diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-07-11 14:07:41 -0300 |
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committer | GitHub <noreply@github.com> | 2023-07-11 14:07:41 -0300 |
commit | 9c6071a645e72b56e42cf687f9c1a182be2673ac (patch) | |
tree | f5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs | |
parent | fa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff) |
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends
* Fix render scale init and remove redundant state from SupportBufferUpdater
* Stop passing texture scale to the backends
* XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs')
-rw-r--r-- | src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs index d714caf3..79c6cb68 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureStorage.cs @@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.OpenGL.Image { public ITextureInfo Storage => this; public int Handle { get; private set; } - public float ScaleFactor { get; private set; } public TextureCreateInfo Info { get; } @@ -18,13 +17,12 @@ namespace Ryujinx.Graphics.OpenGL.Image internal ITexture DefaultView { get; private set; } - public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info, float scaleFactor) + public TextureStorage(OpenGLRenderer renderer, TextureCreateInfo info) { _renderer = renderer; Info = info; Handle = GL.GenTexture(); - ScaleFactor = scaleFactor; CreateImmutableStorage(); } |