diff options
author | TSR Berry <20988865+TSRBerry@users.noreply.github.com> | 2023-04-08 01:22:00 +0200 |
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committer | Mary <thog@protonmail.com> | 2023-04-27 23:51:14 +0200 |
commit | cee712105850ac3385cd0091a923438167433f9f (patch) | |
tree | 4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Graphics.Vic/Image/InputSurface.cs | |
parent | cd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff) |
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Graphics.Vic/Image/InputSurface.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Vic/Image/InputSurface.cs | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Vic/Image/InputSurface.cs b/src/Ryujinx.Graphics.Vic/Image/InputSurface.cs new file mode 100644 index 00000000..15ac0460 --- /dev/null +++ b/src/Ryujinx.Graphics.Vic/Image/InputSurface.cs @@ -0,0 +1,86 @@ +using System; + +namespace Ryujinx.Graphics.Vic.Image +{ + ref struct RentedBuffer + { + public static RentedBuffer Empty => new RentedBuffer(Span<byte>.Empty, -1); + + public Span<byte> Data; + public int Index; + + public RentedBuffer(Span<byte> data, int index) + { + Data = data; + Index = index; + } + + public void Return(BufferPool<byte> pool) + { + if (Index != -1) + { + pool.Return(Index); + } + } + } + + ref struct InputSurface + { + public ReadOnlySpan<byte> Buffer0; + public ReadOnlySpan<byte> Buffer1; + public ReadOnlySpan<byte> Buffer2; + + public int Buffer0Index; + public int Buffer1Index; + public int Buffer2Index; + + public int Width; + public int Height; + + public int UvWidth; + public int UvHeight; + + public void Initialize() + { + Buffer0Index = -1; + Buffer1Index = -1; + Buffer2Index = -1; + } + + public void SetBuffer0(RentedBuffer buffer) + { + Buffer0 = buffer.Data; + Buffer0Index = buffer.Index; + } + + public void SetBuffer1(RentedBuffer buffer) + { + Buffer1 = buffer.Data; + Buffer1Index = buffer.Index; + } + + public void SetBuffer2(RentedBuffer buffer) + { + Buffer2 = buffer.Data; + Buffer2Index = buffer.Index; + } + + public void Return(BufferPool<byte> pool) + { + if (Buffer0Index != -1) + { + pool.Return(Buffer0Index); + } + + if (Buffer1Index != -1) + { + pool.Return(Buffer1Index); + } + + if (Buffer2Index != -1) + { + pool.Return(Buffer2Index); + } + } + } +} |