aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
diff options
context:
space:
mode:
authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-16 19:31:14 +0200
committerGitHub <noreply@github.com>2023-07-16 19:31:14 +0200
commit326749498bed4360e5a4b11fc67d5ec7cb9a3076 (patch)
treeae21fb26f99b401ca4e9efaab72b679a81c22369 /src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
parentfec8291c17fa106c28f58b56419e90d49a41a1ea (diff)
[Ryujinx.HLE] Address dotnet-format issues (#5380)1.1.962
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs')
-rw-r--r--src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs210
1 files changed, 104 insertions, 106 deletions
diff --git a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
index 595223ed..770bf6e5 100644
--- a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
+++ b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
@@ -21,47 +21,47 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
public const int TextBoxBlinkThreshold = 8;
- const string MessageText = "Please use the keyboard to input text";
- const string AcceptText = "Accept";
- const string CancelText = "Cancel";
+ const string MessageText = "Please use the keyboard to input text";
+ const string AcceptText = "Accept";
+ const string CancelText = "Cancel";
const string ControllerToggleText = "Toggle input";
private readonly object _bufferLock = new();
private RenderingSurfaceInfo _surfaceInfo = null;
- private Image<Argb32> _surface = null;
- private byte[] _bufferData = null;
+ private Image<Argb32> _surface = null;
+ private byte[] _bufferData = null;
- private Image _ryujinxLogo = null;
- private Image _padAcceptIcon = null;
- private Image _padCancelIcon = null;
- private Image _keyModeIcon = null;
+ private readonly Image _ryujinxLogo = null;
+ private readonly Image _padAcceptIcon = null;
+ private readonly Image _padCancelIcon = null;
+ private readonly Image _keyModeIcon = null;
- private float _textBoxOutlineWidth;
- private float _padPressedPenWidth;
+ private readonly float _textBoxOutlineWidth;
+ private readonly float _padPressedPenWidth;
- private Color _textNormalColor;
- private Color _textSelectedColor;
- private Color _textOverCursorColor;
+ private readonly Color _textNormalColor;
+ private readonly Color _textSelectedColor;
+ private readonly Color _textOverCursorColor;
- private IBrush _panelBrush;
- private IBrush _disabledBrush;
- private IBrush _cursorBrush;
- private IBrush _selectionBoxBrush;
+ private readonly IBrush _panelBrush;
+ private readonly IBrush _disabledBrush;
+ private readonly IBrush _cursorBrush;
+ private readonly IBrush _selectionBoxBrush;
- private Pen _textBoxOutlinePen;
- private Pen _cursorPen;
- private Pen _selectionBoxPen;
- private Pen _padPressedPen;
+ private readonly Pen _textBoxOutlinePen;
+ private readonly Pen _cursorPen;
+ private readonly Pen _selectionBoxPen;
+ private readonly Pen _padPressedPen;
- private int _inputTextFontSize;
+ private readonly int _inputTextFontSize;
private Font _messageFont;
private Font _inputTextFont;
private Font _labelsTextFont;
private RectangleF _panelRectangle;
- private Point _logoPosition;
- private float _messagePositionY;
+ private Point _logoPosition;
+ private float _messagePositionY;
public SoftwareKeyboardRendererBase(IHostUiTheme uiTheme)
{
@@ -72,35 +72,35 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
string padAcceptIconPath = "Ryujinx.HLE.HOS.Applets.SoftwareKeyboard.Resources.Icon_BtnA.png";
string padCancelIconPath = "Ryujinx.HLE.HOS.Applets.SoftwareKeyboard.Resources.Icon_BtnB.png";
- string keyModeIconPath = "Ryujinx.HLE.HOS.Applets.SoftwareKeyboard.Resources.Icon_KeyF6.png";
