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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-06-28 08:59:13 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-28 08:59:13 +0200 |
commit | 9becbd7d728fc2002c176dfd9d1d1aae86f86b12 (patch) | |
tree | 4aa3e608f438e706856ec8482c5053c13611caa4 /src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs | |
parent | e055217292e034e46ebadd2e839b301b996d7064 (diff) |
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)1.1.929
* dotnet format style --severity info
Some changes were manually reverted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Silence dotnet format IDE0059 warnings
* Address or silence dotnet format CA1069 warnings
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Fix formatting for switch expressions
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Fix naming rule violation, Convert shader properties to auto-property and convert values to const
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Run dotnet format after rebase
* Address IDE0251 warnings
* Address a few disabled IDE0060 warnings
* Silence IDE0060 in .editorconfig
* Run dotnet format after rebase
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Fix naming rule violations
* Add trailing commas
* Remove unused members and most unnecessary value assignments
* Remove more unnecessary assignments
* Remove NRE suppressor
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs index 51a39682..2addff5c 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs @@ -1,7 +1,6 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation; using System; using System.Collections.Generic; - using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper; namespace Ryujinx.Graphics.Shader.Translation @@ -65,13 +64,13 @@ namespace Ryujinx.Graphics.Shader.Translation HelperFunctionName.ConvertFloatToDouble => GenerateConvertFloatToDoubleFunction(), HelperFunctionName.TexelFetchScale => GenerateTexelFetchScaleFunction(), HelperFunctionName.TextureSizeUnscale => GenerateTextureSizeUnscaleFunction(), - _ => throw new ArgumentException($"Invalid function name {functionName}") + _ => throw new ArgumentException($"Invalid function name {functionName}"), }; } - private Function GenerateConvertDoubleToFloatFunction() + private static Function GenerateConvertDoubleToFloatFunction() { - EmitterContext context = new EmitterContext(); + EmitterContext context = new(); Operand valueLow = Argument(0); Operand valueHigh = Argument(1); @@ -119,9 +118,9 @@ namespace Ryujinx.Graphics.Shader.Translation return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ConvertDoubleToFloat", true, 2, 0); } - private Function GenerateConvertFloatToDoubleFunction() + private static Function GenerateConvertFloatToDoubleFunction() { - EmitterContext context = new EmitterContext(); + EmitterContext context = new(); Operand value = Argument(0); @@ -164,13 +163,13 @@ namespace Ryujinx.Graphics.Shader.Translation HelperFunctionName.SharedAtomicMinS32 => GenerateSharedAtomicSigned(id, isMin: true), HelperFunctionName.SharedStore8 => GenerateSharedStore8(id), HelperFunctionName.SharedStore16 => GenerateSharedStore16(id), - _ => throw new ArgumentException($"Invalid function name {functionName}") + _ => throw new ArgumentException($"Invalid function name {functionName}"), }; } private static Function GenerateSharedAtomicSigned(int id, bool isMin) { - EmitterContext context = new EmitterContext(); + EmitterContext context = new(); Operand wordOffset = Argument(0); Operand value = Argument(1); @@ -199,7 +198,7 @@ namespace Ryujinx.Graphics.Shader.Translation private static Function GenerateSharedStore(int id, int bitSize) { - EmitterContext context = new EmitterContext(); + EmitterContext context = new(); Operand offset = Argument(0); Operand value = Argument(1); @@ -219,7 +218,7 @@ namespace Ryujinx.Graphics.Shader.Translation private Function GenerateTexelFetchScaleFunction() { - EmitterContext context = new EmitterContext(); + EmitterContext context = new(); Operand input = Argument(0); Operand samplerIndex = Argument(1); @@ -270,7 +269,7 @@ namespace Ryujinx.Graphics.Shader.Translation private Function GenerateTextureSizeUnscaleFunction() { - EmitterContext context = new EmitterContext(); + EmitterContext context = new(); Operand input = Argument(0); Operand samplerIndex = Argument(1); @@ -328,4 +327,4 @@ namespace Ryujinx.Graphics.Shader.Translation } } -}
\ No newline at end of file +} |