diff options
author | Emmanuel Hansen <emmausssss@gmail.com> | 2024-08-31 14:32:53 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-08-31 11:32:53 -0300 |
commit | e0acde04bb032fd056904b909b3fd00c1a6fb996 (patch) | |
tree | c3f146228712153af6f277e0e874d83a56b31d06 /src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs | |
parent | 3c61d560c39d6edf897183fe33b8047c25d2d895 (diff) |
Replace ImageSharp with SkiaSharp everywhere (#7030)1.1.1381
* replace ImageSharp with SkiaSharp for inline keyboard applet rendering
* fix avalonia inline keyboard input
* remove image sharp from gtk3 project
* add skiasharp linux assets
* fix whitespace
* fix format
* fix ico image offset when saving shortcut to windows
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs')
-rw-r--r-- | src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs index 3f7516e6..239535ad 100644 --- a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs +++ b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRenderer.cs @@ -112,11 +112,16 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard { // Update the parameters that were provided. _state.InputText = inputText ?? _state.InputText; - _state.CursorBegin = cursorBegin.GetValueOrDefault(_state.CursorBegin); - _state.CursorEnd = cursorEnd.GetValueOrDefault(_state.CursorEnd); + _state.CursorBegin = Math.Max(0, cursorBegin.GetValueOrDefault(_state.CursorBegin)); + _state.CursorEnd = Math.Min(cursorEnd.GetValueOrDefault(_state.CursorEnd), _state.InputText.Length); _state.OverwriteMode = overwriteMode.GetValueOrDefault(_state.OverwriteMode); _state.TypingEnabled = typingEnabled.GetValueOrDefault(_state.TypingEnabled); + var begin = _state.CursorBegin; + var end = _state.CursorEnd; + _state.CursorBegin = Math.Min(begin, end); + _state.CursorEnd = Math.Max(begin, end); + // Reset the cursor blink. _state.TextBoxBlinkCounter = 0; |