diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-07-11 14:07:41 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-07-11 14:07:41 -0300 |
commit | 9c6071a645e72b56e42cf687f9c1a182be2673ac (patch) | |
tree | f5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.OpenGL/Window.cs | |
parent | fa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff) |
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends
* Fix render scale init and remove redundant state from SupportBufferUpdater
* Stop passing texture scale to the backends
* XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/Window.cs')
-rw-r--r-- | src/Ryujinx.Graphics.OpenGL/Window.cs | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/Window.cs b/src/Ryujinx.Graphics.OpenGL/Window.cs index a928772f..a8e6031b 100644 --- a/src/Ryujinx.Graphics.OpenGL/Window.cs +++ b/src/Ryujinx.Graphics.OpenGL/Window.cs @@ -111,12 +111,11 @@ namespace Ryujinx.Graphics.OpenGL GL.Clear(ClearBufferMask.ColorBufferBit); int srcX0, srcX1, srcY0, srcY1; - float scale = viewConverted.ScaleFactor; if (crop.Left == 0 && crop.Right == 0) { srcX0 = 0; - srcX1 = (int)(viewConverted.Width / scale); + srcX1 = viewConverted.Width; } else { @@ -127,7 +126,7 @@ namespace Ryujinx.Graphics.OpenGL if (crop.Top == 0 && crop.Bottom == 0) { srcY0 = 0; - srcY1 = (int)(viewConverted.Height / scale); + srcY1 = viewConverted.Height; } else { @@ -135,14 +134,6 @@ namespace Ryujinx.Graphics.OpenGL srcY1 = crop.Bottom; } - if (scale != 1f) - { - srcX0 = (int)(srcX0 * scale); - srcY0 = (int)(srcY0 * scale); - srcX1 = (int)Math.Ceiling(srcX1 * scale); - srcY1 = (int)Math.Ceiling(srcY1 * scale); - } - float ratioX = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _height * crop.AspectRatioX / (_width * crop.AspectRatioY)); float ratioY = crop.IsStretched ? 1.0f : MathF.Min(1.0f, _width * crop.AspectRatioY / (_height * crop.AspectRatioX)); @@ -408,7 +399,7 @@ namespace Ryujinx.Graphics.OpenGL SwizzleComponent.Alpha); _isBgra = forceBgra; - _upscaledTexture = _renderer.CreateTexture(info, 1) as TextureView; + _upscaledTexture = _renderer.CreateTexture(info) as TextureView; } public void SetScalingFilterLevel(float level) |