+ string keyModeIconPath = "Ryujinx.HLE.HOS.Applets.SoftwareKeyboard.Resources.Icon_KeyF6.png";
- _padAcceptIcon = LoadResource(Assembly.GetExecutingAssembly(), padAcceptIconPath , 0, 0);
- _padCancelIcon = LoadResource(Assembly.GetExecutingAssembly(), padCancelIconPath , 0, 0);
- _keyModeIcon = LoadResource(Assembly.GetExecutingAssembly(), keyModeIconPath , 0, 0);
+ _padAcceptIcon = LoadResource(Assembly.GetExecutingAssembly(), padAcceptIconPath, 0, 0);
+ _padCancelIcon = LoadResource(Assembly.GetExecutingAssembly(), padCancelIconPath, 0, 0);
+ _keyModeIcon = LoadResource(Assembly.GetExecutingAssembly(), keyModeIconPath, 0, 0);
- Color panelColor = ToColor(uiTheme.DefaultBackgroundColor, 255);
- Color panelTransparentColor = ToColor(uiTheme.DefaultBackgroundColor, 150);
- Color borderColor = ToColor(uiTheme.DefaultBorderColor);
+ Color panelColor = ToColor(uiTheme.DefaultBackgroundColor, 255);
+ Color panelTransparentColor = ToColor(uiTheme.DefaultBackgroundColor, 150);
+ Color borderColor = ToColor(uiTheme.DefaultBorderColor);
Color selectionBackgroundColor = ToColor(uiTheme.SelectionBackgroundColor);
- _textNormalColor = ToColor(uiTheme.DefaultForegroundColor);
- _textSelectedColor = ToColor(uiTheme.SelectionForegroundColor);
+ _textNormalColor = ToColor(uiTheme.DefaultForegroundColor);
+ _textSelectedColor = ToColor(uiTheme.SelectionForegroundColor);
_textOverCursorColor = ToColor(uiTheme.DefaultForegroundColor, null, true);
float cursorWidth = 2;
_textBoxOutlineWidth = 2;
- _padPressedPenWidth = 2;
+ _padPressedPenWidth = 2;
- _panelBrush = new SolidBrush(panelColor);
- _disabledBrush = new SolidBrush(panelTransparentColor);
- _cursorBrush = new SolidBrush(_textNormalColor);
+ _panelBrush = new SolidBrush(panelColor);
+ _disabledBrush = new SolidBrush(panelTransparentColor);
+ _cursorBrush = new SolidBrush(_textNormalColor);
_selectionBoxBrush = new SolidBrush(selectionBackgroundColor);
_textBoxOutlinePen = new Pen(borderColor, _textBoxOutlineWidth);
- _cursorPen = new Pen(_textNormalColor, cursorWidth);
- _selectionBoxPen = new Pen(selectionBackgroundColor, cursorWidth);
- _padPressedPen = new Pen(borderColor, _padPressedPenWidth);
+ _cursorPen = new Pen(_textNormalColor, cursorWidth);
+ _selectionBoxPen = new Pen(selectionBackgroundColor, cursorWidth);
+ _padPressedPen = new Pen(borderColor, _padPressedPenWidth);
_inputTextFontSize = 20;
@@ -111,22 +111,21 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
// Try a list of fonts in case any of them is not available in the system.
- string[] availableFonts = new string[]
- {
+ string[] availableFonts = {
uiThemeFontFamily,
"Liberation Sans",
"FreeSans",
"DejaVu Sans",
- "Lucida Grande"
+ "Lucida Grande",
};
foreach (string fontFamily in availableFonts)
{
try
{
- _messageFont = SystemFonts.CreateFont(fontFamily, 26, FontStyle.Regular);
- _inputTextFont = SystemFonts.CreateFont(fontFamily, _inputTextFontSize, FontStyle.Regular);
- _labelsTextFont = SystemFonts.CreateFont(fontFamily, 24, FontStyle.Regular);
+ _messageFont = SystemFonts.CreateFont(fontFamily, 26, FontStyle.Regular);
+ _inputTextFont = SystemFonts.CreateFont(fontFamily, _inputTextFontSize, FontStyle.Regular);
+ _labelsTextFont = SystemFonts.CreateFont(fontFamily, 24, FontStyle.Regular);
return;
}
@@ -138,7 +137,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
throw new Exception($"None of these fonts were found in the system: {String.Join(", ", availableFonts)}!");
}
- private Color ToColor(ThemeColor color, byte? overrideAlpha = null, bool flipRgb = false)
+ private static Color ToColor(ThemeColor color, byte? overrideAlpha = null, bool flipRgb = false)
