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authorgdkchan <gab.dark.100@gmail.com>2023-08-16 08:30:33 -0300
committerGitHub <noreply@github.com>2023-08-16 08:30:33 -0300
commiteffd546331371928bc38bc8a48b0c26c7c59f3e9 (patch)
treeec760ee09a3751abd3b5a261ad5be599942a3a35 /src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
parent492a0463358e7706e0fb34537d55810d833ae695 (diff)
Implement scaled vertex format emulation (#5564)1.1.989
* Implement scaled vertex format emulation * Auto-format (whitespace) * Delete ToVec4Type
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/IGpuAccessor.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/IGpuAccessor.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
index 4c0adc3b..ee31f02d 100644
--- a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
+++ b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
@@ -267,6 +267,15 @@ namespace Ryujinx.Graphics.Shader
}
/// <summary>
+ /// Queries host support scaled vertex formats, where a integer value is converted to floating-point.
+ /// </summary>
+ /// <returns>True if the host support scaled vertex formats, false otherwise</returns>
+ bool QueryHostSupportsScaledVertexFormats()
+ {
+ return true;
+ }
+
+ /// <summary>
/// Queries host GPU shader ballot support.
/// </summary>
/// <returns>True if the GPU and driver supports shader ballot, false otherwise</returns>