aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs
diff options
context:
space:
mode:
authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-06-28 18:10:55 +0200
committerGitHub <noreply@github.com>2023-06-28 18:10:55 +0200
commit40f2bd37e3b025ae3b932d15971d8a8e2f8b9866 (patch)
tree9a40a53902f11c9005562625c890b4970e7069e1 /src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs
parent9288ffd26d0b0b831f62cfc0281c71662d251884 (diff)
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)1.1.933
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Address or silence dotnet format IDE1006 warnings * Fix IDE0090 after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Address review feedback
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs')
-rw-r--r--src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs b/src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs
index aac288b7..ebfe3ad6 100644
--- a/src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs
+++ b/src/Ryujinx.Graphics.OpenGL/PersistentBuffers.cs
@@ -11,10 +11,10 @@ namespace Ryujinx.Graphics.OpenGL
{
class PersistentBuffers : IDisposable
{
- private PersistentBuffer _main = new PersistentBuffer();
- private PersistentBuffer _background = new PersistentBuffer();
+ private readonly PersistentBuffer _main = new();
+ private readonly PersistentBuffer _background = new();
- private Dictionary<BufferHandle, IntPtr> _maps = new Dictionary<BufferHandle, IntPtr>();
+ private readonly Dictionary<BufferHandle, IntPtr> _maps = new();
public PersistentBuffer Default => BackgroundContextWorker.InBackground ? _background : _main;
@@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.OpenGL
return _dataMap;
}
- private void Sync()
+ private static void Sync()
{
GL.MemoryBarrier(MemoryBarrierFlags.ClientMappedBufferBarrierBit);
@@ -133,7 +133,7 @@ namespace Ryujinx.Graphics.OpenGL
Sync();
- return new ReadOnlySpan<byte>(_bufferMap.ToPointer(), size).Slice(offset);
+ return new ReadOnlySpan<byte>(_bufferMap.ToPointer(), size)[offset..];
}
public unsafe ReadOnlySpan<byte> GetBufferData(BufferHandle buffer, int offset, int size)