{
var a = (byte)(color.A * 255);
var r = (byte)(color.R * 255);
@@ -155,14 +154,14 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
return Color.FromRgba(r, g, b, overrideAlpha.GetValueOrDefault(a));
}
- private Image LoadResource(Assembly assembly, string resourcePath, int newWidth, int newHeight)
+ private static Image LoadResource(Assembly assembly, string resourcePath, int newWidth, int newHeight)
{
Stream resourceStream = assembly.GetManifestResourceStream(resourcePath);
return LoadResource(resourceStream, newWidth, newHeight);
}
- private Image LoadResource(Stream resourceStream, int newWidth, int newHeight)
+ private static Image LoadResource(Stream resourceStream, int newWidth, int newHeight)
{
Debug.Assert(resourceStream != null);
@@ -176,7 +175,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
return image;
}
- private void SetGraphicsOptions(IImageProcessingContext context)
+ private static void SetGraphicsOptions(IImageProcessingContext context)
{
context.GetGraphicsOptions().Antialias = true;
context.GetShapeGraphicsOptions().GraphicsOptions.Antialias = true;
@@ -198,9 +197,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
context.DrawImage(_ryujinxLogo, _logoPosition, 1);
float halfWidth = _panelRectangle.Width / 2;
- float buttonsY = _panelRectangle.Y + 185;
+ float buttonsY = _panelRectangle.Y + 185;
- PointF disableButtonPosition = new PointF(halfWidth + 180, buttonsY);
+ PointF disableButtonPosition = new(halfWidth + 180, buttonsY);
DrawControllerToggle(context, disableButtonPosition);
});
@@ -215,11 +214,11 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
_surface.Mutate(context =>
{
- var messageRectangle = MeasureString(MessageText, _messageFont);
- float messagePositionX = (_panelRectangle.Width - messageRectangle.Width) / 2 - messageRectangle.X;
- float messagePositionY = _messagePositionY - messageRectangle.Y;
- var messagePosition = new PointF(messagePositionX, messagePositionY);
- var messageBoundRectangle = new RectangleF(messagePositionX, messagePositionY, messageRectangle.Width, messageRectangle.Height);
+ var messageRectangle = MeasureString(MessageText, _messageFont);
+ float messagePositionX = (_panelRectangle.Width - messageRectangle.Width) / 2 - messageRectangle.X;
+ float messagePositionY = _messagePositionY - messageRectangle.Y;
+ var messagePosition = new PointF(messagePositionX, messagePositionY);
+ var messageBoundRectangle = new RectangleF(messagePositionX, messagePositionY, messageRectangle.Width, messageRectangle.Height);
SetGraphicsOptions(context);
@@ -238,11 +237,11 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
DrawTextBox(context, state);
float halfWidth = _panelRectangle.Width / 2;
- float buttonsY = _panelRectangle.Y + 185;
+ float buttonsY = _panelRectangle.Y + 185;
- PointF acceptButtonPosition = new PointF(halfWidth - 180, buttonsY);
- PointF cancelButtonPosition = new PointF(halfWidth , buttonsY);
- PointF disableButtonPosition = new PointF(halfWidth + 180, buttonsY);
+ PointF acceptButtonPosition = new(halfWidth - 180, buttonsY);
+ PointF cancelButtonPosition = new(halfWidth, buttonsY);
+ PointF disableButtonPosition = new(halfWidth + 180, buttonsY);
DrawPadButton(context, acceptButtonPosition, _padAcceptIcon, AcceptText, state.AcceptPressed, state.ControllerEnabled);
DrawPadButton(context, cancelButtonPosition, _padCancelIcon, CancelText, state.CancelPressed, state.ControllerEnabled);
@@ -262,7 +261,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
// Use the whole area of the image to draw, even the alignment, otherwise it may shear the final
// image if the pitch is different.
