SuppressMessage for CA1069 where possible
* Address dotnet format issues
* Address formatting issues
Co-authored-by: Ac_K <acoustik666@gmail.com>
* Add GetHashCode implementation for RenderingSurfaceInfo
* Explicitly silence CA1822 for every affected method in Syscall
* Address formatting issues in Demangler.cs
* Address review feedback
Co-authored-by: Ac_K <acoustik666@gmail.com>
* Revert marking service methods as static
* Next dotnet format pass
* Address review feedback
---------
Co-authored-by: Ac_K <acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs')
-rw-r--r-- | src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs index c9bb0a65..4cd45d69 100644 --- a/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs +++ b/src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueConsumer.cs @@ -54,10 +54,10 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger if (Core.StillTracking(ref bufferItem)) { - Core.Slots[bufferItem.Slot].AcquireCalled = true; + Core.Slots[bufferItem.Slot].AcquireCalled = true; Core.Slots[bufferItem.Slot].NeedsCleanupOnRelease = true; - Core.Slots[bufferItem.Slot].BufferState = BufferState.Acquired; - Core.Slots[bufferItem.Slot].Fence = AndroidFence.NoFence; + Core.Slots[bufferItem.Slot].BufferState = BufferState.Acquired; + Core.Slots[bufferItem.Slot].Fence = AndroidFence.NoFence; ulong targetFrameNumber = Core.Slots[bufferItem.Slot].FrameNumber; @@ -159,12 +159,12 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger Core.Slots[slot].GraphicBuffer.Set(graphicBuffer); - Core.Slots[slot].BufferState = BufferState.Acquired; - Core.Slots[slot].AttachedByConsumer = true; + Core.Slots[slot].BufferState = BufferState.Acquired; + Core.Slots[slot].AttachedByConsumer = true; Core.Slots[slot].NeedsCleanupOnRelease = false; - Core.Slots[slot].Fence = AndroidFence.NoFence; - Core.Slots[slot].FrameNumber = 0; - Core.Slots[slot].AcquireCalled = false; + Core.Slots[slot].Fence = AndroidFence.NoFence; + Core.Slots[slot].FrameNumber = 0; + Core.Slots[slot].AcquireCalled = false; } return Status.Success; @@ -197,7 +197,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger if (Core.Slots[slot].BufferState == BufferState.Acquired) { Core.Slots[slot].BufferState = BufferState.Free; - Core.Slots[slot].Fence = fence; + Core.Slots[slot].Fence = fence; listener = Core.ProducerListener; } @@ -237,7 +237,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger return Status.NoInit; } - Core.ConsumerListener = consumerListener; + Core.ConsumerListener = consumerListener; Core.ConsumerControlledByApp = controlledByApp; } @@ -253,7 +253,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger return Status.BadValue; } - Core.IsAbandoned = true; + Core.IsAbandoned = true; Core.ConsumerListener = null; Core.Queue.Clear(); @@ -304,7 +304,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger lock (Core.Lock) { - Core.DefaultWidth = (int)width; + Core.DefaultWidth = (int)width; Core.DefaultHeight = (int)height; } |