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authorgdkchan <gab.dark.100@gmail.com>2023-09-14 14:58:11 -0300
committerGitHub <noreply@github.com>2023-09-14 19:58:11 +0200
commit7ccff037e87f82f3461f3e1422235e29800eaa2f (patch)
tree280ca9072284926fc24e7c5316b1c92b108888e5 /src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
parenta745913329c4f4a135b276212f172578f08bc718 (diff)
Fix some Vulkan validation errors (mostly related to barriers) (#5603)1.1.1014
* Replace image barriers inside render pass with more generic memory barrier * Remove forceStorage since it was creating images with storage bit for formats that are not StorageImage compatible * Add missing flags on subpass dependency * Don't call vkCmdSetScissor with a scissor count of 0 * One semaphore per swapchain image * Remove compute stage from read to write barriers * Try to improve Pipeline.Barrier nonsense * Set PipelineStateFlags based on supported stages
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs')
-rw-r--r--src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
index 7b6b89a7..ac598c58 100644
--- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
+++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
@@ -327,6 +327,7 @@ namespace Ryujinx.Graphics.Vulkan
features2.Features.OcclusionQueryPrecise,
_physicalDevice.PhysicalDeviceFeatures.PipelineStatisticsQuery,
_physicalDevice.PhysicalDeviceFeatures.GeometryShader,
+ _physicalDevice.PhysicalDeviceFeatures.TessellationShader,
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,