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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-06-28 08:59:13 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-28 08:59:13 +0200 |
commit | 9becbd7d728fc2002c176dfd9d1d1aae86f86b12 (patch) | |
tree | 4aa3e608f438e706856ec8482c5053c13611caa4 /src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs | |
parent | e055217292e034e46ebadd2e839b301b996d7064 (diff) |
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)1.1.929
* dotnet format style --severity info
Some changes were manually reverted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Silence dotnet format IDE0059 warnings
* Address or silence dotnet format CA1069 warnings
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Fix formatting for switch expressions
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Fix naming rule violation, Convert shader properties to auto-property and convert values to const
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Run dotnet format after rebase
* Address IDE0251 warnings
* Address a few disabled IDE0060 warnings
* Silence IDE0060 in .editorconfig
* Run dotnet format after rebase
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Fix naming rule violations
* Add trailing commas
* Remove unused members and most unnecessary value assignments
* Remove more unnecessary assignments
* Remove NRE suppressor
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs | 34 |
1 files changed, 14 insertions, 20 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs b/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs index 3a46f6e4..f3a5ba6c 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs @@ -13,10 +13,9 @@ namespace Ryujinx.Graphics.Shader.Translation private const int DefaultLocalMemorySize = 128; private const int DefaultSharedMemorySize = 4096; - private static readonly string[] _stagePrefixes = new string[] { "cp", "vp", "tcp", "tep", "gp", "fp" }; + private static readonly string[] _stagePrefixes = { "cp", "vp", "tcp", "tep", "gp", "fp" }; private readonly IGpuAccessor _gpuAccessor; - private readonly ShaderProperties _properties; private readonly string _stagePrefix; private readonly int[] _cbSlotToBindingMap; @@ -31,12 +30,12 @@ namespace Ryujinx.Graphics.Shader.Translation public int LocalMemoryId { get; private set; } public int SharedMemoryId { get; private set; } - public ShaderProperties Properties => _properties; + public ShaderProperties Properties { get; } public ResourceManager(ShaderStage stage, IGpuAccessor gpuAccessor, ShaderProperties properties) { _gpuAccessor = gpuAccessor; - _properties = properties; + Properties = properties; _stagePrefix = GetShaderStagePrefix(stage); _cbSlotToBindingMap = new int[18]; @@ -83,7 +82,7 @@ namespace Ryujinx.Graphics.Shader.Translation size = DefaultSharedMemorySize; } - var smem = new MemoryDefinition("shared_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(size, sizeof(uint))); + var smem = new MemoryDefinition("shared_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(size, sizeof(uint))); SharedMemoryId = Properties.AddSharedMemory(smem); } @@ -211,7 +210,7 @@ namespace Ryujinx.Graphics.Shader.Translation (int sbCbSlot, int sbCbOffset) = UnpackSbCbInfo(key); descriptors[descriptorIndex++] = new BufferDescriptor(binding, slot, sbCbSlot, sbCbOffset) { - Flags = (_sbSlotWritten & (1u << slot)) != 0 ? BufferUsageFlags.Write : BufferUsageFlags.None + Flags = (_sbSlotWritten & (1u << slot)) != 0 ? BufferUsageFlags.Write : BufferUsageFlags.None, }; } } @@ -226,39 +225,34 @@ namespace Ryujinx.Graphics.Shader.Translation private void AddNewConstantBuffer(int binding, string name) { - StructureType type = new StructureType(new[] + StructureType type = new(new[] { - new StructureField(AggregateType.Array | AggregateType.Vector4 | AggregateType.FP32, "data", Constants.ConstantBufferSize / 16) + new StructureField(AggregateType.Array | AggregateType.Vector4 | AggregateType.FP32, "data", Constants.ConstantBufferSize / 16), }); - _properties.AddConstantBuffer(binding, new BufferDefinition(BufferLayout.Std140, 0, binding, name, type)); + Properties.AddConstantBuffer(binding, new BufferDefinition(BufferLayout.Std140, 0, binding, name, type)); } private void AddNewStorageBuffer(int binding, string name) { - StructureType type = new StructureType(new[] + StructureType type = new(new[] { - new StructureField(AggregateType.Array | AggregateType.U32, "data", 0) + new StructureField(AggregateType.Array | AggregateType.U32, "data", 0), }); - _properties.AddStorageBuffer(binding, new BufferDefinition(BufferLayout.Std430, 1, binding, name, type)); + Properties.AddStorageBuffer(binding, new BufferDefinition(BufferLayout.Std430, 1, binding, name, type)); } public static string GetShaderStagePrefix(ShaderStage stage) { uint index = (uint)stage; - if (index >= _stagePrefixes.Length) - { - return "invalid"; - } - - return _stagePrefixes[index]; + return index >= _stagePrefixes.Length ? "invalid" : _stagePrefixes[index]; } private static int PackSbCbInfo(int sbCbSlot, int sbCbOffset) { - return sbCbOffset | ((int)sbCbSlot << 16); + return sbCbOffset | (sbCbSlot << 16); } private static (int, int) UnpackSbCbInfo(int key) @@ -266,4 +260,4 @@ namespace Ryujinx.Graphics.Shader.Translation return ((byte)(key >> 16), (ushort)key); } } -}
\ No newline at end of file +} |