- uint totalWidth = _surfaceInfo.Pitch / 4;
+ uint totalWidth = _surfaceInfo.Pitch / 4;
uint totalHeight = _surfaceInfo.Size / _surfaceInfo.Pitch;
Debug.Assert(_surfaceInfo.Width <= totalWidth);
@@ -277,10 +276,10 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
private void ComputeConstants()
{
- int totalWidth = (int)_surfaceInfo.Width;
+ int totalWidth = (int)_surfaceInfo.Width;
int totalHeight = (int)_surfaceInfo.Height;
- int panelHeight = 240;
+ int panelHeight = 240;
int panelPositionY = totalHeight - panelHeight;
_panelRectangle = new RectangleF(0, panelPositionY, totalWidth, panelHeight);
@@ -294,7 +293,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
}
private static RectangleF MeasureString(string text, Font font)
{
- RendererOptions options = new RendererOptions(font);
+ RendererOptions options = new(font);
if (text == "")
{
@@ -310,7 +309,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
private static RectangleF MeasureString(ReadOnlySpan<char> text, Font font)
{
- RendererOptions options = new RendererOptions(font);
+ RendererOptions options = new(font);
if (text == "")
{
@@ -327,14 +326,14 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
var inputTextRectangle = MeasureString(state.InputText, _inputTextFont);
- float boxWidth = (int)(Math.Max(300, inputTextRectangle.Width + inputTextRectangle.X + 8));
+ float boxWidth = (int)(Math.Max(300, inputTextRectangle.Width + inputTextRectangle.X + 8));
float boxHeight = 32;
- float boxY = _panelRectangle.Y + 110;
- float boxX = (int)((_panelRectangle.Width - boxWidth) / 2);
+ float boxY = _panelRectangle.Y + 110;
+ float boxX = (int)((_panelRectangle.Width - boxWidth) / 2);
- RectangleF boxRectangle = new RectangleF(boxX, boxY, boxWidth, boxHeight);
+ RectangleF boxRectangle = new(boxX, boxY, boxWidth, boxHeight);
- RectangleF boundRectangle = new RectangleF(_panelRectangle.X, boxY - _textBoxOutlineWidth,
+ RectangleF boundRectangle = new(_panelRectangle.X, boxY - _textBoxOutlineWidth,
_panelRectangle.Width, boxHeight + 2 * _textBoxOutlineWidth);
context.Fill(_panelBrush, boundRectangle);
@@ -350,11 +349,11 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
// Draw the cursor on top of the text and redraw the text with a different color if necessary.
- Color cursorTextColor;
+ Color cursorTextColor;
IBrush cursorBrush;
- Pen cursorPen;
+ Pen cursorPen;
- float cursorPositionYTop = inputTextY + 1;
+ float cursorPositionYTop = inputTextY + 1;
float cursorPositionYBottom = cursorPositionYTop + _inputTextFontSize + 1;
float cursorPositionXLeft;
float cursorPositionXRight;
@@ -366,34 +365,34 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
Debug.Assert(state.InputText.Length > 0);
cursorTextColor = _textSelectedColor;
- cursorBrush = _selectionBoxBrush;
- cursorPen = _selectionBoxPen;
+ cursorBrush = _selectionBoxBrush;
+ cursorPen = _selectionBoxPen;
ReadOnlySpan<char> textUntilBegin = state.InputText.AsSpan(0, state.CursorBegin);
- ReadOnlySpan<char> textUntilEnd = state.InputText.AsSpan(0, state.CursorEnd);
+ ReadOnlySpan<char> textUntilEnd = state.InputText.AsSpan(0, state.CursorEnd);
var selectionBeginRectangle = MeasureString(textUntilBegin, _inputTextFont);
- var selectionEndRectangle = MeasureString(textUntilEnd , _inputTextFont);
+ var selectionEndRectangle = MeasureString(textUntilEnd, _inputTextFont);
- cursorVisible = true;
- cursorPositionXLeft = inputTextX + selectionBeginRectangle.Width + selectionBeginRectangle.X;
- cursorPositionXRight = inputTextX + selectionEndRectangle.Width + selectionEndRectangle.X;
+ cursorVisible = true;
+ cursorPositionXLeft = inputTextX + selectionBeginRectangle.Width + selectionBeginRectangle.X;
+ cursorPositionXRight = inputTextX + selectionEndRectangle.Width + selectionEndRectangle.X;
}
else
{
cursorTextColor = _textOverCursorColor;
- cursorBrush = _cursorBrush;
- cursorPen = _cursorPen;
+ cursorBrush = _cursorBrush;
+ cursorPen = _cursorPen;
if (state.TextBoxBlinkCounter < TextBoxBlinkThreshold)
{
// Show the blinking cursor.
