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author | gdkchan <gab.dark.100@gmail.com> | 2023-06-08 17:43:16 -0300 |
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committer | GitHub <noreply@github.com> | 2023-06-08 17:43:16 -0300 |
commit | 2cdcfe46d8959b0cbd8aea3b4439b30a55d47f00 (patch) | |
tree | 8f493b6e52e0e30997e7575dc55835d5f645943e /src/Ryujinx.Graphics.Shader/IGpuAccessor.cs | |
parent | fe30c03cac9d1f09270a4156aceab273dbac81fb (diff) |
Remove barrier on Intel if control flow is potentially divergent (#5044)1.1.871
* Remove barrier on Intel if control flow is potentially divergent
* Shader cache version bump
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/IGpuAccessor.cs')
-rw-r--r-- | src/Ryujinx.Graphics.Shader/IGpuAccessor.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs index d4f99e11..d3794cdd 100644 --- a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs +++ b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs @@ -332,6 +332,15 @@ namespace Ryujinx.Graphics.Shader } /// <summary> + /// Queries host GPU shader support for barrier instructions on divergent control flow paths. + /// </summary> + /// <returns>True if the GPU supports barriers on divergent control flow paths, false otherwise</returns> + bool QueryHostSupportsShaderBarrierDivergence() + { + return true; + } + + /// <summary> /// Queries host GPU support for 64-bit floating point (double precision) operations on the shader. /// </summary> /// <returns>True if the GPU and driver supports double operations, false otherwise</returns> |