aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Graphics.OpenGL/HwCapabilities.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2023-08-29 21:10:34 -0300
committerGitHub <noreply@github.com>2023-08-29 21:10:34 -0300
commitf09bba82b9366e5912b639a610ae89cbb1cf352c (patch)
tree4811ffa52206eed7cf8aa200c64deb7410e5c56b /src/Ryujinx.Graphics.OpenGL/HwCapabilities.cs
parent93d78f9ac4a37a50f0cc2e57addd330d072af742 (diff)
Geometry shader emulation for macOS (#5551)1.1.1002
* Implement vertex and geometry shader conversion to compute * Call InitializeReservedCounts for compute too * PR feedback * Set clip distance mask for geometry and tessellation shaders too * Transform feedback emulation only for vertex
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/HwCapabilities.cs')
-rw-r--r--src/Ryujinx.Graphics.OpenGL/HwCapabilities.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/HwCapabilities.cs b/src/Ryujinx.Graphics.OpenGL/HwCapabilities.cs
index 617b129a..cf0b0645 100644
--- a/src/Ryujinx.Graphics.OpenGL/HwCapabilities.cs
+++ b/src/Ryujinx.Graphics.OpenGL/HwCapabilities.cs
@@ -29,6 +29,7 @@ namespace Ryujinx.Graphics.OpenGL
private static readonly Lazy<int> _maximumComputeSharedMemorySize = new(() => GetLimit(All.MaxComputeSharedMemorySize));
private static readonly Lazy<int> _storageBufferOffsetAlignment = new(() => GetLimit(All.ShaderStorageBufferOffsetAlignment));
+ private static readonly Lazy<int> _textureBufferOffsetAlignment = new(() => GetLimit(All.TextureBufferOffsetAlignment));
public enum GpuVendor
{
@@ -78,6 +79,7 @@ namespace Ryujinx.Graphics.OpenGL
public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value;
public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value;
+ public static int TextureBufferOffsetAlignment => _textureBufferOffsetAlignment.Value;
public static float MaximumSupportedAnisotropy => _maxSupportedAnisotropy.Value;