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author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-06-28 18:10:55 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-06-28 18:10:55 +0200 |
commit | 40f2bd37e3b025ae3b932d15971d8a8e2f8b9866 (patch) | |
tree | 9a40a53902f11c9005562625c890b4970e7069e1 /src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs | |
parent | 9288ffd26d0b0b831f62cfc0281c71662d251884 (diff) |
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)1.1.933
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Address or silence dotnet format IDE1006 warnings
* Fix IDE0090 after rebase
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Another rebase, another dotnet format run
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Add comments to disabled warnings
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Address a few disabled IDE0060 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First dotnet format pass
* Address review feedback
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs')
-rw-r--r-- | src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs b/src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs index aac288b7..ebfe3ad6 100644 --- a/src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs +++ b/src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs @@ -11,10 +11,10 @@ namespace Ryujinx.Graphics.OpenGL { class PersistentBuffers : IDisposable { - private PersistentBuffer _main = new PersistentBuffer(); - private PersistentBuffer _background = new PersistentBuffer(); + private readonly PersistentBuffer _main = new(); + private readonly PersistentBuffer _background = new(); - private Dictionary<BufferHandle, IntPtr> _maps = new Dictionary<BufferHandle, IntPtr>(); + private readonly Dictionary<BufferHandle, IntPtr> _maps = new(); public PersistentBuffer Default => BackgroundContextWorker.InBackground ? _background : _main; @@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.OpenGL return _dataMap; } - private void Sync() + private static void Sync() { GL.MemoryBarrier(MemoryBarrierFlags.ClientMappedBufferBarrierBit); @@ -133,7 +133,7 @@ namespace Ryujinx.Graphics.OpenGL Sync(); - return new ReadOnlySpan<byte>(_bufferMap.ToPointer(), size).Slice(offset); + return new ReadOnlySpan<byte>(_bufferMap.ToPointer(), size)[offset..]; } public unsafe ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size) |