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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-06-28 08:59:13 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-28 08:59:13 +0200 |
commit | 9becbd7d728fc2002c176dfd9d1d1aae86f86b12 (patch) | |
tree | 4aa3e608f438e706856ec8482c5053c13611caa4 /src/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs | |
parent | e055217292e034e46ebadd2e839b301b996d7064 (diff) |
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)1.1.929
* dotnet format style --severity info
Some changes were manually reverted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Silence dotnet format IDE0059 warnings
* Address or silence dotnet format CA1069 warnings
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Fix formatting for switch expressions
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Fix naming rule violation, Convert shader properties to auto-property and convert values to const
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Run dotnet format after rebase
* Address IDE0251 warnings
* Address a few disabled IDE0060 warnings
* Silence IDE0060 in .editorconfig
* Run dotnet format after rebase
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Fix naming rule violations
* Add trailing commas
* Remove unused members and most unnecessary value assignments
* Remove more unnecessary assignments
* Remove NRE suppressor
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs b/src/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs index 9e31831d..e27e4707 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs @@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Shader.Translation static class RegisterUsage { private const int RegsCount = 256; - private const int RegsMask = RegsCount - 1; + private const int RegsMask = RegsCount - 1; private const int GprMasks = 4; private const int PredMasks = 1; @@ -36,7 +36,7 @@ namespace Ryujinx.Graphics.Shader.Translation FlagMask = flagMask; } - public long GetMask(int index) + public readonly long GetMask(int index) { return index switch { @@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Shader.Translation 3 => GprMask3, 4 => PredMask, 5 => FlagMask, - _ => throw new ArgumentOutOfRangeException(nameof(index)) + _ => throw new ArgumentOutOfRangeException(nameof(index)), }; } @@ -93,12 +93,12 @@ namespace Ryujinx.Graphics.Shader.Translation return !x.Equals(y); } - public override bool Equals(object obj) + public readonly override bool Equals(object obj) { return obj is RegisterMask regMask && Equals(regMask); } - public bool Equals(RegisterMask other) + public readonly bool Equals(RegisterMask other) { return GprMask0 == other.GprMask0 && GprMask1 == other.GprMask1 && @@ -108,7 +108,7 @@ namespace Ryujinx.Graphics.Shader.Translation FlagMask == other.FlagMask; } - public override int GetHashCode() + public readonly override int GetHashCode() { return HashCode.Combine(GprMask0, GprMask1, GprMask2, GprMask3, PredMask, FlagMask); } @@ -121,18 +121,18 @@ namespace Ryujinx.Graphics.Shader.Translation public FunctionRegisterUsage(Register[] inArguments, Register[] outArguments) { - InArguments = inArguments; + InArguments = inArguments; OutArguments = outArguments; } } public static FunctionRegisterUsage RunPass(ControlFlowGraph cfg) { - List<Register> inArguments = new List<Register>(); - List<Register> outArguments = new List<Register>(); + List<Register> inArguments = new(); + List<Register> outArguments = new(); // Compute local register inputs and outputs used inside blocks. - RegisterMask[] localInputs = new RegisterMask[cfg.Blocks.Length]; + RegisterMask[] localInputs = new RegisterMask[cfg.Blocks.Length]; RegisterMask[] localOutputs = new RegisterMask[cfg.Blocks.Length]; foreach (BasicBlock block in cfg.Blocks) @@ -165,11 +165,11 @@ namespace Ryujinx.Graphics.Shader.Translation // Compute global register inputs and outputs used across blocks. RegisterMask[] globalCmnOutputs = new RegisterMask[cfg.Blocks.Length]; - RegisterMask[] globalInputs = new RegisterMask[cfg.Blocks.Length]; + RegisterMask[] globalInputs = new RegisterMask[cfg.Blocks.Length]; RegisterMask[] globalOutputs = new RegisterMask[cfg.Blocks.Length]; - RegisterMask allOutputs = new RegisterMask(); - RegisterMask allCmnOutputs = new RegisterMask(-1L, -1L, -1L, -1L, -1L, -1L); + RegisterMask allOutputs = new(); + RegisterMask allCmnOutputs = new(-1L, -1L, -1L, -1L, -1L, -1L); bool modified; @@ -389,14 +389,14 @@ namespace Ryujinx.Graphics.Shader.Translation mask &= ~(1L << bit); - Register register = new Register(baseRegIndex + bit, regType); + Register register = new(baseRegIndex + bit, regType); if (fillArgsList) { inArguments.Add(register); } - Operation copyOp = new Operation(Instruction.Copy, OperandHelper.Register(register), OperandHelper.Argument(argIndex++)); + Operation copyOp = new(Instruction.Copy, OperandHelper.Register(register), OperandHelper.Argument(argIndex++)); if (node == null) { @@ -429,14 +429,14 @@ namespace Ryujinx.Graphics.Shader.Translation mask &= ~(1L << bit); - Register register = new Register(baseRegIndex + bit, regType); + Register register = new(baseRegIndex + bit, regType); if (fillArgsList) { outArguments.Add(register); } - Operation copyOp = new Operation(Instruction.Copy, OperandHelper.Argument(argIndex++), OperandHelper.Register(register)); + Operation copyOp = new(Instruction.Copy, OperandHelper.Argument(argIndex++), OperandHelper.Register(register)); if (node == null) { @@ -475,7 +475,7 @@ namespace Ryujinx.Graphics.Shader.Translation private static bool EndsWithReturn(BasicBlock block) { - if (!(block.GetLastOp() is Operation operation)) + if (block.GetLastOp() is not Operation operation) { return false; } @@ -483,4 +483,4 @@ namespace Ryujinx.Graphics.Shader.Translation return operation.Inst == Instruction.Return; } } -}
\ No newline at end of file +} |