diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-07-11 14:07:41 -0300 |
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committer | GitHub <noreply@github.com> | 2023-07-11 14:07:41 -0300 |
commit | 9c6071a645e72b56e42cf687f9c1a182be2673ac (patch) | |
tree | f5efb327ff38f69a7630745f39f06caef01211e6 /src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs | |
parent | fa32ef92755a51a2567a1bcbb35fb34886b5f979 (diff) |
Move support buffer update out of the backends (#5411)1.1.959
* Move support buffer update out of the backends
* Fix render scale init and remove redundant state from SupportBufferUpdater
* Stop passing texture scale to the backends
* XML docs for SupportBufferUpdater
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs')
-rw-r--r-- | src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs b/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs index eede852f..b3f6cb1e 100644 --- a/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs +++ b/src/Ryujinx.Graphics.OpenGL/Effects/SmaaPostProcessingEffect.cs @@ -147,8 +147,8 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa SwizzleComponent.Blue, SwizzleComponent.Alpha); - _areaTexture = new TextureStorage(_renderer, areaInfo, 1); - _searchTexture = new TextureStorage(_renderer, searchInfo, 1); + _areaTexture = new TextureStorage(_renderer, areaInfo); + _searchTexture = new TextureStorage(_renderer, searchInfo); var areaTexture = EmbeddedResources.Read("Ryujinx.Graphics.OpenGL/Effects/Textures/SmaaAreaTexture.bin"); var searchTexture = EmbeddedResources.Read("Ryujinx.Graphics.OpenGL/Effects/Textures/SmaaSearchTexture.bin"); @@ -165,11 +165,11 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa if (_outputTexture == null || _outputTexture.Info.Width != view.Width || _outputTexture.Info.Height != view.Height) { _outputTexture?.Dispose(); - _outputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor); + _outputTexture = new TextureStorage(_renderer, view.Info); _outputTexture.CreateDefaultView(); - _edgeOutputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor); + _edgeOutputTexture = new TextureStorage(_renderer, view.Info); _edgeOutputTexture.CreateDefaultView(); - _blendOutputTexture = new TextureStorage(_renderer, view.Info, view.ScaleFactor); + _blendOutputTexture = new TextureStorage(_renderer, view.Info); _blendOutputTexture.CreateDefaultView(); DeleteShaders(); |