diff options
author | gdkchan <gab.dark.100@gmail.com> | 2024-05-26 13:30:19 -0300 |
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committer | GitHub <noreply@github.com> | 2024-05-26 13:30:19 -0300 |
commit | 53d096e392d85106a41d8edad1dcda5cce7446a2 (patch) | |
tree | 38fcf4a50e666c96c5c0ea133201f0b390bd14eb /src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | |
parent | 4cc00bb4b1b777734151cab5570d622fbfefa49f (diff) |
Allow texture arrays to use separate descriptor sets on Vulkan (#6870)1.1.1323
* Report base and extra sets from the backend
* Pass texture set index everywhere
* Key textures using set and binding (rather than just binding)
* Start using extra sets for array textures
* Shader cache version bump
* Separate new commands, some PR feedback
* Introduce new manual descriptor set reservation method that prevents it from being used by something else while owned by an array
* Move bind extra sets logic to new method
* Should only use separate array is MaximumExtraSets is not zero
* Format whitespace
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs')
-rw-r--r-- | src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs index 7bcff947..ba9cd45c 100644 --- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs +++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs @@ -187,6 +187,12 @@ namespace Ryujinx.Graphics.OpenGL supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle, supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters, supportsDepthClipControl: true, + uniformBufferSetIndex: 0, + storageBufferSetIndex: 1, + textureSetIndex: 2, + imageSetIndex: 3, + extraSetBaseIndex: 0, + maximumExtraSets: 0, maximumUniformBuffersPerStage: 13, // TODO: Avoid hardcoding those limits here and get from driver? maximumStorageBuffersPerStage: 16, maximumTexturesPerStage: 32, |