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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Graphics.Shader/TextureUsageFlags.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/TextureUsageFlags.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/TextureUsageFlags.cs19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/TextureUsageFlags.cs b/src/Ryujinx.Graphics.Shader/TextureUsageFlags.cs
new file mode 100644
index 00000000..2419a1de
--- /dev/null
+++ b/src/Ryujinx.Graphics.Shader/TextureUsageFlags.cs
@@ -0,0 +1,19 @@
+using System;
+
+namespace Ryujinx.Graphics.Shader
+{
+ /// <summary>
+ /// Flags that indicate how a texture will be used in a shader.
+ /// </summary>
+ [Flags]
+ public enum TextureUsageFlags
+ {
+ None = 0,
+
+ // Integer sampled textures must be noted for resolution scaling.
+ ResScaleUnsupported = 1 << 0,
+ NeedsScaleValue = 1 << 1,
+ ImageStore = 1 << 2,
+ ImageCoherent = 1 << 3
+ }
+}