- int cursorBegin = Math.Min(state.InputText.Length, state.CursorBegin);
- ReadOnlySpan<char> textUntilCursor = state.InputText.AsSpan(0, cursorBegin);
- var cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont);
+ int cursorBegin = Math.Min(state.InputText.Length, state.CursorBegin);
+ ReadOnlySpan<char> textUntilCursor = state.InputText.AsSpan(0, cursorBegin);
+ var cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont);
- cursorVisible = true;
+ cursorVisible = true;
cursorPositionXLeft = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.X;
if (state.OverwriteMode)
@@ -402,8 +401,8 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
if (state.CursorBegin < state.InputText.Length)
{
- textUntilCursor = state.InputText.AsSpan(0, cursorBegin + 1);
- cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont);
+ textUntilCursor = state.InputText.AsSpan(0, cursorBegin + 1);
+ cursorTextRectangle = MeasureString(textUntilCursor, _inputTextFont);
cursorPositionXRight = inputTextX + cursorTextRectangle.Width + cursorTextRectangle.X;
}
else
@@ -419,20 +418,19 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
}
else
{
- cursorPositionXLeft = inputTextX;
+ cursorPositionXLeft = inputTextX;
cursorPositionXRight = inputTextX;
}
}
if (state.TypingEnabled && cursorVisible)
{
- float cursorWidth = cursorPositionXRight - cursorPositionXLeft;
+ float cursorWidth = cursorPositionXRight - cursorPositionXLeft;
float cursorHeight = cursorPositionYBottom - cursorPositionYTop;
if (cursorWidth == 0)
{
- PointF[] points = new PointF[]
- {
+ PointF[] points = {
new PointF(cursorPositionXLeft, cursorPositionYTop),
new PointF(cursorPositionXLeft, cursorPositionYBottom),
};
@@ -443,10 +441,10 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
var cursorRectangle = new RectangleF(cursorPositionXLeft, cursorPositionYTop, cursorWidth, cursorHeight);
- context.Draw(cursorPen , cursorRectangle);
+ context.Draw(cursorPen, cursorRectangle);
context.Fill(cursorBrush, cursorRectangle);
- Image<Argb32> textOverCursor = new Image<Argb32>((int)cursorRectangle.Width, (int)cursorRectangle.Height);
+ Image<Argb32> textOverCursor = new((int)cursorRectangle.Width, (int)cursorRectangle.Height);
textOverCursor.Mutate(context =>
{
var textRelativePosition = new PointF(inputTextPosition.X - cursorRectangle.X, inputTextPosition.Y - cursorRectangle.Y);
@@ -470,9 +468,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
// Use relative positions so we can center the the entire drawing later.
- float iconX = 0;
- float iconY = 0;
- float iconWidth = icon.Width;
+ float iconX = 0;
+ float iconY = 0;
+ float iconWidth = icon.Width;
float iconHeight = icon.Height;
var labelRectangle = MeasureString(label, _labelsTextFont);
@@ -480,18 +478,18 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
float labelPositionX = iconWidth + 8 - labelRectangle.X;
float labelPositionY = 3;
- float fullWidth = labelPositionX + labelRectangle.Width + labelRectangle.X;
+ float fullWidth = labelPositionX + labelRectangle.Width + labelRectangle.X;
float fullHeight = iconHeight;
// Convert all relative positions into absolute.
- float originX = (int)(point.X - fullWidth / 2);
+ float originX = (int)(point.X - fullWidth / 2);
float originY = (int)(point.Y - fullHeight / 2);
iconX += originX;
iconY += originY;
- var iconPosition = new Point((int)iconX, (int)iconY);
+ var iconPosition = new Point((int)iconX, (int)iconY);
var labelPosition = new PointF(labelPositionX + originX, labelPositionY + originY);
var selectedRectangle = new RectangleF(originX - 2 * _padPressedPenWidth, originY - 2 * _padPressedPenWidth,
@@ -526,7 +524,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
// Use relative positions so we can center the the entire drawing later.
- float keyWidth = _keyModeIcon.Width;
+ float keyWidth = _keyModeIcon.Width;
float keyHeight = _keyModeIcon.Height;
float labelPositionX = keyWidth + 8 - labelRectangle.X;
@@ -535,18 +533,18 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
float keyX = 0;
float keyY = (int)((labelPositionY + labelRectangle.Height - keyHeight) / 2);
- float fullWidth = labelPositionX + labelRectangle.Width;
+ float fullWidth = labelPositionX + labelRectangle.Width;
float fullHeight = Math.Max(labelPositionY + labelRectangle.Height, keyHeight);
// Convert all relative positions into absolute.
- float originX = (int)(point.X - fullWidth / 2);
+ float originX = (int)(point.X - fullWidth / 2);
float originY = (int)(point.Y - fullHeight / 2);
keyX += originX;
keyY += originY;
- var labelPosition = new PointF(labelPositionX + originX, labelPositionY + originY);
+ var labelPosition = new PointF(labelPositionX + originX, labelPositionY + originY);
var overlayPosition = new Point((int)keyX, (int)keyY);
context.DrawImage(_keyModeIcon, overlayPosition, 1);