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authorriperiperi <rhy3756547@hotmail.com>2024-02-17 03:21:37 +0000
committerGitHub <noreply@github.com>2024-02-17 00:21:37 -0300
commit31ed061beae779b0a750e1344c76a75af8275f91 (patch)
treee98519a8ab7bf6bc804d950c3ffc8c6c107928fd /src/Ryujinx.Graphics.Vulkan/TextureView.cs
parent4218311e6aa2a6b134e56f4206f9ef87d863419e (diff)
Vulkan: Improve texture barrier usage, timing and batching (#6240)1.1.1199
* WIP barrier batch * Add store op to image usage barrier * Dispose the barrier batch * Fix encoding? * Handle read and write on the load op barrier. Load op consumes read accesses but does not add one, as the only other operation that can read is another load. * Simplify null check * Insert barriers on program change in case stale bindings are reintroduced * Not sure how I messed this one up * Improve location of bindings barrier update This is also important for emergency deferred clear * Update src/Ryujinx.Graphics.Vulkan/BarrierBatch.cs Co-authored-by: Mary Guillemard <thog@protonmail.com> --------- Co-authored-by: Mary Guillemard <thog@protonmail.com>
Diffstat (limited to 'src/Ryujinx.Graphics.Vulkan/TextureView.cs')
-rw-r--r--src/Ryujinx.Graphics.Vulkan/TextureView.cs33
1 files changed, 27 insertions, 6 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/TextureView.cs b/src/Ryujinx.Graphics.Vulkan/TextureView.cs
index ef511565..31d13965 100644
--- a/src/Ryujinx.Graphics.Vulkan/TextureView.cs
+++ b/src/Ryujinx.Graphics.Vulkan/TextureView.cs
@@ -497,21 +497,17 @@ namespace Ryujinx.Graphics.Vulkan
null);
}
- public static unsafe void InsertImageBarrier(
- Vk api,
- CommandBuffer commandBuffer,
+ public static ImageMemoryBarrier GetImageBarrier(
Image image,
AccessFlags srcAccessMask,
AccessFlags dstAccessMask,
- PipelineStageFlags srcStageMask,
- PipelineStageFlags dstStageMask,
ImageAspectFlags aspectFlags,
int firstLayer,
int firstLevel,
int layers,
int levels)
{
- ImageMemoryBarrier memoryBarrier = new()
+ return new()
{
SType = StructureType.ImageMemoryBarrier,
SrcAccessMask = srcAccessMask,
@@ -523,6 +519,31 @@ namespace Ryujinx.Graphics.Vulkan
NewLayout = ImageLayout.General,
SubresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, (uint)levels, (uint)firstLayer, (uint)layers),
};
+ }
+
+ public static unsafe void InsertImageBarrier(
+ Vk api,
+ CommandBuffer commandBuffer,
+ Image image,
+ AccessFlags srcAccessMask,
+ AccessFlags dstAccessMask,
+ PipelineStageFlags srcStageMask,
+ PipelineStageFlags dstStageMask,
+ ImageAspectFlags aspectFlags,
+ int firstLayer,
+ int firstLevel,
+ int layers,
+ int levels)
+ {
+ ImageMemoryBarrier memoryBarrier = GetImageBarrier(
+ image,
+ srcAccessMask,
+ dstAccessMask,
+ aspectFlags,
+ firstLayer,
+ firstLevel,
+ layers,
+ levels);
api.CmdPipelineBarrier(
commandBuffer,