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author | gdkchan <gab.dark.100@gmail.com> | 2023-08-16 21:31:07 -0300 |
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committer | GitHub <noreply@github.com> | 2023-08-16 21:31:07 -0300 |
commit | 6ed613a6e6a66d57d2fdb045d926e42dfcdd3206 (patch) | |
tree | 3dbd8e34edf12925f49a0a6c1229e3565b5cfd4f /src/Ryujinx.Graphics.OpenGL/Constants.cs | |
parent | 64079c034c1c3a18133542d6ac745490149d8043 (diff) |
Fix vote and shuffle shader instructions on AMD GPUs (#5540)1.1.995
* Move shuffle handling out of the backend to a transform pass
* Handle subgroup sizes higher than 32
* Stop using the subgroup size control extension
* Make GenerateShuffleFunction static
* Shader cache version bump
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL/Constants.cs')
-rw-r--r-- | src/Ryujinx.Graphics.OpenGL/Constants.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/Constants.cs b/src/Ryujinx.Graphics.OpenGL/Constants.cs index 8817011a..38fedea0 100644 --- a/src/Ryujinx.Graphics.OpenGL/Constants.cs +++ b/src/Ryujinx.Graphics.OpenGL/Constants.cs @@ -7,5 +7,6 @@ public const int MaxVertexAttribs = 16; public const int MaxVertexBuffers = 16; public const int MaxTransformFeedbackBuffers = 4; + public const int MaxSubgroupSize = 64; } } |