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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-06-28 08:59:13 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-28 08:59:13 +0200 |
commit | 9becbd7d728fc2002c176dfd9d1d1aae86f86b12 (patch) | |
tree | 4aa3e608f438e706856ec8482c5053c13611caa4 /src/Ryujinx.Graphics.Shader/Translation/Translator.cs | |
parent | e055217292e034e46ebadd2e839b301b996d7064 (diff) |
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)1.1.929
* dotnet format style --severity info
Some changes were manually reverted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Silence dotnet format IDE0059 warnings
* Address or silence dotnet format CA1069 warnings
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Fix formatting for switch expressions
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Fix naming rule violation, Convert shader properties to auto-property and convert values to const
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Run dotnet format after rebase
* Address IDE0251 warnings
* Address a few disabled IDE0060 warnings
* Silence IDE0060 in .editorconfig
* Run dotnet format after rebase
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Fix naming rule violations
* Add trailing commas
* Remove unused members and most unnecessary value assignments
* Remove more unnecessary assignments
* Remove NRE suppressor
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/Translator.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/Translation/Translator.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs index 255030a4..010c80db 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs @@ -45,14 +45,14 @@ namespace Ryujinx.Graphics.Shader.Translation } } - List<Function> funcs = new List<Function>(functions.Length); + List<Function> funcs = new(functions.Length); for (int i = 0; i < functions.Length; i++) { funcs.Add(null); } - HelperFunctionManager hfm = new HelperFunctionManager(funcs, config.Stage); + HelperFunctionManager hfm = new(funcs, config.Stage); for (int i = 0; i < functions.Length; i++) { @@ -65,7 +65,7 @@ namespace Ryujinx.Graphics.Shader.Translation { var fru = frus[i]; - inArgumentsCount = fru.InArguments.Length; + inArgumentsCount = fru.InArguments.Length; outArgumentsCount = fru.OutArguments.Length; } @@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.Shader.Translation { TargetLanguage.Glsl => new ShaderProgram(info, TargetLanguage.Glsl, GlslGenerator.Generate(sInfo, config)), TargetLanguage.Spirv => new ShaderProgram(info, TargetLanguage.Spirv, SpirvGenerator.Generate(sInfo, config)), - _ => throw new NotImplementedException(config.Options.TargetLanguage.ToString()) + _ => throw new NotImplementedException(config.Options.TargetLanguage.ToString()), }; } @@ -149,7 +149,7 @@ namespace Ryujinx.Graphics.Shader.Translation for (int index = 0; index < functions.Length; index++) { - EmitterContext context = new EmitterContext(program, config, index != 0); + EmitterContext context = new(program, config, index != 0); if (initializeOutputs && index == 0) { @@ -306,7 +306,7 @@ namespace Ryujinx.Graphics.Shader.Translation context.Add(new CommentNode(dbgComment)); } - InstConditional opConditional = new InstConditional(op.RawOpCode); + InstConditional opConditional = new(op.RawOpCode); bool noPred = op.Props.HasFlag(InstProps.NoPred); if (!noPred && opConditional.Pred == RegisterConsts.PredicateTrueIndex && opConditional.PredInv) @@ -367,4 +367,4 @@ namespace Ryujinx.Graphics.Shader.Translation } } } -}
\ No newline at end of file +} |